LOL you obviously don’t play 3S. I started with SFII when it first came out. I used blanka, dhalsim and zangief. I played agianst and have beaten top players at SSFIIT many times and was considered a top played myself just more under the radar (the way I prefer). I played in major SFII tourneys (never won but did good and beat some pro players in casual play).
I played SFII at the arcades pretty much everyday until alpha series, marvel series, sfiii, and tekken series came out. I played those alot for many years and still play 3S as I dropped the others basically.
SSFIIT is very technical and far more so than SFIV/SSFIV, but no where near the level of 3S. not even close.
I rarely played GG and VF and honestly don’t care a great deal for them, but I know plenty of players that do that play them and recognize them as some of the best and most technical games of all time.
I played SMASH as well, and while it is fun and does contain some technical gameplay aspects to it and definitely strategy, it doesn’t fall anywhere near the level of SSFIIT, 3S, GG, ETC
but I would say SMASH is atleast as difficult as SSFIV/SFIV as I see it. which is not saying alot but still saying something.
I obviously could never touch pro players at Tekken, yet alone the beasts that you mentioned, but I am decent at the series and played in quite a few tourneys over the years at it. I have beaten top players and even rumbled with one of the best players in the world at it- Mickey, who I don’t know by his handle but he is also one of the best at the world in Soul Calibur (which I lose the majority to him in both games).
But stating that does not change the fact that Tekken is not as technically advanced as 3S, GG, MVC2 or the VF series (the games that others have mentioned here as being the most hardcore in the series).
I asked a few veteran players what fighting gamest hey thought were the most hardcore/technical. larger learning gap, etc, and although most of them though VF was boring, they still put it on top of the list (and I respect that) but it was followed by 3S and GG by the majority.
SSFIIT while overall its a pretty technical game, it is still at its roots like most other fighters to be somewhat scrubby and ridden down with too much over prioritized stuff and other spamming that you can’t do much or anything about becasue of lack of options.
While 3S is not paticular balanced, it doesn’t matter when you can get good enough to overcome those things because not only are the universal options made so that you CAN do that, it is also made to where precise timing and exectution becomes the biggest factor to ALLOW yourself to overcome those feats.
The biggest thing you also have to look at is the gap between players. How big is it? while everyone and their grandmother got good at SFII, the same thing can NOT be said of 3S. Only the most dedicated few strive and keep playing everyday to become epic and also because its so much fun.
GG, VF and 3S are so technical in fact, for that reason alone is why they only have hardcore fanbases, and you can EASILY tell right away who is better in a match unless the opponents are pretty even skill-wise.
so yea, every game can be competitive and technical, but this discussion is about the most technical fighters with the biggest gaps between pro and newbie. so again-
3S
VF
GG
MVC2
that is all.