MvC 3 Netcode

yea the very few times i’ve managed to get into games have been fight request. Majority of the time still tho no fights happen. I guess there is something wrong with my xbox or internet.

Is your NAT set to open?

So much crying about the netcode, all from people who have little to no idea how hard it is to make a fighting game netcode or even a netcode in general. I don’t see why King of Fighters hasn’t ever had a decent netcode, Soul Calibur and Tekken are even worse, yet people like to shit on MvC3 and SF4.

Don’t get me wrong, they aren’t GGPO level, but thats just how it works. This isn’t CoD where its less strain on the networks even with more people, with everything they have going on the the importance of precision in a fighting game its hard to get a netcode.

Its usually that the netcode itself could be better, but there are less bad eggs then there are good ones, if you’re using wireless or something stupid its your fault for not hard-wiring your shit. The matchmaking interface however, is pure garbage.

People do shit on the netcode in these games, their just not as popular around here so you don’t see it as often.
Capcoms netcode is shit, always will be, people feel the need to talk out to try and get them to notice and improve it but 3 games on, no improvements and an actual step back in usability as far as the net play interface is concerned.

Namco have announced that their rolling in GGPO with their new 3D Dragonball fighter, so GGPO with 3D fighting games is possible, that said I’m hoping they roll it into TTT2, Tekken is probably popular enough that Capcom might actually take notice and follow suit, because they seem too lazy to persue better netcode solution at the moment.

I just hate when Capcom makes comments like “speed of light” and then its worse than the last game they made.

I think that quote was a mis-translation, I think they were saying gameplay experience was fully dependant on basic physics i.e speed of light (fibre connections)

I don’t think the netcode is bad, I think the matchamaking isn’t doing a good job of finding suitable opponents. I rarely get matches with other UK players, when I do, lag is minimal.

I really do not understand what the hell a ‘same region’ setting accomplishes. Actual measured latency (i.e ping) is all that matters, I seriously hope it’s not matching on a broad region setting i.e player is in Europe, match with another Europe player. I wouldn’t be surprised if this is happening.

Thats pretty much what it seems like… Matching me up with other europeans regardless of the connection…
The online is pretty horrible though im on a 20mg wired connection my friends are on the same and its still pretty bad…
Capcom I am disappoint…

No, it doesn’t. If you’re set on “same region”, you only play people from your country. Problem is, if you don’t set it on same region, you’re forced to play people from all over the world, cause you wont know, what the match will be like until mid of round 1. I have this problem, cause the game doesn’t seem popular in my country and it takes ages to find somebody, yet the few matches I played were still horrible.

Can anyone confirm the above ? We’ve been getting conflicting feedback as far as the “same region” search mechanism is concerned. I for one have NOT, been able to get a SINGLE match using the “same region” function in ranked OR player matches since release date (!) NOT ONCE, wether via arcade mode and subsequent request or directly from the online menu.

At first glance one assumes same region in this context means by physical geographical location, usually grouped by continent. Even if that’s not the case what’s to say they have not split it up into sub-groups ie: northern europe,western europe, southern europe ? Did they really assume someone in Malta or Luxembourg were going to get ranked play through day in and day out ?

I for one can say though not many people play Marvel in Greece (whatever the reasons), I’ve been on simultaneously with local friends in lobby (as hosts and getting invited in turn) so instead of immediately accepting i went searching in lobby using the “same region” function and was still NOT ABLE to find said lobbies. Now if this is just a portion of the widespread current failures in matchmaking, then I can understand. A Brit I asked said he too could not find any same region matches either, no matter the proposed fixes (ie: language to english, same skill) and there sure as hell alot more Brits than Greeks playing Marvel on PSN.

So yea…Is this what Limbo is supposed to feel like ? :wonder:

I don’t get people that defends them from doing the same stuff over and over and reusing their OLD and dated netcode instead of striving towards something better. Capcom needs to have a look at games with actually good netcode and go “Let’s see if we can do it better”.

But they don’t! I don’t know if it’s being lazy, taking the easy way out or they’re just incapable of doing it but I haven’t seen Capcom even make an effort as far as netcode goes. Shouldn’t that have been a MAJOR focus for mvc3? As SF4 was HUGE online and had hundreds of thousands people playing it.

I don’t think it’s justified that they just keep pushing the same product on us and even pre-release all we got to hear was that it was ‘Lightning-fast’. Seth never mentioned it because he probably knew it wasn’t all that great or even an improvement from SSF4.

Just sick of Capcom not stepping their shit up when other gamecompanies are, just pushing DLCs down your throat and don’t give a shit about the actual problems with the game.

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it’s pretty bad.

I don’t get the complains about the netcode. I’m from Brazil and I’ve been able to play people that I wouldn’t even manage to get into a game with in SF4, whereas in this game I can play them fine.

It might not be the “speed of light” we’ve been promised, but it’s definitely better than SF, at least for me.

I can’t do basic combos and get punished badly over and over from basic things online. Offline its totally different.

When you get the option to train in lag, that should be all you need to hear to know it’s bad

so you’re saying since kof\soul calibur so bad online that automatically makes mvc3\sf4 good?

simply no. You’re comparing 2 pieces of shit to one another. Just cause KOF is bad online doesn’t mean that since mvc3 is slightly better that its good. In reality, they’re both pieces of shit no matter how you try to justify it and you just bought the capcom lie. We’re better than everyone else so its good! fuck no. Good games online are ggpo then everything else. Use GGPO as your base test line. If it doesn’t match up to ggpo, it fucking sucks.

in fact, I would put mvc3 6\ssf4 all in the same boat. They pretty much use the same net code cause you can tell by how they operate online. Heavy ass input delay, can’t block shit cause of it and timing combos has become wack-a-mole style mashing cause you don’t know where the input window will be.

Been searching for a ranked matched for over 15 minutes now, I actually read thick paper back books now, because staring at a box that says searching is no match for a thick paper back book in entertainment value…

This is not the case for me, I’m located in the UK, when setting it to same region I get European players.
In contrast to this, SF4’s same region setting only allows the search to pick up UK players, not European.

How’s the netcode?

Note: ONLY POST HERE if you’ve played SF4/SSF4 AND have had lag issues with either of those games. This is to eliminate any variable outside of “does MvC3 have better netcode than SSF4”.

One of my least favorite things about SSF4 was the netcode. Not being able to get moves out, things hitting through block, etc. etc. It was horrible. It is my understanding that, for whatever reason, its netcode was only horrible for a portion of the community (and no, it is not the fact that my internet is too slow, or whatever). So, if you’re part of that portion, is MvC3 any better? I’m interested in the game, but not having any friends means the only way I could play it would be vs CPU (lame) or online.

Honestly, how is anyone playing this thing online? My inputs are being completely ignored unless I mash the button.

For one thing, I stay away from randoms as much as possible. With people I know, the netcode isn’t as shitty as usual. At least the crappy input delay is consistent and I can adjust.

Other than that, if you have a local scene you should NEVER do online…at least on this game.