Graphf
September 22, 2011, 4:46am
41
i hope all dive kicks get nerfed further.
They’ve been nerfed enough.
Dive kicks now go upward, and have the recovery time of Gouken’s hurricane kick.
Eternal
September 22, 2011, 6:44am
44
Jcool813:
i guess since nobody was playing makoto then because she was ass, i never saw how low she could do it. -1? the stun makes me feel like she is + on block. i don’t think it should be +11.
wouldn’t mind her getting a height restriction or something.
As for cammy i found it easier to deal with. dealing with cammy tkcs helped my defense.
It is only +11 if you do it at the lowest possible height since the recovery is 15F. Also that is only for her MK. LK is -3 on block and +9 on hit
HNIC_Mike:
so fro those of you have an idea, what does the beta mean as far as development processes go?
does it mean that they are done developing? just bug testing?
They just made additional changes and are going with the quasi-phonetic alphabet
alpha
bravo
charlie
delta
etc
but beta instead of bravo. maybe gamma instead of charlie. Alpha, Beta, Gamma.
When have you ever heard of a game going into bravo? Or charlie? Are you really that dumb?
Alpha testing
Alpha testing is simulated or actual operational testing by potential users/customers or an independent test team at the developers’ site. Alpha testing is often employed for off-the-shelf software as a form of internal acceptance testing, before the software goes to beta testing.[33]
Beta testing
Beta testing comes after alpha testing and can be considered a form of external user acceptance testing . Versions of the software, known as beta versions , are released to a limited audience outside of the programming team. The software is released to groups of people so that further testing can ensure the product has few faults or bugs . Sometimes, beta versions are made available to the open public to increase the feedback field to a maximal number of future users
QUICK LETS GOOGLE THE WORDS AND COPY PASTA TO LOOK SMART
You are an idiot
Spoiler
Alpha Testing – This is the start of the Video Game Testing process. This phase takes place even before the game is completely produced. This is done by internal company personnel so that major defects that would stop game play and recurring defects are worked out.
Beta Testing – This phase of testing has two parts, each designed to get less noticeable defects. There is Internal Beta Testing, which is most common and is done by internal company personnel when the game has been completely created. The idea is to go through the game to see that it does exactly what it was designed to do. This is a painstaking process to find bugs and then try to make them happen again and again. The game testers are trying to see all the circumstances that will cause the bugs. Then there is Open Beta Testing, which is done by freelance testers who are given procedures to follow, but who are also have a little more freedom since they are at remote locations. The Open Testing is sometimes less reliable than the Internal Testing because it does have less controls, but with a greater population of testers there is a greater possibility of finding any existing bugs. For a Video Game Testing candidate , it’s a great way to get actual testing experience
But wait, there is more!
Alpha
Alpha is the stage when key gameplay functionality is implemented, and assets are partially finished. A game in alpha is feature complete , that is, game is playable and contains all the major features. These features may be further revised based on testing and feedback. Additional small, new features may be added, similarly planned, but unimplemented features may be dropped. Programmers focus mainly on finishing the codebase, rather than implementing additions. Alpha occurs eight to ten months before code release.
Beta
Beta is feature and asset complete version of the game, when only bugs are being fixed. This version contains no bugs that prevent the game from being shippable. No changes are made to the game features, assets, or code. Beta occurs two to three months before code release
Am I impressing anyone yet?
Alpha
The alpha phase of the release life cycle is the first phase to begin software testing (alpha is the first letter of the ancient Greek alphabet , used as the number 1). In this phase, developers generally test the software using white box techniques . Additional validation is then performed using black box or gray box techniques, by another testing team . Moving to black box testing inside the organization is known as alpha release
Alpha software can be unstable and could cause crashes or data loss. The exception to this is when the alpha is available publicly (such as a pre-order bonus), in which developers normally push for stability so that their testers can test properly. External availability of alpha software is uncommon in proprietary software . However, open source software , in particular, often have publicly available alpha versions, often distributed as the raw source code of the software.
The alpha phase usually ends with a feature freeze , indicating that no more features will be added to the software. At this time, the software is said to be feature complete .
Beta
Beta (named after the second letter of the Greek alphabet) is the software development phase following alpha. It generally begins when the software is feature complete . The focus of beta testing is reducing impacts to users, often incorporating usability testing . The process of delivering a beta version to the users is called beta release and this is typically the first time that the software is available outside of the organization that developed it.
The users of a beta version are called beta testers . They are usually customers or prospective customers of the organization that develops the software, willing to test the software without charge, often receiving the final software free of charge or for a reduced price.
Beta version software is often useful for demonstrations and previews within an organization and to prospective customers. Some developers refer to this stage as a preview , prototype , technical preview (TP ), or early access .
Some software is kept in perpetual beta — where new features and functionality is continually added to the software without establishing a firm “final” release.
If you didnt fucking notice, I was remarking on how Capcom is just NAMING these releases. They are not alphas or betas by definition. AE is not open source, unstable, causes crashes and is certainly NOT an unfinished product (unless you consider Dudley, Gouken, Rose, etc missing tools an unfinished product)
If you want the REAL term for what they may call the next release, I would say it’d be an RC or…
Release candidate
The term release candidate (RC ) refers to a version with potential to be a final product, which is ready to release unless fatal bugs emerge. In this stage of product stabilization, all product features have been designed, coded and tested through one or more beta cycles with no known showstopper-class bug.
Apple Inc. uses the term “golden master ” for its release candidates, and the final golden master is used as the general availability release. Other Greek letters, such as gamma and delta , are sometimes used to indicate versions that are substantially complete, but still undergoing testing, with omega or zenith used to indicate final testing versions that are believed to be relatively bug-free, ready for production.
A release is called code complete when the development team agrees that no entirely new source code will be added to this release. There may still be source code changes to fix defects. There may still be changes to documentation and data files, and to the code for test cases or utilities. New code may be added in a future release.
OMG!?!?!?!? whats that? Release Candidate can also be labeled AS GAMMA OR DELTA?
Its almost as if I knew what I was talking about…
Yep, still waiting to see the game that’s gone into bravo or charlie.
Good job getting extremely butthurt over an insult on the internet though.
And in case you’re wondering it’s your complete ignorance of the Greek alphabet that I’m baffled over, not that you can’t google shit, which I now see you can. Grats.
awww sweet. i love semantic arguments
Eternal
September 23, 2011, 6:44am
51
it is EXTREMELY uncommon for a game company to use gamma or delta (not unheard of, but extraordinarily rare.) Not one of my friends at Valve, Relic, or Gas Powered Games has experienced it at any of the companies they have worked for.
They don’t use other terms. To be honest, I don’t even know why they’re calling these changes “beta” and “alpha.” When a game is undergoing development there are a ton of different versions. They usually just group all of the versions together on that stage and refer to the different versions by the date they were finished. That’s about as close to a standard as most companies have.
[details=Spoiler]various ways I’ve seen
α Ver
α Build 1.123
Alpha DDMMYY
A DDMMYY
A DDMM
1.123 Build
Build 1.123
Internal β
RC 1
Final RC
a lot more I don’t remember[/details]
All of 2012 AE versions are basically release candidates. They aren’t changing the engine at all.
Eternal
September 23, 2011, 7:52am
53
Would make far more sense to do it with just version numbers. But when has “making sense” ever mattered to Capcom?
My point exactly. They are not alphas or betas to begin with (by definition) which is why I suggested Capcom was just going by a phonetic alphabet