Mvc3 Character Role tier

Viper can do it, but her Keepaway isn’t legit enough to be added. The key would be to spam Seismo’s over and over and over again, as they do alot of chip damage and they hurt if she hits you, and the ability to cancel them instantly leads to some very sticky situations if your cornered. Full screen, its a bit less intimidating, but she can make the S-Hulk nightmare a matchup.

I’m surprised how many people sleep on her, but I’d much rather have it that way.

Best all-around character would probably be Mags or Ammy. Magneto can Disrupt spam, build meter like a monster, Fly, and his mixups are lightning fast. He’s got great assists, great DHC’s, and probably the best level three in the game behind Chaos Dismension.

Does that make him the best character in the game? No. But he’s easily in the runnings.

Ammy, there is just no limit to what she can or cannot do. But unlike Mags, her transitions between each are weak.

I just recently said it in another thread, but every character is scary XFC level 3, even Arthur will chip you to death in four lances, so I don’t really think it needs its own space for that. Now if its Anchor like has a great assist and is good even without XFC then its hard to decide.

In a team like Magneto, Dante, Akuma, just who is the point character and who is the Anchor, you could make the argument for Akuma, but he’s not really player like an Anchor. Tron Bonne, she’s an anchor and has been one since MvC2 but that doesn’t make her a good one, she’s good enough though.

I think Viper is being slept on quite a lot, but that’s always been the case with her. While she isn’t up there with some of the heavier keep away characters, it can definitely be done pretty effectively in a good chunk of match-ups. As I said before, I think a keepaway characters traits also rely on good runaway to be effective, and Viper can definitely do that.

She-hulk is pretty solid at everything but zoning. Her Rushdown can be pretty fierce and tricky, she suffers from the same road blocks that the other rushdown characters like wolverine do as well, and she has a huge array of options to open you up. Her meter building is extremely solid, and her reset game only opens that up even more. She also needs no meter to function and kill characters quickly, the 1,150,000 health also means more meter value for her as a team mate.

Yeah, I’m not sleeping on Tron, but she definitely does not fit into the all around category. Hsien-ko… eh… maybe, I’ll go with it just because I don’t want to stomp on any Lei Lei players feelings, I know they rep her hard.

Agreed! He gets such a huge speed increase that he can deal with people when they get close as well. The speed increase also lets him restock that super meter quickly since he will be throwing tons of shit much faster.

I’m going to weigh in with Morrigan being a very solid anchor. Her all-around design tends to give her an advantage against almost everyone if you can bring it down to 1v1, she takes very little damage when called as an assist thanks to Dark Harmonizer’s speed, and she nets a larger than expected bonus from x-factor, thanks to the increased minimum scaling making combos that were possible, but pointless because of how quickly they scaled to crap extremely damaging while still building meter at a high rate. Darkness Illusion also has a healthy amount of iframes, moves forward quickly, and is air ok, which can allow her to clutch out many situations almost anything else would fail in.

No order, just who I felt fit the roles at the time.
Are you trying to order them? That would require me to actually stop and think about my choices for more than a minute :rofl:

Yeah, I agree. I don’t think it’s been determined what “anchor” means in this situation but I don’t think X-Factor should be taken into consideration. Anchor should refer to characters that a) supply valuable assists to the rest of the team, b) are able to fight on their own without assists efficiently, c) some other variable I don’t feel like coming up with right now.

I find deadpool to be a stronger keepaway character than doom. His projectiles are seriously annoying, fast and so are his normals. Deadpool was the character that i picked up to counter haggar.

Skrull is honestly the most slept-on character in this game next to VJ

I’ve been seeing the term “most slept-on” so much in the last couple of days we might as well consider adding a “most slept on character” category to the role tiers. You know, for completeness!

slept on? Hmm thor… modok?

Phoenix should really be under meter hogs. :slight_smile:

Hsien Ko all around? If she didn’t have that assist, why would you even think of using her? Perhaps I’m missing something?
+1 for Phoenix meter hog

EDIT: Anchor - how could you forget BIONIC ARMMM?

Well i removed hsien ko, just since it seems she’s usually only used for golden armour assists.

and i removed tron as well.

she hulk is behind the other rushdown characters because i don’t see other people really supporting her for rush down, she’s good for most things so she’s a great character, but wouldn’t there be better options if you’re juust focusing on one role…

Also, what exactly is slept on characters? underused?

Hulk is a hyper meter hog for sure. And he’s definitely a solid anchor with that insane dmg output in XF. I’ve reversed OCVed plenty of times with Hulk as last char standing.

If you do add a sleeper category you should mention Felicia. Modok should be under Keepaway and Battery, maybe even Rushdown but its a different type of rushdown. Hseinko should be under keepaway.

Maybe you should add another category for Midrange Fighters - Hulk, Modok, Ironman, and Skrull are all used best at a midrange - might be others too. Maybe Capt America and Chris? I think Spiderman actually is best at Midrange too because he’s got some range on his pokes that can really keep the opponent just out of range while he ticks away and does his thing. Half the reason Hulk is as good as he is is because people say he can’t get inside but really he doesn’t need to. He only needs to make it to mid range to be deadly in fact going closer than midrange will be harder on him to deal with speedy little guys.

i havent seen too many ppl mention tasky hes got great zoning and can rush with the proper assist does amazing damage and does it without meter which would make him a great battery

How is Hulk a good anchor? He has no mixup or crossup options. His only approach is j.H, j.S, and AA Gamma Charge. He gets out zoned by fast projectiles since his only full screen projectile is H Gamma Wave. He can only punish hypers mid screen with Gamma Crush and not full screen. Gamma Tsunami is easy to jump over and hulk can be hit out of it because of its horrible start up. Normal Gamma charge is unsafe on block. His only combo out of his command grab comes with an OTG assist and without he gets ~400k from command grab xx gamma tsunami. His only options are hoping your opponent forgot how to block and kara into his command grabs to lead to big damage.

He needs assist to improve his usefulness as a character IMO. The only reason I would keep him for anchor on my team would be for his amazing AA Gamma Charge assist

Morrigan’s a great anchor as well. With XF lvl 3 and Astral Vision, she has very little need for assists to rip stuff apart. I think she’s also more of an All-Rounder than Keepaway.

Yeah Morrigan can pretty much do whatever she wants. She pretty much has to have astral vision available to be a threat in XF but if she has it she can potentially kill you in a lot of ways barring your astral vision doesn’t get turtled out.

I would put Wolverine as a good anchor, he gets a huge boost when xfactored and can combo any hyper after a berserker slash, besides fatal claw does a great amount of chipping damage while being safe on block against most the cast…

His only weakness on anchor is that can be zone out by some characters and only his 3 meters hyper has immunity at start up.

Wolverines zoning abilities IMO get made up for by being super fast in X Factor and pretty much getting even scarier if he has meter to turn on Berserker Charge. Which I feel is the same for Chun Li. She gets lamed out all day without an assist but in XF level 3 she’s the fastest XF character in the game and with her pretty much unbeatable priority legs that easily convert to death combos she becomes very scary in XF level 3.

Dunno about that, her dash in is pretty sexy in the way it descends so quickly in alot of characters blind spots. Spinning Bird kick either barely jump cancelled, or SJ and then done is pretty solid to for closing distances.

She’s damn good.