MvCI Meta and Tier Discussion

About reality stone nerfs.

I don’t think people are really looking at the problem. To me the most called for nerf I’ve heard is that reality stone should go away if the character throwing it is hit.
To me this is a bad bad bad nerf. Here’s why:

  1. It doesn’t take into account reality stones most fucked up property (its heatseeking attribute which is by far the strongest thing it does)
  2. It only really nerfs reality stones combo breaking abilities, which are only the problem from what I’ve seen about 20% of the time reality stone is used.
  3. Tagging is a work around the the stone stopping if the character calling it is hit since that character will be off screen.

To me the best nerf to reality stone which both fixes the issue and still allows the stone to be a good surge is by taking away the stones tracking.
Make the stone a normal projectile on the ground… it will still cover an important space there and still be usable for press and things like that with its slow speed. Keep its range what it currently is.

Make the aerial version have a parabola effect to where it angles downwardsat a 60 degree angle which is the most versatile angle for an aerial projectile to have.

This stops reality stone from heat seeking and combo breaking people that have crossed the urge up, it stops people from using ground reality as an AA, it stops people from doing stupid shit in the air and being able to cover themselves with reality as they come down directly on top of someone.

Make reality like this and it’s still very useful but no longer dumb.

So this is why dorms vine setup is escapable.

Wtf kinda magnum only holds 3 rounds too

Bunny hopping is the way to be if your opponent doesn’t do the clash mash jab.

Mmmm, ice cream…

Got me, i stand corrected.

Who is better between Chris Redfield and Ryu?

Whoever is standing.

Probably Chris overall. The ability to lvl 3 happy birthdays is a pretty big upside.

Definitely Chris. Ryu adds nothing unique to a team

I woulda thought Ryu would be better for just having a meterless invincible with the tag feature

If you want that play cap.

I thought that Ryu was a little bit better than Chris as a Lower Mid as I think for now that the only true Low Tier in this game is Chris.

Now you guys say and think that Chris is better than Ryu?

Damn!!! :dizzy:

Why ryus hadouken is super negative on hit I’ll never know

Ryu has a reversal and beam super. You can make him work.

Reality Stone doesn’t need any nerfs, at all. Learn to reflect.

As between Chris and Ryu, the better Level 3 is literally the only advantage Chris has.
Ryu has a chainable 4-frame jab, some air mobility, beam projectile, DP with REAL invincibility, and a really mediocre beam super is better than none at all.

Chris got screwed in this game.
Magnum bullets lose to Reality Stone.
Grenade super goes away on hit.
Flamethrower does NO chip.
RELOAD.

I’m curious if you guys actually play ryu or not lol

All I know about Ryu is I played one that dash jabbed a lot and that seemed pretty effective lol

Chris’s grenades and mine are hot garbage in this game your opponent just has to sneeze on them and they go away.

He’s really fun, but he’s so buns in this game.

I play neither one of those characters but if I was going to guess…
I’d say Chris is better in a vacuum because his good stuff is better than Ryu’s, but Ryu is probably better in practice because it’s easier to actually make his good stuff work.

Also Spencer is worse than both.