Bucky is very stiff. He would be very fun if it didnt feel like he was alrdy nerfed before he was released. Having to wait for forever after throwing a grenade before being able to shoot the assault rifle sucks. Also the startup is so bad you cant nj assault rifle
You absolutely do not want Bucky’s AR to be any more faster. The start-up isn’t ‘bad’ it’s crisis averted. If anything it should have the low grav trait in the air Chris has but that’s it. Bucky is very good, in the center of the technical scale between Venom and Nat.
Speaking of Chris; the damage from a simple Magnum > HKxxMagnum is the kind of ground respect he deserved.
I’m liking ScarJo a little bit more than the new comers, i think she got some nasty ass shit in her movesets. That whole ground smoke trap is nearly ridiculous and she can like attach bombs and shit.
If only she had long hair just like during IM2 when i was so hard.
It’s because of the capture state limit they added to stop spiderman’s web ball reality infinite.
I don’t know if anybody here played Melty but Nero has a very similar move that has the exact same bug lol. Weird.
Anyway Venom is a fucking masterpiece. As a Venom player through both MvC1 and 2 and huge fan of the character I’m so impressed. I’ve totally warmed up to the VO and the animation is gorgeous. The implementation is nostalgic and the updated gameplay design is wonderful. He still feels like old venom, just improved in almost every way possible. I’m having a blast playing him. Any ideas on what his best stone is?
Shes fun as hell and honestly her jd.HK is pretty ridiculous when you start tossing smoke grenade forcing them to block. Then of course don’t forget her command throw mixups. Although I haven’t found a practical use for her air throw outside of tagging in and using it during a hold state super.
HK air throw seems to have a very large hitbox that doesn’t last very long.
LK air throw moves really far really fast and is much more lenient. Plus it can catch grounded enemies too.
You bugging. Bucky is very fluid doesn’t feel nerfed at all. I wonder if you’re doing something wrong if you’re not getting his qcf lk out before your jump ends. I can get j f hp qcf lk and j d hp qcf lk. It all depends on how you do the move you can almost always combo from nades into qcf. Lk. Not really sure what you’re doing that you’re not getting his moved out.