i onestly don’t kno
i been trying it for like 15 mins and i can’t get it
i’ll keep trying
it seems like it almosts connects wen i hella delay it
but it don’t
i think australians use glitchs… cuz i can’t either.
I did it the first time I tried it then had a lot of trouble
Try distancing yoursfelf as far back as possible and the second the tip of mags foot hits u super
k
i did it only once
in like 10 mins
fuck that shit is hard
and it seems useless unless u master the timing then it will become hella useful
explain why it’s useful when you can go c. lk+psy lk xx temp? BTW, you just gotta wait as long as possible between the lk and fk. =\ It’s actually not that hard, but I don’t see the practicality of when there are a million better things you could do with a short short set up.
vecause it does almost twice the damage of lk., plus psy, lk tempest
and it’s flashy
and u can just do it every time u hit with psy
and the character will already lose 70+ percent
nikka
so instead of using magneto’s speed to cross ups to infinte, you wanna do ‘70%’ (doesn’t do that much) and let them get away? Lol, that’s like IM/psy not infinting, just PCing. -________-
i dont think its practical, i only put it in the vid cause people havent seen that shit before and it makes people go =O
there is no way i would use it in a real match unless they were down to their last chara and i was ocving. it is too risky if you miss and then you die MAGNUS oh shit
some times ppl block crossups and u’ll regret that u didn’t go for the definite damage
=[
yes i think you’re correct because there are some that can ROLL OUT.
if it’s possible for people NOT TO ROLL OUT…how do u do that??
if you juggle with c.lk they cant roll
juggle as in…??? i dunno the term juggle for a lot of stuff in this game…please answer?
juggle = c.lk before they hit the ground
yea… its kinda like hittin him w/ ur knee so he cant roll out.
How do i make a halfway decent magnus into a BEAST…in general, like what can i do to not get hit by random…how do i better my magnus
become really fast
-have crazy crossups
-have crazy combos
-fast triangle jumps
-be able to do the slide infinite
-be able to beat turtling sent w/capcom
-overcome counters
that’s wat i think
Theres no escaping random Smit…MWAHAHAHAHHAHAHA…captain planet owns you
Question…how do you beat a monster sent from ny ::cough::Xecutioner::cough:: with team rowtron?!?the mans a monster and with commando behind him…ARGGGGGG anywayz help damnit!
i dunno…
X is too good
just give up…haha…j/k
use fierce fierce roundhouse to rushdown sent
=]
snap in capcom
easy damaging combo
i’ve seen some cool combos with psyclocke AAA that combos into the Hyper Tempest where it’s guranteed to hit and the opponent can’t mash out of the hypergrav (because there is none)…
is there a similar type of combo with someone like cyclops AAA? or is psyclocke the only person because her AAA puts the opponent into some kinda OTG stun?
theres a couple
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in corner, rh throw, c.lk, c.hk + cyke xx sj up to cykes peak, tempest
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launch rh ad df lk lk, launch + cyke, rh, tempest