Hello, I have a few questions about Guile
I have a pretty intermediate guile, I don’t have a lot of tech skill but I’m good at timing and camping.
Anyway two of my main problems are camping with Guile vs some characters, and a random situation my brother’s Ryu puts me in.
First off, I can’t seem to outcamp Ryu’s and Sagats. I have been able to practice camping and know the in’s and out’s of charge characters particularly Guile
I know the whole concept, shoot your boom, and as soon as you click Forward + punch immediately bring your joystick back to charge even before Guile throws his boom out.
For some reason, with this already done I feel like I don’t get them out fast enough to compete with Ryu and Sagat’s camp, but I notice most Guile players can.
I guess I’m asking what I am missing out on.
Also, the Ryu does something strange I don’t know how to deal with… when he knocks me down (and I understand one way to avoid this is “don’t get knocked down” but we all can’t be that good… )
well im on the floor, and he literally walks up to me and does two things, he’ll either walk up to me and grab as I get up, or walk up to me and EX Shoryuken.
He likes to play risky but I don’t see how this is anything but a complete 50/50 scenario… or worse. If I get up and do grab, his EX shoryuken will rape me, if I block, he can grab me. So if he grabs me I can tech the grab or try to EX flash kick it (sometimes I feel like I still get grabbed, maybe I can’t do that?) or I can try to tech it. If he Shoryukens I have block, because time and time again I have watched it beat my EX flash kick.
Ocassionally but not as often he’ll do his overhead punch with Ryu if he thinks I’ll just block or he’ll just walk up to me then block (right out of grab range) if he thinks I’ll flash kick, adding to the head ache lol. But more likely than not I expect a grab or an EX shoryuken. Also he mostly does this when he’s at a good lead anyway.
Secondly, I used to have trouble with Ryu’s air approach, it seemed to extend so far and my anti-air’s would not work. I have been getting better at timing and have noticed Crouching fierce punch will normally beat it or at least trade with more damage.
However, I have been also EX flashkicking at the right spacing. One question, when he approaches sometimes I try to beat it with Flashkick if I have no EX bar, but a lot of times I’ll get a trade even though I wait until the last second because thats what has the priority in the flash kick.
When I was new I used to release flash kick as soon as I saw the jump but I started noticing several problems including getting hit in the middle portion of the flash kick where the hitbox is weak I suppose and not getting any damage, or hitting at the very top of the flash kick where it barely does any damage.
Basically, my question in that part is How do I effectively use flash kick as an anti-air or should I reserve it only for EX?
oh and, of course, always put on Shades if you get a stun.