Mugen Thread Not Bullshit free at all

Lets keep the dumbshit that was in the last thread out of this one. I didnt have time to remake one earlier.

Originally posted by Shodokan 123

What is mugen?
Mugen is a fighting game engine. It was originally developed by Elecbyte from 1998-2002. The game engine started out pretty bland at first, but it allowed you to create dream matches such as Kyo Vs Ryu FAR before the CvS series came out. The first character to be made for it was made by the elecbyte development team. His name is kung-fu man, and has progressed right along with the engine. Every release of the engine has added more options for coding, now it is at the point where you can code ANYTHING you like, from CustomCombo commands to Parrying even to random lvl 3 supers when preforming a super.

Where can i get it
The current and most used version of mugen is “WinMugen” Which was created by the NoLimit Team.

Link: http://unofficial-winmugen.jpn.org/

  1. Download the No Limit Mugen Patch(the actual engine)
  2. Download the patch fix and put it in your mugen folder, run it and find the directory with the browse feature with the fix. Run the fix.

Ok now i have it, where do i get characters and stages?
You can find these at the sites in the link section of this thread

How do i change the look of my mugen?
You will need to download and install screenpacks and lifebars.

Once you download them make sure to put the files in the correct places, and READ THE README for them. Some ask to be put in subfolders in the data folder and some require you to place them straight into the folder.

These can also be found on the sites in the links section.

Installing Characters
Now this is actually pretty easy, and yes i am calling you a dumb ass if you can’t do it. But ok here is a tutorial on how to do it.

  1. Download Character
  2. Unzip them with winzip or Winrar to your “chars” folder. Make sure that when you unzip you use the name of the .def file of that character for the folder you need to make for them. Also make sure that you do not have a folder inside a folder, or it wont work.
  3. Go to data folder and open up select.def
  4. Find the spots to place your characters if using a screenpack. If not just place them in there like this

Quote:
kfm, stages/kfm.def, order=1
kfm_cap, stages/Acebg.def, order=2
evilryuMB, stages/anrimayu.def, order=3
evilryu, stages/frozen01.def, order=5
evilken, stages/blackheart_stage.def, order=5
EvilDan, stages/MSH_shuma2.def, order=5
Dan_Violent, stages/flames.def, order=1
V-Ken, stages/outback.def, order=4
Ken-Zero3, stages/Sonson2.def, order=1
sfken, stages/sfbonus.def, order=3

Quote:
Character folder name, stages/Stagename.def, order=1-10

-If there is no stage then just do , order=1-10
-Order = diffidulty and placement of character in arcade mode, 10 = hardest obviously

Character reccomendations
Evil Dan - ?
Evil Ken - reu
Evil Ryu - reu
Ogre Akuma - ?
Broli - Cute Flowa Girl
Yun - Cute Flowa Girl & Necromancer (has genijin only, but qcb x2, i will post my edited yun.cmd to make it qcf x2.
Dark Chun Li - Big ELi King
Dragon Claw - Reu

Adding stages & Making them play music

  1. Download stage
  2. Unzip them with winzip or Winrar to your “stages” folder.
  3. Open up select.def and go down to the “extra stages” area
  4. Install them like so

Quote:
stages/BlackDahliaCruiser_sin.def
stages/China-rbs.def
stages/ssv_boat.def
stages/cvsmorrigan.def
stages/gaou.def

Quote:
stages/stage.def (must match .def in your stages folder)

  1. To add music to your stage, go into the stages folder and find the .def of the stage you want to add music to. Place your .mp3 or .wav into your sound folder.

  2. Add your mp3/wav to the music part of the stage

Quote:
[Music]
bgmusic = sound/onimusha_2_-_gifu_castle.mp3
bgvolume = 255

Quote:
bgmusic= sound/songname.wav/mp3
bgvolume = 255

  1. If you are adding a stage as someone’s specific stage then do not add it to the extra stages area, add it after the first ", " behind that character and use the same way to install as stated in character part

Videos
[media=youtube]MgW2pi_35c0&search=mugen[/media]
[media=youtube]ILGIEXMHxE8&search=mugen[/media]
[media=youtube]qXl6V7xzanE&search=mugen[/media]
[media=youtube]Sq3N93EztoM&search=mugen[/media]
[media=youtube]SJzXnxKB6wE&search=mugen[/media]
[media=youtube]jsMvguUBmA0&search=mugen[/media]
[media=youtube]687IXsc7rlo&search=mugen[/media]
[media=youtube]6BjmeGwavW8&search=mugen[/media]
[media=youtube]G4YdlwKQN74&search=mugen[/media]
[media=youtube]DFrEzPOGW5Y&search=mugen[/media]
[media=youtube]i4TqBvIc65c&search=mugen[/media]
[media=youtube]DnKuLL6HdUo&search=mugen[/media]
[media=youtube]U6Bu78RT2UE&search=mugen[/media]
[media=youtube]4Pm55TPB7QY&search=mugen[/media]
[media=youtube]dGj0UI5PwZ8&search=mugen[/media]
[media=youtube]T2rZX7H3t5M&search=mugen[/media]
[media=youtube]LmaQOMh9IIw&search=mugen[/media]
[media=youtube]7quEeqxWZ5Q&search=mugen[/media]

Links
These places are where you get your stages/screenpacks/characters
www.streetmugen.com


www.mugenfury.com
http://randomselect.i-xcell.com/
www.mugenguild.com
http://mugenchina.mgbr.net/ (random kof characters)
http://ngmc.retrogames.com/
http://andre.lopes.free.fr/downloads.htm (cammy, mai, nude mai)
http://freeweb.supereva.com/mugenrebirth2k/
http://www.mugenhistory.com/
http://www.angelfire.com/games3/mmmugen/mugenlinks.html (lots o bookmarks)

Tutorial with pictures much similar to mine:
http://www.mugenfury.com/tutorials/aides/help.htm

Tutorials
Stage Creation(these are in different languages… cant help that just do your best)

http://cutemugen.free.fr/index.php?v...utorial_stages (in french, use babble fish to translate)

http://www.streetmugen.com/Tutoriaux/Mini_01/index.htm
http://www.geocities.com/samus1978/help/menu.html (advanced stage making & basics guide)

Character Creation
http://mugenko.mgbr.net/outros.htm
MCM tut (chinese): http://mugenchina.mgbr.net/teach/elecTut1.html

Sprite Capturing
3s sprite capturing: http://www.newwavemugen.com/~zweifuss/tutorial.htm

cps2/neogeo: http://xgargoyle.mgbr.net/tutorial/

Misc
http://www.mugenguild.net/~winane/tutorial/index.html

http://mugenguild.com/forumx/index.php?topic=37323.0

i will give you the BBcode for my old thread in a PM

n64mario was kool

made oyaji too

…:wasted: …is too fucking flashy and broken …

that’s somthing beyond more than just awesome , is called BLOAT !

Evil Ryu is the TIGHTNESS

so … in MUGEN , we can do chain/target combos , air combos , supercancels , super-supercancels ??

ok ok , do we have like a balanced MUGEN game ?

In response to the topic starter, I just wanted to share my mugen creating guidance section as well to those here on SRK that may wanna jump the gun and attempt to actually create a character.

I tried my best to break the ethics of coding down to somewhat of a simple science and make it understandable as possible.

http://www.mugen-infantry.net/forum/index.php?board=6.0

There are basic common fixes for mugen submitted by myself and others like DJ-VAN and there are two sub boards on top that has the basic character creation with each section explaining the purpose of each individual files needed to make a full character.

The second one is random tips and tricks that I developed so far that may give an effect to suit your tastes or mimic other fighting game systems such as a dramatic K.O. pauses found on games like SFIII, Rage of the dragons, Garou MOTW, etc. and the was to spice it up to your likings.

Another example is a guard crush code I developed to help a friend in coding his character and it explains how it works by giving detail info as to explaining each trigger or whatnot.

the Helper system similar to Galford and Poppy on on the Samurai Shodown series. To those who happend to see my New Hiryu works in progress can see im using that system for his robo-panther as an onscreen helper. Its pretty cool and can work with anything you want as a partner, helper for your character if you are coding anytime soon.

Anyway I said enough, just thought I point out the MI has a guidance section as well that caters to soon to be potiential creators.

Good Day.

the K i hav seem to be easy for me to beat alot of the recent “top tier” peeps. even without spamming air moves. he has very comftable juggles that turn thor/ryu/ken/ogre/dark bolt into butter

youll also need skill aswell tho :rofl: hes the K wiv shingo and maximo assists

My question guys: Is there anywhere we can download playable custom games others have made? Like a database on Mugen works others have submitted?

Would be pretty cool to see & play all the different stuff others came up with.

These two games which were made by creators from scratch or based off of edits:

http://www.mugen-infantry.net/forum/index.php?topic=46385.msg288796#msg288796

glares at Shade[/nagging mode]

I can wait. I just don’t want you to forget.

Hmm…maybe I’ll try my (horrible) hand at this character-making thing considering it’s wretched Spring Break. (Damn you, sloth!)

Mega EDIT: Coding-wise…is everything in the tutorials linked to? Or do we need some additional (previous) experience with coding us to under coding things in tutorials? Sorry if it’s obvious. I’ll try and read through it tomorrow, but I’ve wasted enough time not working already for today/tonight.

Yo does anyone have a good version of mature?

Oh and also would anyone at all have the other version of jedah, the one that plays 100 percent like he does in the VS games??? I use to have that version of jedah but it seems It got deleted on my pc.

I’m trying to get it so that in 2player TeamMode Co-op, each player can choose their character using their own controller. In some Mugen builds, this is possible, but for the one I’m setting up, only one person has the ability to choose both of the characters. Like, player 2 has to pick their character, as well as player 1’s character, when it should be player 1 who picks player 1’s character. :frowning:

Also it seems as though in order do 2player TeamMode Co-op, player 2 has to be the one to pic that mode, or else it won’t work. Is there a way to make it so that player 1 can initiate it? That way your team can be on the left side of the screen, rather than the right side.

Here. I’ve been using this one for 2 weeks now, and nothing wrong or wierd has come up.

Alright:woot: thanks a bunch brotha rhio.:tup:

I used to use Joy2Key (Maps keys to your controllers) as a good work around…
“Google it”, I would send file but Im @ teh job =(.

Interesting…

Sorry to bring more personal business into this thread, but I’m sure if you ever got my PM; my “Wire Chick” avatar still doesn’t work.

In other news, I’ve been wondering something, are any of the Megaman characters “good”? Good in this instance defined more like “properly animated and decently playable” instead of “flashy and top tier”. Of course, that would lead me to have to define “decently playable”, but I think that’s easily measured by a quick measure of sprite-size–nothing 8-bit or characters that come up to more common character’s knees…sorry, but it just look weird–and percentage completion.

I ask because I’m thinking of something…

Hinata from Rival Schools was recently released for Mugen in CVS2 form as a fully playable character this time around with her own moves and supers… definitely worth the download. :tup:

http://bmt.mugenhispania.net/forums/index.php?showtopic=36

how do get more characters at your character selection screen? I know how to add characters but the most i can have is 12 on my character selection screen even after i had them to the select file.

It depends on what kind of screen pack you use, some will support very many character selection slots and some may not. Which one are you using?

I have no idea. What is the best? Thanks.

It all depends on personal prefences with lifebars and such, but the one I’m currently using is DJ-VAN’s Everything vs. Everything. 10 000 character slots or an 804 character select screen… it should work nicely if you need the space :looney:

http://www.mugen-infantry.net/index.php?pid=15

Uh just a quick question but would anyone know how I can change the settings for the KOF style team thing?

What I’m talking about is whenever the first character of the team is taken out the other characters seem to get lower life then the first character did.

Anyone know how you get all characters of the team to get full health when they first show up in the match???