MvC3: You are Defeated: The Magneto Combo Thread

Has anyone posted the hand for the ecz infinite cus no mater how hard I try I can’t get it to work

Is there a trick to super jumping for the SJUB.H ADDF H loop? I keep getting tiger knee hyper gravs like half the time, am I pressing H too fast or is there a motion you guys use to avoid it? This combo is giving me a migraine.

i feel ur pain

I get the hyper grav if I’m on 2p
But here is what I found out after u launch wait for magnito to jump up abit then hit ur first H then downfoward Airdash hit the 2nd H as close as to the ground as possiable.
Then u hold downfoward quickly tap upback then hit H and airdash df right after that and press H repeat.
I’m getting a minimum of 2 loops right now not inlcuding the launch one.
Read Trags decrption on his videos does help just takes time to get used to the df ub SJ motion.

Rom improved.
[media=youtube]y2G15bV3SHY[/media]

As mentioned in the vids description the max I was able to get is 7 Reps of Rom + 3 Corner Gravs.

Edit:

Unlfy :s: or Hit confirm -> cr:m: -> :s: ->[SJC :ub: + :h: -> ADDF :h:] x7 -> land [ :h: xx :l:Hyper Grav ->empty SJC :ub: -> ADDF ~ :h: -> land ]x3 :h: xx :l:Hyper Grav xx Tempest DHC

Since this build 2 meter stocks DHC is available

Also, :h: must be done the instant you air dash so kara link is require for the Hyper Grav loop.

Initial SJC can be done :u:

ahhhh alright thanks for all the help guys. i finally got it down. turns out after the launcher, i did C way wayyyy to high. looking at megamands’ video i saw that he did j. C a lot earlier then i did. so i did j. C earlier and everything worked.

for everyone else having trouble with it, after you launch the character into the air, j. C has to come out very very early. i was doing j. C at the peak of the jump which is why it wouldnt work

^^ good stuff dude! Can we get the notations for it? :smiley:

For the sj. C loop, there is no ub-back input at all. Completely pointless added difficulty to do it like that. Sj straight up.

True, but that’s just the way I learned to time it.

(whatever combo into) S -> sj H-> adf -> j. M -> j. H. LAND j. H -> adf -> j. M -> j. H

thats as far as i can get for now

are people still trying to get the notations for the nj H adf M H loop? Its been posting over a thousand times with videos galore

can anyone help me with the timing of the loop for the neutral jump hard airdash m h, im having trouble timing any sort of loops

edit: i can get one repition, then the other character falls to the ground

Well it’s easier if you have massive MvC exp like yourself :), for the rest of us noobs it takes some hard work. Anyways, I posted this in the other Mag thread:

"For those of you struggling --> the first H should be a rising H and airdash forward immediately, slight delay j. M, slight delay j.H (knocks em up while you land), (the loop of nj.H, airdash forward, j.m, j.h) should be done as fast of as possible-almost like a buffer. "

when you guys do the air dash forward what do you press? i use M and H but it feels so weird using those buttons now idk why

ok this is the mag combo im trying to go but i dont get it at all please help
[media=youtube]M-ChvA5z0kg&feature=channel_video_title[/media]

good shit man, can you give me some tips on how to do the last part (hypergrav loop)?

also, does the hyper grav stuff works on all chars?

thanks

OmGiTzChun: I wrote this on the last page about that combo:

*If it helps you, the j.H addf j.H part of the Rom must be done like this.

jump and hold downforward, and then press j.H then the other 2 buttons immediatly after the first j.H, mags will addf automatically, then wait a split of second and input the 2nd j.H, then repeat.

thats the method I use and so far I can get 6 reps almost each time. *

hope it helps

i didn’t mean it like that, i understand where noobs start. But its been posted and discussed how to fix the same errors people are still posting. They just need to scroll up and read/watch previous posts/videos.

Question: Is it clearly superior to do the [sjub.H -> addf -> sj.H]xN loop over the [nj.MH -> adf -> j.H]xN loop? What are the major differences? It seems like they wind up doing relatively comparable damage.

you can do better resets with the first one

[quote=“Diveman, post:216, topic:120234”]

good shit man, can you give me some tips on how to do the last part (hypergrav loop)?

also, does the hyper grav stuff works on all chars?

thanks

I haven’t tested all characters, but It will work on most if not all.

Trick is to SJC the instant you recover from Hyper Grav to get the most leverage. So step one, get a feel visually as to when Mags recovers from Hyper Grav.

The hard attack needs to come out the instant you ADDF and as low as possible. Step two learn SJ Up back -> ADDF + Hard attack as low and fast as possible. Kara/Priority Linking :l::m: ~ :h: will help a lot. Stand Hard xx Hyper Grav should be easy.

Then rinse repeat the whole thing.

Hopes this helps