Hello,
I have a new question for you guys, this time involving a PS3 R1 TE, a X360 Brawlpad, and a Imp v2 PCB. That question is: How do I connect the LS/DP/RS switch on the X360 Brawlpad to the PS3 TE? Someone told me this was very possible, but I’m just not sure where I need to solder. Here’s what I see on each of the PCBs.
PS3 TE - Behind the switch on the back of the pcb, from left to right, I see a total of 6 solder points: a group of 4 and a pair of 2. I’m ASSUMING that means there is a signal and a ground next to each other for each of the 3 switch points. I’m hoping someone can confirm this or correct me if I’m wrong, but it looks like from left to right that Pins 2, 3, and 5 are the signal points. Guessing again, that would mean Pin 2 = RS / Pin 3 = DP / Pin 5 = LS. If those are the spots I have to solder to, then great, just let me know! If those are NOT the spots I should solder to, please correct me. Now on to the Brawlpad.
X360 Brawlpad - This one will be a little more tricky, because there isn’t any spots other than right on the switch. Anyways, from left to right, I see a total of 4 pairs of solder points: 1 by itself, and a group of 3. This is the part I don’t really have a clue on. First, I can’t tell which of the 4 pairs I think the ground is. On top of that, I don’t know whether I can solder to the top points or the bottom points. I mean, it looks like each pair is connected either inside or underneath the switch, so that at least bumps it down to 4 possible spots. In THAT case, if I had to guess, I’d say that the 2nd pin from the left, the one that looks like it’s dead center of the switch, is the ground. I say that because I THINK I can see leads from the other 3, and because that is the perfect place for the ground when making a simple switch like that.
EDIT Here is a pic I borrowed from one of rtdzign’s threads. In the picture on the right, you can see the switch down at the bottom of the board.

So yeah, if someone can tell me what spots to connect, I would greatly appreciate it. I just want to keep as much functionality as possible when in X360 mode.
Thanks!
~~Nate