Mighty No. 9 - Keiji Inafune's Next Mega Man

I just hope the game is gonna be hard.
I had enough of pansy ass platformers.

So it looks like the PS4/XBO goal has been reached. :tup: Next is the handhelds.

Then go play some hard ones then. It’s not like we are lacking in super hard platforming games these days.

they’re giving the fans the chance to design an enemy character that will be used in the game. If I had to create my own mighty number 9 enemy character I’d call him Rock-b… because it sounds just like a character from the Mega Man series. His specialty would be talking out of his ass because thats all Rock-b ever does.

o…k??

id make a thick large vieny penis be an enemy and nam it capcum

Dem next gen lemons

Genesis Sonic’s proved a paltformer doesn’t have to be difficult to be GDLK.

A couple hours left to go and it’s so close to getting portable versions. C’mon, just little more

or having the option to enable/disable effects would be fine

Counting paypal we’re at about 3.4 mil woo 3DS version inbound!

I’d say Rayman’s recent outings have proved this as well.

Handheld versions are coming!

Mighty No.9 for Vita… mmmmmmmm.

MMMMMMMMMMMMMMMMMMMMMMMMMMMM.

I think Comcept should save some of the new stretch goal ideas for a sequel. Game is already jammed pack for the type of game it is

I think all the goals fit into the story scope of the game so I don’t think they need to hold back on some of these. Plus if there is a sequel they’ll have a great foundation to build better versions of some of these features. Like a straight up co-op mode within the same main story as single player etc.

I’m about to pledge more for a USB version of the game now. Anybody else? Let’s hit that $4million stretch!

I definitely dropped a chunk on this for some of the rewards. And its coming to vita, this is gold.

Single Player Call stage reached.

Two goals left.

The chiptune soundtrack will be easy to reach with 3 hours left.

if that kickstarter total doesn’t include paypal, seems they just reached it