I was testing it, and I set CPU to do DP as Ken. If I space it correctly, Ken couldn’t punish it as reversal DP. How did u punish it ?
https://www.facebook.com/groups/1643888232514205/
The facebook group I started way back, if people wanna join and add people go ahead. If there is already a active one I dont know about, let me know.
Can anyone explain to me what buffs Necalli gets in V-trigger now? Compared to beta 2 it seems like a lot less?
The video doesn’t work for me here. It probably would in the Necalli thread though.
Weird, I see it with no problems at all…but i could not find the character specific section
I’m getting the following message:
“This video contains content from Victor Entertainment Inc. It is not available in your country.”
This is in the USA.
America starting to censor shit you guys.
See if it works now pls
Nope. Mind just explaining it?
It’s the same as this:
Use the input buffer and walk forward one frame or two before pressing the button.
And points about use CC moves as antiair.
found the problem, will fix it soon, sorry for the inconvenience
it should work now, no more copyright issues apparently…reeeeeally sorry.
@Muttonman as @otori already pointed out, the vid is about the command throw buffer, cc as antiair, and qcf+k used to go over lows…
Tip number 4 op!
This does not derserve its own thread.
- Please note that until we have separate character sub-forums, you are allowed only one thread per character, and only if they are confirmed. Unconfirmed characters do not deserve their own threads
Merging.
Hello guys, I’ve released a vid about some Necalli stuff I still havent seen covered, like a buffer on the command throw input that extends it’s range a bit and some other useful tips…
Damn Europeans putting the damn date before the month gets me all messed up
My bad, could not find this thread, thanks for the merging.
Good shit
My bad, could not find this thread, thanks for the merging.
Good stuff. The command grab itself is 8 frames right? Add the walk-forward frames to that and you got a big gap.
I’m just wondering if you wait about 5/6 frames and jump out, would it beat both the grab and the counter hit setup i.e you’d block the counter hit setup and you’d jump away if it doesn’t come - like an OS.
I find the command grab to be most effective on their wake-up or after a blocked jump-in.
Damn Europeans putting the damn date before the month gets me all messed up
it’s the correct way to do it.
It’s not our fault that americans have to feel “special” by making their own rules.