Didn’t See one yet so I thought I’d go ahead and bring it out. Sektor seems to be the get in quick and knock you down/back kinda character as shown in some of his command normals.
His combo damage seems to be relatively low (which ais another reason I think he should be a half zoning half quick combo/mixup type of character).
-His missiles come out somewhat quickly and cover distance just as fast, as well as covering different distances, (On your head, to your chest, in front and behind the enemy)
-His Up+A command can lead to tricky mixups on someone you have scared enough to block (since it’s sort of a feint)
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His Xray is missile started, a slower than normal missile but still a missile so I’m sure there will be plenty ways to combo into it (I been messing around with about 3 so far)
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Teleport uppercut is fast and a great punish for full screen projectiles and to extend combos or start them (EX version gets you the extra bounce for some real creative stuff)
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Flamethrower just seems to be an only semi-decent combo ender at best but I haven’t messed with it much except for accidentally ending my combos early because of negative edge when cancelling into an uppercut
BnBs I’ve been messing with(all around relatively 25-35% depening on jumpin for extra hit)-
-bp,fp,b+bp->fk->uppercut,bp,fp, straight missile
-bp,fp,b+bp->f+fk,bk->uppercut,bp,fp->uppercut
-bp,fp,b+bp->fp->uppercut,bp,fp, ex flamethrower
you can pretty much see where that’s going.
X-ray combo (44%) - j.fp,bp,fp,b+bp->bk->uppercut,fp,bp->x-ray