MK9 | News & Discussion (Updated as news happens!)

was at walmart tonight and got bored from standing in the lines of hell that is shopping during Christmas, so decided to take a peek at the January OfficialPSN mag. Had some screens and info on Kratos but nothing we already know. One thing that caught my eye though was that I guess they officially announced Ermac and had some stuff on him too.

Took a quick pic of an official art I haven’t seen around yet.
http://img88.imageshack.us/img88/5425/imag0103k.jpg
He has a lot more black on him this time than I was kinda hoping for. If they decide to add Noob in then that might bother me having so much black on Ermac but whatever.

ROFL.

There’s a game night every 2 weeks at my college, and I wanted to pound and kill some fools in this game. But it comes out right after what would be the last one of those. At least there’s MVC3.

I wonder if all these wakeup options will make this game quite defencive

Cage’s flashkick looks like it’s not even active till its like 6 feet in the air, but that’s to be revealed I guess. I can’t really think of any great moves that will work as invincible DP’s… For example Nightwolfs Upward Axe, I’m sure it’ll have some invincibility once it’s already up in the air, but I don’t think it’ll be invincible from the ground up like a DP.

Kanos ball, liu bicycle kick, the axe, teleport, a decent amount can be good wakeups.

As long as kabals spin doesn’t get invincibility I’m happy.

to be decided I guess :smiley:

…uhmmm :confused:

Listen to a wise blk man…when I tell you this:

READ THE MOTHERFUCKIN PAGES IN THE MOTHERFUCKIN THREAD!!!

Dayum!

:lol:

lol what’d he do wrong? I haven’t even seen that picture yet till he posted it.

Kinda unsure what I did wrong. Maybe youre talking about ** “One thing that caught my eye though was that I guess they officially announced Ermac and had some stuff on him too.”** I know everyone knew about him already, I’m just saying they “Officially” announced him.

I really don’t have faith in the MK team to balance this right. I’d probably bet money that any tier shattering stuff is going to come out of this.

why would anyone want a balanced MK game anyway?

Why would anyone want any fighting game to be balanced?

Doesn’t matter. They’re leaving it open for balance changes as DLC.

Which is something that in theory should be great for fighters, but has been spotty in practice. I mean free balance patches are harder to justify than “Zomg new chars for $$” from a business perspective. And even if they don’t cave there that doesn’t mean they’ll balance it right. I mean i’m trying to be optimistic, but dash canceling + combo escape for 2 meter seems to say to me that they already anticipate stuff that’ll be an issue, like TvC, and brought in combo breakers as a failsafe. Of course if that’s the case you can forget seeing EX moves and xray’s used much since a combo escape then becomes a must.

I mean i’ll admit this is all worst case scenario theory, it’s just that MK does not have the best(or almost any) record with these things.

Seeing as how mk has never really been balanced and has been competitive and fun. Asking for a balanced seems like asking to mess up a core mechanic.

Just like asking for a balanced mvc game

MK hasn’t been balanced?

Konqrr and Arion both took Kitana to top 6 or higher in UMK3 at SB:R and NEC, respectively. Kitana isn’t exactly Kabal/H.Smoke status.

Yeah UMK3 is pretty balanced. But balance isn’t really needed, look at games like 3rd Strike.

I could have sworn that exact picture was already shown and article’d in this thread/on srk front page.

Well don’t feel offended dudez. I totally meant what I said…jokingly. And if u are offended. I’m sorry.

:angel:

If anything, I’m hoping that more developers will go the other direction. Make everybody broken, or otherwise give them access to the same (broken) tools, and then everything will do more to balance itself out any way! :lol:

That’s what I’m personally NR will seek to do more of in this game. Less sweating the details on trying to actively strive for balance, and more on just making sure that every character is actually fun and viable.

I’m sure this was asked, but I don’t want to search pages for it.

What is going to be the primary Mode for tourneys, Single Mode or Tag Mode?