I admit, after the update, there were quite a few changes, and some balancing too.
Biggest example is my all-time fave, Orju.
Originally, on 1.0a, you’d combo, shift, then activate Orihime and freeze the opponent with C, then just keep hitting C and shave their life off. Now you can only hit them twice with C before it makes them hit the floor. Much more balanced.
Also, his Super EMR disappates rather quickly. In addition, his normal EMR disappates almost immediately after a successful C strike. Originally, you could activate EMR then do a combo, ending with C, and cancel into his anti-air. Because of the ring disappation, it’s not as useful.
Other characters had some broken moves fixed. Now Rail’s spirit has to return to him before he can throw it again, which keeps him from spamming it.
As for the Absurd removing the shift guage, that seems too much like Guilty Gear for me. Though, given the ridiculousness of some of the Absurds, and the ability of some of them to turn the tables on the entire match, the change makes sense. However, they need to fix the distorted text, IMO.
problem is most absurds arent game altering, even if they were 85% of them are not worth giving up bar plus 4 bars…lame
rail got busted on the most IMHO, he is just not playable to me. His absurd is still good kill potential for third round, but his spirit got axed so bad…although I think in monster you can do the spam qcfb tactic
Bursting should have only ONE of the two following sets of properties:
-Adds no Super Stock
-Normal Gauge recovery time
-Non-punishable
OR
-Adds a Super Stock
Double/Triple Gauge recovery time
-Punishable
Now, those of you in this argument might be confused as why I chose these properties. The answer, is quite simple: If you remove Burst’s addition to the Super Stock, AND increase recovery time, AND make it punishable, then Bursting in itself is a useless mechanic, since it would be simpler to just eat a combo, then risking Bursting and getting powerbroken, unless you have a significant advantage Point-wise. Even then, the fact it doesn’t earn you a Super Stock makes it even less useful.
Plus, as of right now, you can only Burst in the air, not on the ground. Better start practicing your ground combo guys :wgrin:
On another note, I have noticed that Siely is getting less and less useful, and as someone stated earlier, she is so meter dependent, that bursting to break her combo/super makes her far less useful now, considering her entire game relies on her in the air.
I’m not playing this anymore. It seems too busy to me, like there’s too much in the way of exercising effective strategy, too many variables, too many situations where you have to guess. That’s not really my bag.
Believe me, I really don’t like the parry. I only play 3S because it’s the most popular, has the most competition. Oh, how much I would rather be playing Super Turbo or Hyper Fighting.
Maybe you just had some bad experiences. The people who I’ve played with that have gotten really good tend to exercise strategy all the time – which has become much more apparent with the addition of bursting.
There’s actually not a whole lot of guessing against most characters because option selecting really does beat most mixups.
People who are still relatively new to this game, or just haven’t advanced their skill levels; they tend to rely far too much on rushdown strings and shift->super combos and not enough implementation of strategy. But like I said, there’s a pool of players who’ve gotten really good at doing more than just mindless attacking.
Of course, I also see a lot more potential in this game for certain characters that I don’t feel have been properly explored yet. But alas I naturally gravitate to the gimmicky characters (Maya/Orju).
Fortunately the game is still in development, so I do hope that people who “quit” this game check back occasionally just to see if the new changes are to their liking.
I so agree with you on the super turbo or hyper fighting <3. Anyway. I seriously think peopel should try to stick it out and help us make this game better -D
I need some more solid Maya combos. What is the point of using her qcb+C(x3), the damage is pitiful for three stocks. I discovered this strange combo with no stock:
In corner:
crouch C, f f+C, qcb+A, A, f f+B, qcb+A, A f f+B, qcb+A, A, qcb+A
Then after this, I guess you can activate if you want, do super, although if you plan to use supers int he combo, it would probably be beter to use a variation of that combo that does not use jabs. However, it seems that to be able to get all those repetitions about in the combo I mentioned, you have to do it the way I set it up. If you start with crouch A, crouch B, crouch C for example, you get pushed back more resulting ins ome parts of the combo hitting later than usual, preventing you from being able to continue the loops.
I was playing Orju, like I usually do, and made the unfortunate mistake of challenging not only Xenozip, but Xiii. And seeing how badly I got beaten just makes me question if I should play.
I know, I know, seems kinda silly. But I can barely get anyone to fight me (damned netplay), and the only one who can are the ones with a match record of 200-400+ matches, and well over 100 wins, versus my measily 12 matches and only 2 wins.
I dunno, hopefully when I get the USB cord for my PS2 controller it’ll be easier to play. I hate using a keyboard sometimes. That, and I just dunno if I have the skill to even come close to anyone >_<
It’s not your guy’s fault for being so good, I just feel like crap compared to you guys.
Just because you’re not good and got beat by someone better, doesn’t mean they are good necessarily. Just practice more, learn to react to the opponent…to think about what you’re doing before you’re doing it, consequences of your actions, paying attention to habits of the opponent, etc. This seems to be what most “bad” players lack. Just be intelligent (although it’s recommended to have combos memorized and used WHEN HIT CONFIRMED).
Dude. We were all crap at first. Seriously, if you watched some of our early matches…you would cry. Most of us just started at the same time; so we all got good together. You just have to keep trying. And use the IRC room for tips.
Yeah, some of you got alot better in the last week. I haven’t played much since the new patch, used to be able to hold my own somewhat. Got raped yesterday. GG’s to Magus, last time I played you it was pretty even, seriously need to practice up if I want to play you guys now.
I’m not sure if I did something wrong or not, but I went to the japanese site and downloaded the game and the update. I think I updated it, I tried to start the game and I get some alert that says “??? ‘monster.exe’ ??? 00432333 ??? 010001FC ???” and then some window comes up with like a dark sky background but nothing to click, etc. Any ideas? o_O
I’ve unfortunately stopped playing until they fix the network issues. Not being able to connect to anyone sucks, and the main game isn’t fun enough for me to spend any time playing.