>:[ Mixup sez share (new marvel thread)

Mike you said that you don’t know what the best magnus team is and I definately think its Rowtron or Mag/Sent/Cap with rocketpunch. Hell Mag/Storm/Cyc is still good. I saw those evo matches with you and kuan and gulp guess you were holding back when we played you last time :frowning: . Last match was the best ever just a compliment and what would you say are the best teams in order here’s my take on it…

Storm/Sent/Cyc -Matrix
Storm/Sent/Cap -Santrax
Mag/Cable/Sent(RP) -Rowtrizzle
Sent/Cable/Cap -Scrub
Mag/Storm/Psy -MSP
Mag/Storm/Whore -MST

So whatsup???

mag/sent/cap i don’t think is one of the top magneto teams, it’s just a fun one. It’s weakness is storm/sent(drones)/capcom

the drones are the main problem since you have capcom to help, and storms gonna hail that shit. the rp assist gets raped by drones really bad:(

rowtron is a candidate for best magneto team, too balanced

msp i think is probably the best, i just don’t expect anyone to agree with me:p

mst is top 3 magneto team easily, it’s too scrubby and effective:lol:

you should know by now i’m always messing around when i play vs everyone here:p

The only thing i know for sure is team matrix is the best team in the game, i’ll wait for another person to create a team and win nationals for fun with it…yeah justin can win with anything but that team is seriously FUCKED UP.

my fave team right now:D

mixup: how do you guardcancel a counter of a guardcencel into another counter with a guardcancelin the end?

djghostchildwontstopcan’tstop:eek: :smiley:

quote: It never did… *shrugs

booo:(

My personal top tier list as of 2004:

  1. Sentinel/Commando
  2. Cable/A-Sent
  3. Storm/Sent
    .
    .
    .
  4. Mag/Psy
  5. Strider/Doom
  6. Cable/Cyclops
  7. Sentinel/Magneto
  8. Marrow/Y-Sent
  9. Mag/Tron
  10. Blackheart/CapCom

Top 3 shouldn’t be argued. It should be well known by now that Cable with an assist that gives him full horizontal coverage is unrushable except by some miracle of God. Magneto can substitute for A-Sent and work almost as well.

Only Soo (and maybe Ace) make Mag/Psy legitimate top tier. Other players just mash. Even the dope players have better Mag/something else than Mag/Psy (ie. Mixup with Mag/Tron and Potter with Mag/someone-strong-to-use-5-meters-after-Mag-gets-beat :stuck_out_tongue: ) . But we all know shit happens, and even weak ass players can make sure the shit keeps on happening with Mag/Psy.

Strider/Doom I almost didn’t want to put, but someone who can use Strider reasonably as a character can keep the lead for years (until a screwup happens). IMO Cable/Cyke beats Strider/Doom, but I’m sure the top S/D users have a counter plan.

Sentinel/Magneto is almost as bad as Cable/A-Sent in terms of unrushability. If you’re even decent at clearing room with Sent, then you’re dope. There’s also the Duc-only variant of this (Sent/A-Cable) and the Combofiend variant that looks different but is in essence the same (Sent/B-IM).

Marrow/Sent is unproven, but I think out of the JoeZaza All Stars, Marrow is the only character he’s tried that can legitimately play MvC2. Marrow/someone strong/Sent = you don’t get to call assists once Marrow gets any amount of meter. She has to be her own battery, but watch enough Zaza footage and you’ll get the idea how pixie rush works in this game now.

Mag/Tron is a good counter to people who think the answer to Magneto is to hold up-back and call anti-air.

BH/Commando counters average players using all of the above, but in high levels gets worked by all of the above (except MAYBE Mag/Psy).

strider/doom > cable/cyc

strider/doom/anything except BH < cable/cyc/mag projectile

strider/doom/anything except BH < cable/cyc/sent A

strider/doom/bh AA > cable/anything/anything.

sent/commando/good projectile >all except loaded cable.

sent/commando/bh = best character in the game! at least for the amount of time sent is alive :lol:

mag/psy even vs strider/doom.

mag/psy > sent/doom

storm/sent/cyc > strider/sent/doom

storm rushes behind sent assist. her assist negates both of striders from distance. range advantage + 1 hit kill , also she can hail strider assists if hes not careful.

I dont know about Sent/Commando being #1.
Granted it is beastly.
But it can be countered/go even with lots of other tandems.

Cable/A bunch of shit, puts the hurt on the negro stomp.
And Storm can punish commando with hail and counter assisting. or LA xx LS xx DHC that shit out of the sky.
S/D has a a good chance imo.

Storm/Sent is getting my vote for #1.
It is the team with the fewest ammount of counter answers.
And it has the answer for pretty much any counter.

Sentinel/Commando on paper dies to Cable/A-Sent and Strider/Doom. But the fact is whenever Sent/Commando touches you you are going to lose a chunk of life, and Sent’s jump short is too boffo. The fact that you can do so much work to not lose, and then lose 50% (without meter) for one error means Sent/Commando dominates just about all matchups. Intelligent Strider/Doom and Mag/Doom beats Sent/Commando, but it’s demanding execution wise.

Storm/Sent does not beat Sent/Commando by any stretch of the imagination. It also has a really bad fight on Cable/A-Sent. Cable’s jump jab ruins Storm’s offense so badly. Let’s be honest about Storm. Her best asset is being able to stop playing the game. When it comes down to 1-on-1, a Storm that does not kill you off of one hit is just not that effective. IMO, Storm/not-Sent is NOT top tier.

Dasrik how come you haven’t been on aim. And you spoke the truth… Storm without sentinel is not top tier unless your…

this thread is going downhill exponentially…

where’s mike to save the day??!??!?!?!

I vote dasrik insane.

Storm/sent is a really tough fight for sent/capcom

Thing is, most people have average storms, just from sitting down and watching the way wong plays storm/cyc vs ANYTHING and dominates. now is when you say “but thats justin wong”

Monkey see monkey do,

storm without death of dhc is still #1 because you can’t fuck with her

cable/sent-a is good but nowhere near as good as #2

nowadays(on ec at least) that duo is only as good as your blocking is that day.

he just gets rushed now

storm/sent/cyc
sent/storm/capcom
mag/storm/psy
team row
mst
msc
team scrub

sounds about right recently for the top teams.

msp is always hovering around the top EVERY NATIONAL…that team is too good

COMBOFIEND:mad: :mad: :mad: :mad: :mad: :mad: :mad:

I’ve been playing Storm a long time, and I’ve come to the conclusion that her biggest strength is runaway. We all know that Justin Wong is good at playing his opponents, so he can get that first hit. From there it’s game.

But her offense has serious holes. If she doesn’t get that first hit, she’s got problems.

Sent/Commando can beat her just by circumnavigating drones (or using corridor to knock them out of the way) and carefully stepping on Storm. Not to mention a good Sent/Mando can get 60% off of Storm off one jump short (WITHOUT meter); compare that to Storm/Sent which for one meter gets 35-40% at most (and has a hard time even killing Sent with two unless she has the right team setup).

??? You can fuck with her a lot. I’ll risk a lot more on Storm/not-Sent if I’m enjoying a good lead, just because without a DHC of Doom she can’t stay on you as well.

Spoken like someone who hasn’t played Seattle enough.

Jump jab plus A-Sentinel = you can’t rush me. You try, and you get shot. Cable’s jab has God priority. From what I’ve seen it seriously has some upper body invincibility going for it.

Even Storm/Sent has a hard fight because Cable can just call Sent and tk viper beam, and Storm can’t do much.

I can kinda see Sent/Storm/Mando being top… just not quite as good as, say, Cable/Storm/Cyke or Mag/Storm/Doom, neither of which is a top team. It works on paper cuz Sent can just pound a lead in and Storm can then run, but it’s too easily countered.

If I had to rank teams…

  1. Team Row
  2. Storm/Sent/Commando
  3. Storm/Sent/Cyclops
  4. MSP
  5. Sent/Strider/Doom
  6. Storm/Sent/Cammy
  7. BH/Sent/Commando
  8. Mag/Strider/Doom
  9. Scrub
  10. Cable/Storm/Cyclops

I’m not going to bother ranking teams with an unproven duo in there yet, but I seriously think Marrow/Storm/Sent or Marrow/Samurai/Sent beats a lot of these teams, especially the ones with no anti-air.

Or maybe I’m just insane! :lol:

EDIT: I would rank Combofiend, except I feel a lot of the success of that team is because of Combofiend, not the team itself. Only Peter (and maybe Julius) could come back from a deficit with that team if push came to shove.

dasrik man i vote that you are not sane

spoken like someone who hasn’t played Seattle cable? wtf

spoken like someone who hasn’t played EC magnus :mad:

~Her offense is only rewarded at top top level play, her runaway seems like it’s her best asset, but it’s her priority/rushdown/assist punishing/freedom of movement.

yeah man, you’re officially insane

p.s try to read my replies, i’m drunk and it’s hella ugly up there!

Trust me Dasrik is right, most people dont know bout seattle cable…

ricardo is going to maryland.

so maybe issac and pete can still defend storm without sent. But as an avid team scrub player. I say team scrub > santhrax. (sentinel with two aaa’s > sentinel with one).

And cable with sentinel projectile is really unrushable. Your force to come on top.

so you think cable/sent-a is more beastly than mag/psy, storm/sent and sent/cyke? if you think so…i guess…everybody is entitled to opinions

Mixup here:

i’ve seen seattle cable, i’ve gotten shot by seattle cable…

cable/sent-a is all cable defense but mag+assist that goes through rp assist = dead cable.

Yes you have to come in through the top, mag gets enough chances offensively to give him advantage.

Everyone can just disagree,

cable sucks now

storm vs sentinel is a way closer match than people realize.

team scrub does not counter santhrax

oh! oh! i loooove ranking projects. this is actually a pretty nice thread. Here’s how i’d rank the top 5 pairz

  1. Sent/Commando
  2. Strider/Doom
  3. Mag/Psy
  4. Storm/Sent
  5. Cable/Cyke

Sent Commando is a duo that starts out in control of the match against any other duo except for Cable/AA (Keep in mind. I’m talking about duos. Not trios). This means he starts out with a heavy advantage and is the one calling the shots because he’s given all the options. I’d say he’s just got two main weaknesses

  1. Snapback
  2. Getting locked the fuck down by strider if he doesn’t maintain the momentum he starts out with.

Storm/Sent without an AA becomes a shell of what it could be with an AA. There’s not much you can do with it once your opponent gets in your face. Watch Justin Wong vs. Clockw0rk game 2 on the Evo2k3 DVD. Clock takes out Cyke, and Justin is mashing on Sentinel’s assist as if he’s on anti air withdrawal.