I appreciate your help. I’ve been working on the stuff you mentioned. I never even thought to cancel landmine into super. Watching your team actually convinced me to stick with Haggar. I used to run Spencer but my defense with Chris was not so good. Haggar is perfect for defense and extending combos.
Lol, I don’t know why he’s complaining about Spencer. I think Spencer deserves more moves. You can only do so much with the wire grapple. Thanks for the compliment. I would love to see your team in action, Dante and Sentinel are great for Chris.
Thanks, man. I’ve been going to the break every now and then but I’m going to try to be there every week now.I learned the followups from cambosam actually. You should watch his matches. He’s very consistent.
I lost my first two matches in the tourny. If you noticed how much I dropped my combos in casuals, tourny play is even worse. I guess I need to practice more offline. The first one was against the shehulk/skrull/ryu player. I won the first game and then dropped my last combo in the second game. My next matches were against quotes and I had no answer for his deadpool/task/dante zoning. Is it bad that I’d rather fight wolverine than deadpool or trish?? lol Anyway, I’ll probably switch to dorm/chris/wesker next time I fight a deadpool or run haggar on point.
That sounds a lot like my first time at the break! First guy you faced sounds like Maxout, he’s decent. I had a good talk with him last time I was there and recommended a new pad for him to get, but I’m guessing he was still using a standard PS3 controller? Quotes is pretty good too, never played him though. Deadpool is a tricky one, I’m still trying to figure that one out myself. It’s hard but you can’t be agitated to rush him down when he’s trying to outzone Chris, just stay back and wait for him to come to you (he does have a teleport that ends up right in your face, but landmines/lariats should be effective when he tries that).
The main key to getting better is that wherever you go for tournaments/casuals, keep going. You can only get so far from watching vids/playing in the lab/playing online. Once you’re out there facing against some of best in the area you start to pick up on what really works and what you should go for more often and you’ll find the execution gets better once you feel more comfortable and don’t get nervous all the time (well that’s what happened with me anyways). I’m starting to ramble but yes OFFLINE practice is key. I got a lot better over time thanks to a local friend sparring with me weekly. It does wonders compared to trying to win online with lag all the time.
I’ve watched cambo’s videos along with every other Chris player out there, but I use Tron not Haggar (for multiple reasons, mostly for better chances at comebacks/better combos) so I had to rework some ideas and invent a lot of things on my own with tons of practice. I also don’t use Chris on point like everyone else likes to. Hopefully I’ll have some videos to share after next week, I’ll be at salty battles friday and should finally make it on stream.
I uploaded 3 of my matches that I won in the kin yoobi con tournament on saturday. I will upload the two ones I lost sometime later (not due to salt but due to the fact that the losing clips are really large and my laptop loves to crash).
There are not the best matches to judge my skill or my opponents, but if you wanted to see some of my set-ups and etc. Here are three clips.
Good matches GC. Just wondered, when you had Akuma done in the first match with the armor piercer in the corner, why no DHC Glitch to Chris for the kill?
@GcYoshi13
nice chris combos and excellent spencer! his mobility is like a breath of fresh air compared to chris’s.
you superjump forward machinegun a lot and rarely keepaway with normal jump pistol or superjump back gunfire, i’m curious what is your thought process behind that decision? i always thought of chris as a sitting duck if any opponent is near him when he superjumps.
i noticed you always had the same setup for an incoming character, flaming grenade into jump mhs and it never worked. chris has other set ups besides that that you should try like throwing grenade m, jump m only, land and ground throw before or after grenade explodes as one example.
the problem with flaming grenades is that you can’t combo off of it after a ground throw for some reason unless it is a small character like amy and it’ll also end your air combo if you do land the jumping mhs, s, aircombo. and the opponent can just pushblock everything and send you back across the screen.
i gotta give it to you for doing as well as you are with chris without a gtfo assist!
I approach with super jump machine gun because it covers a lot of area beneath him. Before I super jump, I call Sentinel drones to cover the ground, so that after I land, I can follow up after the drones. Sometimes I cross them up and since I am super jumping, they might get hit by the drones, allowing me to dash in and combo. If they block it, I can fish for hits, or set up landmines/grenades.
If they meet me in the air, it’s possible they can air throw me, but usually near the peak of my super jump, I’m already firing the machine gun. Before I land I can sneak in an air 2H in conjunction with the sentinel drones I called earlier.
The grenade set up on an incoming character is not very consistent or easy to follow up, but it’s very safe for the most part. Even if I get thrown, they can’t easily follow up on it due to the fire puddle + sent drones. If I do follow it up correctly, it’s usually a ToD. Regardless it’s a good way to establish some temporary lockdown in the corner. If they push me away, I can just repeat with the same zoning game.
There’s something coming up this saturday, I’ma see if I can get some footage too.
So I placed 4th at Local battles “Salty battles IV” on Friday night, and most of it was streamed by 8wayrun, so I have some videos to share. I’ll put them in order.
I know what I did wrong and I was borrowing pads all night (didn’t realize it would be on 360) so I dropped some easy stuff time to time. I’ll go into greater detail for each match when I get home after the fun center tourny in philly tonight.
All things considered (the top 3 WAS on evo 5v5 for east coast), 4th place isn’t shabby. Was kinda hoping for top 3 though.
good stuff chrisd! i was planning to go to that tournament too but things came up.
anyway i highly recommend you change your team order. your current order is highly vulnerable to a xfactor lvl 1 death combo. if taskmaster dies the opponent can pretty much run away and play defensively until time runs out if they wanted to. all of chris’s and tron’s offense can be easily defended or avoided by any character.
I have put a lot of thought into team order, maybe more than I should have. I used to start with Chris back when I first put this team together, and it didn’t go so well. The more I worked with it the more potential I saw with starting Task, for combos that kill/zoning techniques/chip damage/assist punishing. I do get what you mean (although usually people obsess with rushing down chris, not trying to stay away) and it is always frustrating to lose your first character right away but I feel more comfy with Chris second in a meter using spot. When it came down to making the choice I saw how valuable the smg assist is for helping Taskmaster zone and combo and I couldn’t let go of that awesome chemistry. It’s hard to explain, but you can see in the videos I’m just building up momentum, not necessarily meter, to switch Chris in eventually either through a safe DHC or a combo. I guess what I’m saying is I hate starting a match with him but I like easing him into point at a better spot in the match. Even though I stuck with the same order on Friday, I have been starting to switch it up again, I placed 2nd yesterday in philly and I probably started Task 60% of the time and Chris 40%. I think it really depends on the match up, I really like starting chris against Dormammu now, it works really well against Mugetsu’s new team.
I didn’t realize you were on East Coast. Going to Summer Jam?
i’m in the nyc area and i’m currently unemployed so unfortunately i can’t attend as many tournaments as i’d like to. it’s also difficult to consistently profit from a tournament with a chris team. but i’m always down for money matches and casuals against any team or helping out other chris players.
anyway just keep in mind that the best players will bait your gtfo assist no matter how good it is block it and rush your point chris down with their own assist while your assist recharges. this is probably chris’s biggest weakness since he can’t escape pressure at all and not even the best defensive player can perfectly guard against ambiguous rush down mix ups that is backed up by an assist that’ll put chris in guard stun while he’s grounded.
I hear ya, I’m also unemployed but saved up a bit from working nonstop the past 6 years or so. Playing chris in tournies is definitely a pricey commitment. Hope we can do some casuals some day.
When Tron does get baited out I try to lay down a mine at least to give me some proper cover until I can call her out again. It’s a tricky situation being backed into a corner. I’m pretty decent at blocking but I suck at x-factor guard cancel punishes, it’s almost a guessing game at that point.
I did okay at Summer Jam, had a good run in singles and maybe made top 16 (lost to smoothviper and freddy loco)? Won’t know until full results are posted. No streamed matches from that run but I did get on when I played on team Empire (just kind of a funny coincidence, Sanford needed a teammate and I offered).
I hesitate to post this link here because I didn’t do well with Chris at all, I’m just gonna go ahead and blame nerves on a lot of mistakes made (failing to confirm OTG before x-factor, failing to punish unsafe tag in…etc)