MiSc. ThOuGhTs Or QuEsTiOnS aBoUt StOrM tHrEaD

I’ll get it started…how affective do yall think this reset is…it is almost always unexpected, but yet i dunno how much time that leaves them to block.

launch, magic series, la but delay it enuff to get to the other side, then ls.

i got a bunch of better resets but i dun really wanna share unless other people can share too! [yea yea, im selfish]

also…what do YOU tri jump with? i tri jump with lk’s and rh’s most of the time. for a high tri jump i use fp, rh.

i tri jump with lk and rh when im far away

i use launch magic series ad.df past opponent LA up x2 LS
ppl fall 4 that shi’t if u dont do it too much

o yea, and what do u ppl usually do after LSXXDHCXXHSF ?

WARNING: I suck

I’ll usually do either of the two most common resets cause I don’t know any other one’s :confused:

launch /\ sj.lp, sj.lk, sj.mp, air dash d/f, Lightning Attack XX Lightning Storm

launch /\ sj.rh, air dash f, sj.lk, s.mk, hold up and float to other side, sj.lk xx Lightning Attack XX Lightning Storm

I usually tri-dash with fp or lk.

After LS XX HSF I usually just dash in, launch /\ sj.lp, sj.mp, qcf+hp

Main reason is that I suck and can’t do Fly Mode combos. The one I’ve done a couple of times is:

launch /\ sj.lp, fly, u+lk, mp xx LP Rocket Punch, lk, mk, DP Rocket Punch

But that’s for the Sentinel thread ~_^

Anyways… guard breaks? I haven’t gotten to try too much since I have no life now. Working 44+ hours, living with the girlfriend, having two animals, bills, and all that is taking it’s toll. Oi.

a number of things u can do…snapback, launch into a fast fly combo, do a lp rocketpunch when people ain’t expectin to roll (cuz for some reason damage doesn’t scale well when u do this), some lil reset (such as a s.lp, fly, whatever combo)…

mostly a launch to fast fly though, mostly ='s 90% of the time

Storm teams

storm/sent/capcom
storm/sent/cyke
storm/sent/cammy
storm/cable/cyke
storm/im/psy [demonhyo’s team]

…i know there have to be more storm first teams out there…i am just drawing a blank.

i personally think storm does best w/ cyclops AAA

it aids her running game (if the opponent does manage to catch her w/ magneto because of ground assist help) then she can call cyke out to back them off and setup for either hail or sj.lk lk la xx ls

cyke punishes assists into hail and point characters, cyke lets her combo into her fly mode jab infinite (nice crossup is c.lk + cyke, c.lp xx fly, fly to them, f.lp, up f.lp crossunder f.lk + cyke, f.hp xx LS, nice chunk of damage and looks REAL nice - gotta DHC tho unless you’re in unfly, if you feel lucky enough you can LA to the ground and get yourself out of there quick)

cyke is just a great AAA for her, sets up her damaging combos and resets, aides her runaway game and makes her rushdown semi-invincible. not to mention cyke is great on point and if you have a team of storm/sent/cyke, the only REAL counter to that is team scrub, but that counters everything.

that’s my opinion though

A dope damaging(but mad ghetto combo)

Is launch+cyc, sj.fpXXlightning storm

Shit looks stupid but the damage is consistently very high.

Counter into cyc into kick super into hail still isn’t used enough…

*~ oh and soomighty style resets launch sj.fp, ad fp style resets into cyc then hail are dope.

Edit: about that team scrub being the best…:lol: …:o …

explain a lil further…i’ve never seen nor heard of this. u juss mean launch, ad/df whiff sumtin, then cyke hits into the hail??

if thats wut u talkin about doom works well on that too. sorry i didn’t understand at first…i think its cuz i usually whiff a lk instead of a fp.

Like a basic scenario would be(with mag-a, i like this one)

Launch, sj.fp,airdash df fp, land call magneto sj airdash other side lp(mid-air hit), d.fp launcher as magneto hits, into aircombo/reset of choice.

Also with storm/cyc

launch+cyc sj fp airdash down and off the screen then lightning strike up to hit the on the opposite sideXXLightning storm.

It’s only good because you can’t see shit and it’ll randomly cross-up at times.

All kinds of dope shit you can do after launch, sj.fp,ad fp.

Soo is truly higher
:cool:

i do a reset that is sorta like the first one u listed.
launch +mag-a, go up like ur gun continue the combo then at the last moment ad/f, when they r coming down they hit mag-a, then u ain’t hit the ground yet, hit them with a lk, land, now u can either walk dash to the other side, just go low, tri jump straight up n down, tri jump cross up, dash to the other side and tri jump straight up n down…too many options if they get hit. it hits more people than u would know to

and when they do block it, unless they push block it, the block will knock them back RIGHT to where you are, and from there u can test there blockin skillz (which btw, mine need to improve)

mixup, how do u learn how to block?

Another Storm reset…

launcher /\ lp,lk,lk, hold u to float to the other side, lp xx 2 Lightning Attacks XX Lightning Storm

about sj.fp reseting with storm

if you ad.lp lp afterwards when you land you’ll end up on the other side…and you can hit with s.hk or psy or commando or dash to other side or tri jump to the other side…etc

since this shit is dead…lets discuss storm’s best partner

all opinions r good

imo, it is sent-g…but many argue commando is…whats ur style?

i like commando for storm…soo fuckin random its not funny

But this is best partner not assist so i say sent gets it…100% is too good and sent is a betta point character…commando is her best assist IMO tho…

I love Storm :wink:

Her best partner of course is Sentinel.

Peace!

Cyke AAA works great w/ storm, it has a lot of resets and if you can throw, a reverse HK throw into cyclops sets up nice followups and you can reset up for whatever you damn well please

as for Sent vs. Doom

I think Sent is a lot better simply because it gets there faster and Storm doesn’t really need the additional height coverage that Doom provides, her speed/priority can take care of this and what she really needs is an assist that will get there quick from across the screen and let her start going spastic when she rushes

in the corner, s.hp into sent works a lot better than into doom cuz sent always appears next to the corner of the screen at her back and doom is right there next to her, not great for TiA’s IMO

sent >>> doom assist-wise for storm

and sent is better on point

go storm/sent/cykes!

Doom/Storm/Cyclops is a good team to fight trap oriented teams with. Doom’s only job is to build two meters and get out without taking too much damage, so this team is in essence Storm/Cyclops. It helps to have a good Cyclops - which really amounts to just knowing when to hit fierce.

In short, counter gene splice xx super xx hail is really really good for breaking traps. :wink:

how can i maximize storm’s LS damge? i do the regular AC but when LS hits it doesabslutely no damage at all… so how do i make my opponents health bar drain fast???

c.lk,s.mk xx la xx ls (doesn’t work on big guys) or c.lk,s.hk, sj.hk ad forward sj.lk xx la xx ls

does real good damage either way