-Defensive Play > Offensive Play; This is personally my biggest gripe with the game. Normally this wouldn’t be a problem in fighting games but in this case, it is. NUNS2 is a game where any form of attacking or rushdown you do towards a person just waiting for you to attack gets punished almost all the time. If the defending player wants to be a jerk, he/she can simply KnJ and confirm it into a jutsu or worse, an ougi. Now the only way you can overcome a player just sitting there and waiting for you to strike is to do the same but at the cost of your enjoyment with the game.
-Combo Strings suck; Why do a multi-hit combo string with multiple chances to KnJ if your opponent can simply mash out KnJ and KnJ-confirm into a jutsu or ougi? Also, you can’t forget the fact that they have shitload of recovery in them, so if you somehow whiff it, free opportunity for your opponent to jutsu/ougi
-Spamming is almost encouraged; Just watch CC2’s online stream event, most of the employees spam mostly jutsus and ougis. Hell, they even mash away at the guard button
-KnJ doesn’t cost much and is easy to perform; switch the Guard buttons to L1/R1 gg
-Chakra regen is too fast, and there are tons of opportunities to regain Chakra, making a Chakra Denial game almost impossible; Yes it’s possible to catch an opponent with no chakra, but that’s rare and if it does happen, that’s the player’s fault since Chakra is almost free in this game. Nonetheless, if you somewhat had a brain and are charging constantly, you’ll find it almost impossible to be without Chakra. Also don’t forget that your Chakra slowly recharges throughout the fight and that you get an [B/INSTANT** Chakra recharge whenever you hit 50% health or have the Team Gauge filled to max, which is TWO opportunities to get a free full meter of Chakra back. KnJ and the Chakra system wouldn’t be a problem if it was programmed like in the PS2 games
-You can call supports while in blockstun and hitstun; Now I forgot how it was in MvC2 but I do know if you’re in hitstun, you can’t call a support, which is punishment for not blocking correctly and/or doing something unsafe. In this game, you can still call on them while getting hit, now what’s up with that? Oh congratulations, you caught me while I wasn’t blocking and I’m getting combo’d, oh wait, I have supports ready to go to bail me out gg, which comes back to the notion of how Defensive Play > Offensive Play in this game
-Susano’o
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