Monster: Combo, Strat, and Game Information

I’ve found a lot of really good burst baits with other characters. Not Delga though, I assumed Spooty would come up with all the Delga stuff.

this game looks intresting, any place to get the basics or am I gonna be stickin with this thread?

Well, yes, you do get more final damage from just the shift. But I don’t think you are looking at it the way I am. Any experienced player will wait until Delga Shifts, and then they will Burst. That way; they don’t have to worry about you doing 6k-7k from a grab (at that moment, or until you get your shift back). So, if you just straight Shift then you get around 1.4k damage (if they Burst as soon as possible after the Shift); but if you do what I said, then you get around 3.6k damage (while still hitting at least 5.5k if no Burst occured).

Fuck a burst bait. I tried worrying about them at first, but there isn’t a reason with Delga. People will (read: should) always wait until right after you shift to burst anyways. So just get what damage you can, and gain back your momentum later with a jab/sweep/anti-air/grab(hit)/rockwall/whatever since you are using Freedom.

Tick throws work for awhile, but you can’t use them too much. Timing is hard, and once they are looking for it; they can counter pretty easily (with jump attack).

214A only hits on the blade, and not at all parts of the blade even (not the innermost part). Normal does have a wider arc in general. And the Freedom version goes just a small amount more horizontally, but not much.

You can’t really punish Seily’s divekick special as far as I know. That shit is like instant recovery.

Visit the IRC channel and ask. #8105Monster

Yeah umm… too many Monster threads.

If want to learn by reading you can check out the Monster Wiki. Or you can read some more in-depth stuff here on My Blog. And if you want to learn from watching match vids then check out My Youtube page, click “See All Videos” to see the rest of what I have.

stupid questions:

Where’s the DL link on the page? All I see is an update for 1.00d, not a full game.

Is 1.00d the latest? I see 1.99b and 2.83b on the page.

1.00d is the latest patch. Check Xiii’s sig for a direct download.

Thanks for all the help! So he basically has no real good burst baits - what you’re suggesting for combos does make sense then.

Yeah, I know those tick throws are just a gimmick, but it’s easy to catch someone off guard when they haven’t seen it before so I figured I’d mention it.

Question: is 662A safe?

Copy and paste the filefront link in my sig. Grab that and then grab the 1.0d update. Once that is done, if you are behind a router please go to portforward.com and learn how to forward the port 2300 (TCP if you have the option) and you’re good to go.

Holy crap that file is huge, I’m on 56k. Does that page let you resume DLs? Cause it would take me more than a day to finish that.

I guess you’d need a download manager of sorts.

well, I use Opera and it supports DL resume, but I’m asking if that page does.

If you’re on 56K, i don’t know if I can really hope for too much out of this game for you. You won’t really be able to play with anybody online.

well, I wasn’t expecting to play online really, I didn’t realize you could, let alone that it would be any good. I know some people locally that would be intrested in the game though.

Ok so I played a little bit of Othello vs F-Siely so that I could answer my own questions.

Yes, WAAK (623a) is fast enough to grab Siely out of the air during any non-combo point in her rushdown. So basically if there’s a gap (and there are gaps) when she’s in the air you can hit her with WAAK.

Additionally, you can always just have blood on her. Any time you combo into bite or land a WAAK or hit her with Blood Sword or hit her with 214a, don’t waste the blood, just let it sit on her. If she tries rushing while you’re unshifted you can knock her out with A+B detonation pretty easily. It’s fast enough and has a small enough hitbox to knock her down between the gaps.

Also 5A beats Siely’s 2A and 2B pretty cleanly.

I like Rail so far. I don’t really like being a combo whore, so I might be in trouble judging by how these videos look. I’d like to just use M- and play defense/keepaway… like how I used Ky in GG… Power breaking projectiles sounds like trouble. :sweat:

Oh I forgot to mention the point of that. Othello’s 5A comes off the ground extremely fast. Not sure how fast but I’ve been able to beat Siely’s un-combo 2A during rushdown strings.

I’m kind of curious if it beats meaty 2A’s. If it does then that’s just too damn good.

How the hell are you supposed to be Ryougen? I was using Delga, but this guy is incredibly hard to beat. His pokes are insane.

I pointed out your mistake. You don’t beat Ryougen with Delga. In fact, you don’t beat Ryougen with anyone except Ryougen. That’s why he’s S-tier.

I wouldnt go that far, you just have to work.
Thats like saying no one beats yun in 3s. He has no bad match-ups but if your a better player you can win. Ryougen isn’t even as cheap as yun is in 3s.

Delga always has a chance, he has basically the cheapest move in the game with some of the best jump ins.

There isn’t really a solid strategy for beating Ryougen. I think most people agree that Ryougen needs to be nerfed a bit.

You have to somehow maintain momentum during the match without getting countered/caught.

You can bait his counter and catch moves, but it’s really just a guessing game. I believe Katze, Maya, Siely, and Rail are able to punish his counter move with very rapid A (light) attacks. You should also be able to backdash cancel your attack on reaction to the counter move, which at least lets you avoid getting hit by it. Don’t try to punish the counter move if you get hit by it or block it, it appears slow but I believe Ryougen gets frame advantage. If you have point advantage you can beat the counter by trading with it for a powerbreak, or shifting on reaction to beat it cleanly for a powerbreak.

His catch move is very dangerous though (the catch, not the counter). There’s really nothing you can do about it other than bait it or attack below his waist to avoid it, AFAIK.

If you lose momentum then he’s probably going to do an instant high/low on you, which isn’t easy to counter. I believe your best bet is to block high and try to look for his sweep to block low on reaction to the sweep. Also, pay attention to the sound he makes when he does his command throw, he says something before he rushes forward and you can jump/backdash on reaction to the sound.

Other than that, just try to keep the pressure on. His air-to-air game is kind of weak so look for opportunities to knock him out of the air. His rushdown and footsies are really strong though, so you just have to figure out a way to knock him down and keep him guessing.

And I agree with Magus, Delga certainly has a chance – but it IS an uphill battle.