Welcome to the Metroid thread.
I hope you find it useful and enjoyable.
Games in series:
[details=Spoiler]Metroid
Directors: Sotaru Okada & Yoshio Sakamoto
Producer: Gunpei Yokoi
Writer: Makoto Kano
Composer: Hirokazu Tanaka
Platforms: Famicom, NES, GBA, Virtual Console
Metroid II: Return of Samus
Directors: Hiroji Kiyotake & Hiroyuki Kimura
Producer: Gunpei Yokoi
Composer: Ryoji Yoshitomi
Platforms: Game Boy, 3DS, Virtual Console
Super Metroid
Director: Yoshio Sakamoto
Producer: Makoto Kano
Writer: Yoshio Sakamoto
Composers: Kenji Yamamoto & Minako Hamono
Platforms: SNES, Virtual Console
Metroid Fusion
Director: Yoshio Sakamoto
Producer: Takehiro Izushi
Writer: Yoshio Sakamoto
Composers: Minako Hamono & Akira Fujiwara
Platforms: GBA, Virtual Console
Metroid Prime
Director: Mark Pacini
Producers: Shigeru Miyamoto, Kenji Miki & Michael Mann
Composers: Kenji Yamamoto & Kouichi Kyuma
Platforms: GCN, Wii.
Metroid: Zero Mission
Director: Yoshio Sakamoto
Producer: Takehiro Izushi
Composers: Kenji Yamamoto & Minako Hamono
Platform: GBA
Metroid Prime 2: Echoes
Director: Mark Pacini
Producers: Kenji Miki, Kensuke Tanabe, Bryan Walker & Jeff Miller
Composer: Kenji Yamamoto
Platform: GCN, Wii
Metroid Prime Pinball
Director: Can’t find it for some reason.
Producer: Kensuke Tanabe
Composer: Kenji Yamamoto
Platform: DS
Metroid Prime Hunters
Director: Masamichi Abe
Producers: Kensuke Tanabe, Shigeki Yamashiro & Robert Champagne
Writer: Richard Vorodi
Composers: lawrence Schwedler & James Philipsen
Metroid Prime 3: Corruption
Director: Mark Pacini
Producers: Kensuke Tanabe, Bryan Walker & Jeff Miller
Composers: Kenji Yamamoto, Minako Hamono & Masaru Tajima
Platform: Wii
Metroid Prime Trilogy
Director: Mark Pacini
Producers: Shigeru Miyamoto, Kenji Miki, Kensuke Tanabe, Michael Mann, Bryan Walker, Jeff Miller
Composers: Kenji Yamamoto, Kouichi Kyuma, Minako Hamono & Masaru Tajima
Metroid: Other M
Directors: Yoshio Sakamoto, Yosuke Hayashi & Takehiko Hosokawa
Produers: Yoshio Sakamoto & Yosuke Hayashi
Writer: Yoshio Sakamoto
Composer: Kuniaki Haishima
Platform: Wii[/details]
Latest news & rumors:
Metroid Dread:
[details=Spoiler](From Wiki)
Metroid Dread is the presumed title of a rumored adventure game believed to be developed by Intelligent Systems which will be published by Nintendo. The game is believed to have been canceled, with Nintendo having recently stated that it is not in development. Yoshio Sakamoto later claimed that it had been in development and that he may like to return to the title after Metroid: Other M.
History
2005/2006
Metroid Dread was first announced in the June 2005 issue of Game Informer, and further details emerged on the magazine’s online forums. According to the forum moderators, the game was a 2D side-scroller being developed for the Nintendo DS, with its plot following the events of Metroid Fusion.
On September 19, 2005, IGN reported that Metroid Dread is being developed, but will not be formally announced for some time. Nintendo had neither confirmed nor denied its existence.
On February 17, 2006, the British Official Nintendo Magazine included Metroid Dread in their “Official Release Dates”, listed under November 2006 as ‘to be confirmed’. However, on March 16, 2006, in the second issue of the magazine, the game was marked with a vague 2006 release date, although ONM highlighted the ambiguity surrounding the game, and suggested to wait until E3 2006 for concrete information.
On October 7, 2005, the Nintendo-Next website reported that the game was cancelled though did not give its sources. However, on March 23, 2006, the website N-Sider reported that IGN editor Craig Harris was asked aboutMetroid Dread, and his response was that it was too early to show at E3 in 2005, but that it could be shown later that year. This shows a possibility that Metroid Dread had not been cancelled, and the cancellation could have been reported falsely by Nintendo-Next.
The game failed to make an appearance at E3 2006 and no information was released on the status of the game for the rest of the year and into 2007.
2007
Metroid Dread once again failed to make an appearance at E3 2007. However, on August 27, 2007, IGN found a message in Metroid Prime 3: Corruption using Samus Aran’s Scan Visor on a terminal in the Metroid Processing facility. The message states, “Experiment status report update: Metroid project ‘Dread’ is nearing the final stages of completion.” It was once rumored by some that this was an implication that a Metroid Dread game was nearing completion, but on September 6, 2007, Nintendo denied the existence of Dread and said “Nintendo is not making the 2D Metroid at this point in time”; though this does not rule out another 3D game, or “2.5D.”
It is likely that the scan data is merely a reference to yet another strain of Metroid research being conducted by Space Pirate scientists, and works as an in-joke for Retro Studios. One of the things missed out about this scan is that the screen next to the Dread scan says when scanned (in the English version) that the experiment failed and that the Dread project was a program by the Space Pirates to use Metroids as living batteries for their guns, which completely undermines the possibility of the ‘Dread’ project referring to a game.
2008
The Metroid Dread reference was removed in the Japanese version of Metroid Prime 3: Corruption only. It now reads: “Space Pirates data decrypted: Ordnance research and development progress report. The development of Dread-Class Turret is going well.”
2009
In an interview, Yoshio Sakamoto confirmed that the recently released Metroid: Other M is not the long rumored project. Sakamoto also said that the game was real at some point and may eventually be released, but Other M is “something that’s completely different”.
2010
In almost every interview with Yoshio Sakamoto, he is asked about Dread and whether or not it existed—his answer is always that he wouldn’t deny the existence of such a project, but that he didn’t have any plans to release it soon. Sakamoto later stated that Nintendo prefers to keep secrecy on the project, and also that he would like to “reset the situation at once and start from scratch.”
On the May 3, 2010, 75th episode of IGN’s Nintendo Voice Chat Podcast, editor Craig Harris confirmed that the story for Dread was fully written and he had seen it at one point in time, claiming “[Nintendo] has it and can bring it back at any time.”[/details]
Metroid Prime 4
[details=Spoiler](From Wiki)
Retro has received a Wii U development kit, and is reportedly working on “a project everyone wants us to do.” Miyamoto has said he would like to work with Retro in am Legend of Zelda game, however he says that the current game Retro is working on is not Zelda. It is known that Retro has hired staff members from Naughty Dog, well known for creating the Uncharted series, id Software, and Vigil Games, known for creating the Darksiders series. At E3 2012, Nintendo of America president Reggie Fils-Amie told IGN in an interview that Retro is currently “hard at work” on an untitled project for the Wii U.[/details]
Pre-game storyline Manga (origins of Samus):
[details=Spoiler]The Metroid manga is the “official” story of Samus’ tragic past. The 16 chapter story is split into two separate volumes, and is the longest and most detailed account of Samus’ adventures published in comic form. The manga starts from Samus’ humble beginnings as a innocent child, and ends with her raid of the planet Zebes from Zero Mission.