Mortal Kombat Armageddon... will suck... hard

If you’re planted or fall on your head i don’t think you can wake up kick. And yeah, this was in MK:D also, lol. After the people at MKO gave them a list of things to fix in the game, they still couldn’t get rid of free throws.

Kak would be the best way to have fun with the game. create your character and give them a few of the best moves, then take him online.

I plan to buy this game as soon as there is a price drop to $20. I haven’t played any of the MK since UMK3 and as horrible as this game sounds, it still will be fun to just fuck around with.

No actually, it isn’t.

Block low, you just beat Kobra.

This is the best post ever.

Apparently the testers missed the fact that you can cancel the start up of a parry with just about anything. Adding range to attacks and throws.

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Also, some random ninja action.

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Haha, I put that in a review I wrote for the paper yesterday. Not like most people reading it would get it.

Hmm. I’m considering making a thread on custom video game characters in games that let you do so, cause that guile in the cancel video looks kind of cool. I haven’t made any good ones though.

i havent played this game, so can someone answer a burning question

Does the Xbox version of the game include UMK3?

thanks in advance.

No. Only the premium came with UMK3, and the PS2 is the only version with the premium.

Is it just me or does Liu kang look like Nikki Sixx from motley crue?

rioting soul: why do you think that mka is better than kof 2k6? mka is a real piece of crap… :confused:

If you intend to get deeper into these two fighters then I agree that KoF 2006 is better by a good margin. But when I bought 2006 I decided that I was going to play it as a casual so that I can play a fighting game with my casual friends and enjoy it because they won’t get destroyed 24/7. If you aren’t gonna take these fighters seriously then I feel that MK:A is better by a margin. Understand that there is still some stupid shit in MK:A that I can’t believe Ed Boon thought was a good idea(Kobra’s Kickboxing style being completely void of mids is one thing I can’t get around), but if played mindlessly then that doesn’t matter. Since it is obvious that SNKP intended for MI2 to be marketable as both casual and tourney worthy I made that comparison.

But just to clarify my opinion:

KoFXI >>>>>>>>>>>>>>>>>>>>>>>>>>>>>(about a thousand more of ">"s) MK:A >> MI2

It could also be because I want Falcoon dead but i doubt it.

A friend and I have been messing around with this and found out that if you cancel parry into a jump then you’ll do a jump straight up. Also, you can cancel a parry into a crouch block and quicky release the crouch block and you won’t even see the parry, it’ll just look like a twitch. From there we found that we could do PC crouch~PC crouch~PC crouch(a kind of wave dash). Since lows are one of the two things that beat out parry(that and projectiles), PC crouch is very valuable to higher level play. It seems that you can’t PC into specials. PC isn’t broken.

how do you parry-cancel? :confused:

and yeah, this game’s fun for shitz and giggles. =)

I just finished playing this game for a while, and I feel that the only good parts about this game are the Konquest and the KAF. Everything else is either really subpar or really shitty.

BTW, I will ask the most dreaded question ever asked here. What are the tiers? I mean, besides the whole Moloch=ownage stuff and the “kreate your own infinites” with the KAF.

i’ve been playing around with the Parry Cancel, and it’s pretty fun…kind of reminds me of a bastardized 3s, MK-style. ;p

kara-canceling the parry into stuff gives some great range. =)

Custom character is the best option ever in games…and I just found even more proof of it here: [media=youtube]FXY-6E5x_4I[/media] See, this is my “thing” here. Custom character modes will have me definitely sold on a game even if it’s just halfway decent.

I’m hearing MKA will be on the next 360 BC list update…please tell me this rumor is true…? I really don’t want to have to buy a regular Xbox again.

i can see playing as Jesus being a big selling point :angel:

I just created an infinite with my ninja dude. I set it up with the wind projectile and then the infinite begins. Basically, in order to create the easiest infinites, make sure the attacks in your string are fast and recover fast. The ninja strikes (whatever they’re called) are perfect for this, as their recovery is almost instant. This basically means that about 80% of the movelist is useless because they’re unsafe and recover too slow. Take that however you wish.

Kitana has easy Steel Fan combos. :looney: