shrug I haven’t givin him any money yet so I don’t really give a fuck how much he begs for. I’ll pay the price for the game when it comes out, just like all the games I buy and nothing more, unless the content offered is worth what they ask for it.
Money for services rendered, not the other way around. No one else fault but your own that you got played by the Kickstarter game.
Po’s hero Inafune (who didn’t even really “create” Mega Man) being just as if not more greedy as the EA’s and Activision’s of the world has enough irony to permanently eliminate anemia globally.
Anyways my hype for this game died down significantly, not because of Inafune’s greed I don’t care much about that and the actual game looks like it will be very good, but there are just so many other top quality 2D side scrollers that I’m not exactly fiending for another one.
Also for the millionth time, not that I endorse Comcept’s business practices, but all this cash grabbing they’ve done stems from the fact that they stated early on they would not quit their day jobs for this game and want to maintain their standard of living prior to MN9’s announcement. Compared to most “indie” developers who literally starve and live in their cars sacrificing everything in the hopes of furthering their success with their games.
It’s hilarious how at this point, people are still looking forward to the gameplay.
I-I Don’t c-care about what’s going on. I j-just want to play the game!
I love how ignorant people sound when they say stupid stuff like this. You realize a lot of these actions have a lot of effect on the development for the game, don’t you? No, you don’t, that’s why you’re still looking forward to it and you wouldn’t be saying retarded shit like that.
I dunno man, gamers can be disappointing at times, it’s like they literally never learn their lessons from past mistakes. Ah, whatever.
“Unless you conform to the idea of what I believe is a proper ‘indie’ dev I won’t be buying your game!”
Fuck you. You’re going to tell grown adults how they should go about starting a business from the ground up? What businesses have you helped launch? I’m going to guess none, because if you have ever helped start up a business or started one up on your own you would know that shit is a HUGE gamble and way, way more people choose not to do it than actually take that risk.
We’re also talking about an industry that is saturated with game creators. I wouldn’t want to quit my job either if this dude only has ONE game he plans to push out. What then after that? If you’re not creating games or selling them by the container-load, you’re not getting paid. These people likely have families they want to support, lives they want to maintain, and I wouldn’t want to give up what’s supporting that for a brand-new venture, either.
Choosing to live the life you have/want while pursuing your dream is admirable, and so is giving up everything in your life. Both are different roads to take but are going towards the same destination. For someone who doesn’t know what it’s like to worry where you’re going to get money next or how will chasing this dream jeopardize other parts of your life you really should shut the fuck up.
I can’t believe you even have the balls to judge these people.
fixed. I could have used this time and effort to point out your lack of reading comprehension, your misplaced nerd rage, your strawman, or your overall stupidity in assuming so much from so little. Instead I chose to type this and post this:
In other words, you got called out and can’t defend yourself now. That’s okay. Go spend your time on a rack maybe that shit will stretch you out to non-Polly Pocket height.
The only risk with Mighty No. 9 was making a few videos and a Kickstarter. The project was funded in a few days and by the end they were sitting on a pile of 4 Million dollars. I wish everyone trying to start a business got handed 4 Million dollars they didn’t have to pay back. Comcept could send it’s backers a game where you control a crudely drawn stick figure and I’m pretty sure there wouldn’t be any recourse outside of never using Kickstarter again. Or perhaps you weren’t talking about Mighty No. 9 at all.
-ud
Four million dollars is not much. I mean, for one individual, sure. For a company? You’re still a small business. You also have to consider he has $4 million for a company that has put no products out yet. So you can sit there and say, “We gave him $4 million!” he’s losing that money every day he has no products out for people to purchase. Take into account paying employees, renting office space, promotions, equipment, office supplies, etc., and that money won’t last very long.
Now, Inafune isn’t even the issue. It’s his employees. Those people signed onto a project that doesn’t seem to have a clear goal in sight. Add to that the pressure of working for a company (Comcept) with no proven track record to sell games or stay afloat. They have no portfolio of titles to lean on, no exclusivity contracts to keep money coming in, and as far as I know no commissioned games to work on. That’s just the realities of your JOB, would you want to quit your normal day job that’s more secure after I just told you all of that?
This is taken from my experience helping small businesses take off. At the bigger companies I’ve worked for, $4 million was nice but that was about maybe a month’s worth of payments received.
To belittle these people for making a practical decision is stupid and Orochi needed to be called out on that.
One more thing for you guys who paid to support the project through Kickstarter:
Have you ever invested before? In a home, in stocks, mutual funds, even as an angel investor (although NO ONE on SRK has enough money to do this)? You giving money for a company to put out a product is no guarantee it will get a finished product or that they owe you anything. I go into Kickstarter expecting to give money to receive nothing because it is, pretty much, an investment website. It’s a gamble you take when putting money towards an unfinished product and even more of a risk when you bet on an unproven, yet-to-be founded company.
I sorta feel sorry but I mostly don’t. I’ve lost money on investments before and I just come to accept it’s all part of the game.
I understand all that about running a small business (I’ve worked at a small one for about 15 years and for a family business before that). But this Kickstarter stuff is la-la dream land. The products have already been paid for. Comcept isn’t losing anything each day. They are spending the money they were given to produce what they promised. That is so far detached from normal business building where you not only have day-to-day overhead (that wasn’t handed to you by fans), but you may have a huge initial debt because of a business loan you pulled out to even start up.
As I mentioned before, Comcept could piss away the 4 million dollars playing Freecell and making paper airplanes all day, deliver a shell of a game, and suffer nothing. They were paid, they spent it all, they sent people stuff. Go out for beers an think of the next way to fleece the fans. And believe me, there are enough die-hards to repeat the folly of supporting a Comcept kickstarter.
-ud