Modding SF4 for PC (No DLC Unlocks!)

im one of those wondering how the chunli mod on gamersky came to be (with the altered character model)

its pretty impressive, the first one that ive seen at least, and just the challenge worth getting back into the modding game for.

heres a picture of what im talking about:

http://dl.getdropbox.com/u/377246/srk%20delete.jpg

does anyone have any ideas? Id be up for the challenge of doing something like this if only i knew where to start >.>

It’s actually C#, not C.

http://www.mediafire.com/?5tgy5ggzd9d

Yeah, I’m curious about that too. I believe the Asset Explorer has the capability to export models as obj files, which are compatible with many 3D model programs. If you can use one of them to edit the obj file and then use the inject feature to put it back into the cos file…

I dunno. Seems like the most logical workflow, but I haven’t tried it to verify that it works.

Edit: I’m not having much luck with either exporting it to any sort of format or importing anything into the files. This might be something to talk to piecemontee about.
Edit2: duh, I just looked at the release notes and the import/export of model assets is not implemented yet. It’s in the to-do list, though, so hopefully soon.

Yes, I can read. (and I know they are different)
Thanks :china:

Oh I’ve got not doubts about your reading ability. I just thought it was strange you mentioned C out of nowhere.

Anyway, good luck.

haha, well I was more or less talking about me trying some programming again, instead of doing scripting for quite some time.

C, C#, C++, for me it’s all the same, because I do the same (reading docs, trying stuff, compiling, etc)
The syntax and all doesn’t matter, it’s all the same and I can accomplish the same.
Of course, when you’re not a beginner like me and you’re able to see the pros and cons of a language, there’s a big difference and you can choose a language that conforms your needs.

Hi, I need help !

How to make Goukis neck chain transparent (costume 1)? I have no success with AlphaTest or just filling areas with black in the alpha channel pic. I could remove it, yes, but I want to add some things to the chain.

thanks

thanks for this

I was going to work on something like this soon but I’ve been distracted with other stuff, more progress is always welcome

http://img193.imageshack.us/img193/5572/2009080422112968.jpg

the chinese seem to be getting way ahead of us…
they also ADDED to the col file instead of REPLACING

Soon will be seeing some new models for every character??

found the OBJ export/import tools: http://www.megaupload.com/?d=UMOB65OF

It’s written in chinese but its pretty easy to understand.

??>browse/open
??>save
??>export
??>import

created by lotsbliss

original thread
http://3dmgame.chnren.com/bbs/showtopic-793399.html

oh shit! that’s awesome man! Thanks for sharing!

great find sn00p. also from that link you posted I wandered onto a page that has a lot of the information the chinese have amassed over the game.

http://74.125.19.132/translate_c?hl=en&ie=UTF-8&sl=zh-CN&tl=en&u=http://3dmgame.chnren.com/bbs/showtopic-762025.html&prev=_t&rurl=translate.google.com&usg=ALkJrhi-FZLQ_IDLaMzW0WojwWH7Tcmhyw

through google translator some of it makes sense, interesting to see some of the things they figured out that i havent seen anyone else do yet, like changing special move input commands and other things like that.

here’s a tutorial for model editing (the translation is actually pretty informative):
http://74.125.67.132/translate_c?hl=en&ie=UTF-8&sl=zh-CN&tl=en&u=http://3dmgame.chnren.com/bbs/showtopic-789949.html&prev=_t&rurl=translate.google.com&usg=ALkJrhjNF7kkCOMm2mCuW9559JPd70wdRA

I don’t have 3D Studio Max to try it, though :frowning:

ho my god :d :d :d

No one ?

Edit:
Nevermind, got it ! (change AlphaMask and add AlphaTest + Backface d)

did you try alphablend instead of alphatest?

Holy !@#!@#
OBJ editing has kicked off, time to try “stuff” and “things”

BTW, that Sakura on that Tutorial page looks AMAZING!! :wow:

Also: Your link is broken, you swapped the Title and URL parts in the BBCode

EDIT: “3DS MAX ???”, Google says “3DS MAX coordinate system”, is there a better translation sn00pee? I dunno if it’s Kanji and/or if you know what it says.

if anyone wants some direction/inspiration for testing obj editing:
please do something about Guile’s crazy hair. He would get a lot more mods (and better-looking ones) if he just had a regularly shaped head

test #1 with extracting, editing, and importing obj files after edits with 3ds max was supposed to be a simple edit where i increased the size of cammy’s hat by like x2 or x3 just to see if it worked.

http://dl.getdropbox.com/u/377246/cammy%20cos%20hat%20edit%20del.png

result, problem with the ‘sharpness’ of the obj once injected into the new .cos file?
also, im guessing the off placement of the hat has something to do with the coordinate system that i always see mentioned in the chinese threads, the tool were using doesnt preserve coordinate data im guessing? not sure what to make of this, but at least its something to think about.

edit: also on a thread in gamevixen someone seemed to have a similar problem with their model

http://dl.getdropbox.com/u/377246/delete%20rose.jpg

from thread:http://www.gamevixenzone.com/gvz/viewtopic.php?f=142&t=3730

edit 2:

I tried another edit, this time I was going with hunterk’s suggestion on the fixing guiles hair to make it more skin friendly,
hair before: http://dl.getdropbox.com/u/377246/guiles%20wtf%20hair.png
hair after ‘haircut’: http://dl.getdropbox.com/u/377246/guiles%20crew.png

but the chinese tool doesnt want to let me inject the obj file back into the cos after my edits…

http://dl.getdropbox.com/u/377246/del%20error%20chinamans%20messed%20tool%20sucks.png

not sure what to make of it, but I think itll be a tough nut to crack out until one of our own guys makes a better obj extractor/injector or at least figures out a way to fix all these bugs with the chinatool.

edit 9000:
got it working using piecemontee’s version of the obj extractor, which seems better than its chinese counterpart in every way except that the objs it exports cant be opened in 3ds max.

http://dl.getdropbox.com/u/377246/del%20guiles%20new%20hair%20meh.png

had to use misfit 3d to do this so its kind of just meh until i get used to using it