Please tell me I’m dreaming. Can the GG tears change THAT dramatically with each version? Eddie goes from S to C class? Robo Ky is bottom? Ky is top? This is too much. And I was almost getting sick of the constant GG upgrades. I HAVE to find a way to play Slash. This seems too good to be true (some previously low tier characters become top and vice versa). But still, Eddie C class? What happened to him? Explain…
Well I gues any wall combo other than f,f4 is something.
Hey can someone explain to me how do they figure that out? Do they take the best players of those chars and take down results or something?
its funny how some of you guys who haven’t even played the game are saying that right off the bat.
To the people gaying about the Slash tiers: The game hasn’t even been out for 3 months yet. CHILL. Still plenty of room for growth.
ALL MY BITCHES~
<3 I’m a happy man <3
ky really s class?
goddamned tier whore
=p
whoops. welllll… hey, things might have changed. there’s actually a lot of MB players on arcadia’s writing staff, you can probably trust them. maybe the retarded arc infinite (and possibly shiki has one also?) changed things around a lot
a lot of jack5’s moves got reanimated. the end result is jack5 is now faster and has better range all around. seriously, check out his low punch strings now (FC11121 or whatever it is) and peep the range increase. most importantly, his df2 seems to be a lot safer (if slightly less fast). debugger seems faster too, but that might just be me imagining things. oh, and no easy break glitch for the uf1+2 throw
ATM yes, untill we figure out what criteria they’re ranking by.
Too bad all my other chars are right above or sitting pretty in shit tier. =/
Guess I’ll have to go all out with A. King and J-5 then~
NGBC tier listings are really no surprise. That’s the only game I’ve played out of the list (besides 3s, in which the rankings havent really changed much if at all, just midtiers shifting around a bit and dudley moving up in the tier list, iirc) so I can’t comment on the others. mr big really seemed leaps and bounds above the rest of the cast since day 1 due to godlike antiair and low d, amongst other things. with the class right below him pretty much dominating the cast from what i saw/experienced
and buk, you arent the first person to say that j-5’s debugger is faster, so maybe youre not just imagining things heh. good thing i jumped on the j5 bandwagon too, even if im just a tekken scrub. hella more ppl seem to be picking up j5 in america too (ricky/sanford/bronson/jwo all have them as their mains/secondaries now, i noticed.) db+1 for the win lol
Sabin what do you know about Geese being Tier D??? He was said to be tops from the beginning…why the shift?? I must stay ontop of all Geese info!!!
Thanks…
i think i’d rather have untechrollable f1+2 back with asuka than the rest of her improvements. either that or speed it up by a frame or two so that it punishes more shit
and when was geese ever top tier in ngbc? it was always all about big hotaru and kaede
geese was considered high at one point? shrugs i dunno from what i saw he never had anything abuseable/easymode bs to work with, which would probably explain his low ranking…
buk just wondering, do more ppl play svc in japan than ngbc? dunno why but here, random fools play svc like its fire or something. maybe it has to do with svc being a quarter and ngbc being 50 cents heh
Yeah Geese was higher than D tier I know that much at the very beginning.
NGBC tier list
(corny chihuahua) ahem I mean, konnichiwa . I am Empyrian, The blight of ON, The Scourge of SCORN. This is my tier list for NGBC.
This game is actually rather balanced. In theory, almost all the characters are useable in some ways.
S aka Stupidly easy to win/use rank.
Big, Marco, Kaede
A aka Almost just as stupidly easy to win/use rank.
Kim, Kyo, Hotaru, Hanzo, Robert, Cyber Woo, Iori, Akari, Geese
B aka Blue chips of the game rank.
Moriya, Fuma, Haohmaru, Genjyuro, Ryo, Washizuka, Mudman, Rock, Terry, Chonrei, Yuki, K`, Kisarah
C aka Can be used but… are you trying to lose rank.
Chonshu,Mai, Shermie, Lee, Tung, Shiki, Nakoruru, AI, Athena, Mars People
D aka Don’t know why you want to use them rank.
Asura
E aka (E)diot rank. (I believe that no character is in this rank at the moment
hey now, i’m just lucky. my characters (BITCHES) are almost never top tier, but that doesn’t keep me from picking them anyway.
;D
More proof from early reports on NGBC…I do my homework people trust me…
" thought it might be interesting to compare the tier list posted by Beelzebubble on SRK. I’ve taken the liberty of ordering his list by tier, since originally the characters were listed in no particular order. I also corrected a couple names. Asterisks denote a character who he didn’t have much experience with.
Differences that stick out at me are Marco and Mars People.
TOP
Geese Howard - TOP (insane corner game which is almost impossible to read, big combos in corner with lots of double assault juggles (double assaults early can decide matches), great fb, great normals that close distance from short end of mid, air fb, etc)
Kim Kaphawn - TOP (too fast, long range crossup is too easy, flip kick and speed give him a decent mid-long game, good aa special, super juggles are too good, is one of the best at taking out characters close to death with speed and big combos off lights, good normals, stomp hit on fallen opponents for damage here and there which adds up)
Mr. Big - TOP (g-dly anti air with no startup or input time, combos off c.HK even at its max range, fb game in the corner, 2hit j.C, deceptive long game with dive)
HIGH
Hotaru Futaba - HIGH (big combos juggling with high damage super, options after a slow fb, crazy good crossup, mind games with stances)
Iori Yagami - HIGH (easy combos, command throw set up and fake outs with it work well in this system. gets damage here and there with ground hits on fb, cross up kick, solid dp, etc)
Jin Chonrei - HIGH (super fb that sits in one spot has crazy followup options and its not hard to make sure to have enough meter to be able to use it plenty, great fb, very fast, great dp, great fb+aa game)
Kaede - HIGH (great bnb, awesome damage on super juggle of a c.LK, air fb, good dp, almost no recovery on rekka, good j.D)
Robert Garcia - HIGH (great speed, great fbs with great speed, mixup with overheads, super fb good, air kick good, c.LP combos good, great corner game)
MID-HIGH
Hanzo - MID-HIGH (teleport is too good, good lights, goodish dp, great c.LK->super fb combo especially off a teleport mind game, fastish, air priority on j.LK)
Marco - MID-HIGH (rolling knife mode does crazy damage and is confusing, great games on his grenades which also totally lock down the air, good combos, barf super has great range and damage, crazy mind games with prisoner fb super, technical)
*Mars People - MID-HIGH (g-dly air priority, crazy mixups with supers hitting from behind, above, throwing out eggs, etc, too good c.LIGHTS into double assault, good fb, awkward normals)
*Mizuchi - MID-HIGH (great keepaway game, great juggles, easy to lock down when you get in close)
Moriya - MID-HIGH (great crossup, fast, great bnbs and super juggles,)
Mr. Karate (Ryo Sakazaki) - MID-HIGH (great range of moves and effective at all three ranges but cant get momentum going like robert)
Tung Fu Rue - MID-HIGH (short range is bad, chip damage on lvl 3 super great, quite fast, strong in the air, qcb+B in the air is great for pressure on knock down, button mash move is awesome as aa and for getting chip with level 3 super, decent mid game with specials)
MID
Ai - MID (great mixup/confuse games but very technical)
Akari - MID (technical, good super juggle, decent aa and fb, short range)
*Cyber Woo - MID (technical, autoguard is too good, deceptively fast, good long range game (super and air grab), air grab)
Fuuma - MID (g-dly dp, nice juggles, nice super fb and speed mixup, great j.LK, nice c.LK combos, lacks guard breaking tools/mixup options)
Haohmaru - MID (slow but faster than youd expect, longish recovery on best moves, good combos in this game, dangerous s.C, good c.LK, near useless dp and super)
Genjuro - MID (crazy corner games but plain in every other area/range)
*K’ - MID (seems goodish, seems on the other hand to suffer a little in the new system unlike iori who seems almost to benefit from the transplant)
*Kisarah - MID (weird and technical, good super juggle, confusing specials that are hard to read, nice slide kick)
Kyo Kusanagi - MID (no long nor even long end of mid ranges game. corner game nerfed/less effective in this engine)
Mai Shiranui - MID (nice super juggle combo, goodish in close, lots of options from air, no mid or long game to speak of)
Mudman - MID (technical, air knee is too good, long range fb/super fb game is too good, good chains, very average otherwise)
Shermie - MID (faster, nice bnb super combo with lots of time to make sure you dont fuck it up, lots of options in close or all the way up to just inside mid range)
*Shiki - MID (hard to read, fast, crazy specials from long range, nice mix up on meaty combos)
Terry Bogard - MID (suffers against rushdown or jumpers, c.LK->buster wolf, cant combo c.HK into fb, solid normals, good air priority, confusing garou cancels)
Washizuka - MID (great fb, decent fb traps, hard to get a flow with, sluggish reactions)
Yuki - MID (no real mixup, blah normals, harder to combo with)
LOW-MID
*Athena - LOW-MID (lacks options or range, lowish damage)
*Jin Chonshu - LOW-MID (sucky fb, lack of options, doesnt seem as speedy as bro)
*Rock Howard - LOW-MID (good juggles off counters, decent normals but average speed and lack of options hurt him)
LOW
*Asura - LOW (too slow and keepaway game not good enough/weak in NBC system)
*Lee Pai Long - LOW (mid tools but technical)
UNKNOWN
*King Lion - ??? (only fought him once)
*Nakoruru - ??? (seems decent but ive never seen her used and only tried her out once or twice myself)
*Neo Dio - ??? (not seen him used)
Now lets debate this shall we???:wgrin:
I can’t wait to get my hands on AI.
<3
for those who don’t know ky’s slow fire ball put almost every character at damn near complete lock down in the corner. (s.s or c.s slow fire ball) shits hella gay. also the damage air three hit fireball, ky is stupid. I agree with these rankings, however, i thought johnny would be higher but… i digress.
And maybe zappa being higher. they gave him that stupid dog infinite back, which is just instant death. hella gay.
Chaotic Blue