Metroid

Welcome to the Metroid thread.

I hope you find it useful and enjoyable.

Games in series:

[details=Spoiler]Metroid
Directors: Sotaru Okada & Yoshio Sakamoto
Producer: Gunpei Yokoi
Writer: Makoto Kano
Composer: Hirokazu Tanaka
Platforms: Famicom, NES, GBA, Virtual Console

Metroid II: Return of Samus
Directors: Hiroji Kiyotake & Hiroyuki Kimura
Producer: Gunpei Yokoi
Composer: Ryoji Yoshitomi
Platforms: Game Boy, 3DS, Virtual Console

Super Metroid
Director: Yoshio Sakamoto
Producer: Makoto Kano
Writer: Yoshio Sakamoto
Composers: Kenji Yamamoto & Minako Hamono
Platforms: SNES, Virtual Console

Metroid Fusion
Director: Yoshio Sakamoto
Producer: Takehiro Izushi
Writer: Yoshio Sakamoto
Composers: Minako Hamono & Akira Fujiwara
Platforms: GBA, Virtual Console

Metroid Prime
Director: Mark Pacini
Producers: Shigeru Miyamoto, Kenji Miki & Michael Mann
Composers: Kenji Yamamoto & Kouichi Kyuma
Platforms: GCN, Wii.

Metroid: Zero Mission
Director: Yoshio Sakamoto
Producer: Takehiro Izushi
Composers: Kenji Yamamoto & Minako Hamono
Platform: GBA

Metroid Prime 2: Echoes
Director: Mark Pacini
Producers: Kenji Miki, Kensuke Tanabe, Bryan Walker & Jeff Miller
Composer: Kenji Yamamoto
Platform: GCN, Wii

Metroid Prime Pinball
Director: Can’t find it for some reason.
Producer: Kensuke Tanabe
Composer: Kenji Yamamoto
Platform: DS

Metroid Prime Hunters
Director: Masamichi Abe
Producers: Kensuke Tanabe, Shigeki Yamashiro & Robert Champagne
Writer: Richard Vorodi
Composers: lawrence Schwedler & James Philipsen

Metroid Prime 3: Corruption
Director: Mark Pacini
Producers: Kensuke Tanabe, Bryan Walker & Jeff Miller
Composers: Kenji Yamamoto, Minako Hamono & Masaru Tajima
Platform: Wii

Metroid Prime Trilogy
Director: Mark Pacini
Producers: Shigeru Miyamoto, Kenji Miki, Kensuke Tanabe, Michael Mann, Bryan Walker, Jeff Miller
Composers: Kenji Yamamoto, Kouichi Kyuma, Minako Hamono & Masaru Tajima

Metroid: Other M
Directors: Yoshio Sakamoto, Yosuke Hayashi & Takehiko Hosokawa
Produers: Yoshio Sakamoto & Yosuke Hayashi
Writer: Yoshio Sakamoto
Composer: Kuniaki Haishima
Platform: Wii[/details]

Latest news & rumors:

Metroid Dread:

[details=Spoiler](From Wiki)
Metroid Dread is the presumed title of a rumored adventure game believed to be developed by Intelligent Systems which will be published by Nintendo. The game is believed to have been canceled, with Nintendo having recently stated that it is not in development. Yoshio Sakamoto later claimed that it had been in development and that he may like to return to the title after Metroid: Other M.

History

2005/2006

Metroid Dread was first announced in the June 2005 issue of Game Informer, and further details emerged on the magazine’s online forums. According to the forum moderators, the game was a 2D side-scroller being developed for the Nintendo DS, with its plot following the events of Metroid Fusion.

On September 19, 2005, IGN reported that Metroid Dread is being developed, but will not be formally announced for some time. Nintendo had neither confirmed nor denied its existence.

On February 17, 2006, the British Official Nintendo Magazine included Metroid Dread in their “Official Release Dates”, listed under November 2006 as ‘to be confirmed’. However, on March 16, 2006, in the second issue of the magazine, the game was marked with a vague 2006 release date, although ONM highlighted the ambiguity surrounding the game, and suggested to wait until E3 2006 for concrete information.

On October 7, 2005, the Nintendo-Next website reported that the game was cancelled though did not give its sources. However, on March 23, 2006, the website N-Sider reported that IGN editor Craig Harris was asked aboutMetroid Dread, and his response was that it was too early to show at E3 in 2005, but that it could be shown later that year. This shows a possibility that Metroid Dread had not been cancelled, and the cancellation could have been reported falsely by Nintendo-Next.

The game failed to make an appearance at E3 2006 and no information was released on the status of the game for the rest of the year and into 2007.

2007

Metroid Dread once again failed to make an appearance at E3 2007. However, on August 27, 2007, IGN found a message in Metroid Prime 3: Corruption using Samus Aran’s Scan Visor on a terminal in the Metroid Processing facility. The message states, “Experiment status report update: Metroid project ‘Dread’ is nearing the final stages of completion.” It was once rumored by some that this was an implication that a Metroid Dread game was nearing completion, but on September 6, 2007, Nintendo denied the existence of Dread and said “Nintendo is not making the 2D Metroid at this point in time”; though this does not rule out another 3D game, or “2.5D.”

It is likely that the scan data is merely a reference to yet another strain of Metroid research being conducted by Space Pirate scientists, and works as an in-joke for Retro Studios. One of the things missed out about this scan is that the screen next to the Dread scan says when scanned (in the English version) that the experiment failed and that the Dread project was a program by the Space Pirates to use Metroids as living batteries for their guns, which completely undermines the possibility of the ‘Dread’ project referring to a game.

2008

The Metroid Dread reference was removed in the Japanese version of Metroid Prime 3: Corruption only. It now reads: “Space Pirates data decrypted: Ordnance research and development progress report. The development of Dread-Class Turret is going well.”

2009

In an interview, Yoshio Sakamoto confirmed that the recently released Metroid: Other M is not the long rumored project. Sakamoto also said that the game was real at some point and may eventually be released, but Other M is “something that’s completely different”.

2010

In almost every interview with Yoshio Sakamoto, he is asked about Dread and whether or not it existed—his answer is always that he wouldn’t deny the existence of such a project, but that he didn’t have any plans to release it soon. Sakamoto later stated that Nintendo prefers to keep secrecy on the project, and also that he would like to “reset the situation at once and start from scratch.”

On the May 3, 2010, 75th episode of IGN’s Nintendo Voice Chat Podcast, editor Craig Harris confirmed that the story for Dread was fully written and he had seen it at one point in time, claiming “[Nintendo] has it and can bring it back at any time.”[/details]
Metroid Prime 4

[details=Spoiler](From Wiki)

Retro has received a Wii U development kit, and is reportedly working on “a project everyone wants us to do.” Miyamoto has said he would like to work with Retro in am Legend of Zelda game, however he says that the current game Retro is working on is not Zelda. It is known that Retro has hired staff members from Naughty Dog, well known for creating the Uncharted series, id Software, and Vigil Games, known for creating the Darksiders series. At E3 2012, Nintendo of America president Reggie Fils-Amie told IGN in an interview that Retro is currently “hard at work” on an untitled project for the Wii U.[/details]
Pre-game storyline Manga (origins of Samus):

[details=Spoiler]The Metroid manga is the “official” story of Samus’ tragic past. The 16 chapter story is split into two separate volumes, and is the longest and most detailed account of Samus’ adventures published in comic form. The manga starts from Samus’ humble beginnings as a innocent child, and ends with her raid of the planet Zebes from Zero Mission.

Volume 1
Volume 2[/details]

Speedrunning

[details=Spoiler]The origin of speedrunning, or completing a game in the fastest time possible, was contributed to largely in part by the Metroid series (among others). In addition to the nonlinear level design that allows alternate routes to be taken through the games, the Metroid games encourage speedrunning by displaying item collection and completion time statistics at the end of the game. Speedrunning is also encouraged because completion time is one of the primary factors that determines what ending the player sees; completing the game in a short time allows the player to see Samus without her suit on.

To finish a game as quickly as possible, speedrunners exploit glitches and secrets that provide shortcuts in many of the games.

Metroid Prime and Super Metroid are very popular among the current speedrunning community, particularly because of the community that centered around metroid2002.com[/details]
Current speedrun records.

Spoiler

Click on the title for that games page, or click on the time to watch that speedrun.

Metroid
[LIST]
[]Best time: 0:18:35 by Blake ‘Spider-Waffle’ Piepho on 2005-08-27.
[
]Best time with up+a warping: 0:15:35 by ‘jprophet22’ on 2011-06-25.
[]Best time with both bosses beaten: 0:24:06 by Chris Knight on 2006-03-11.
[
]Best 100%: 0:52:23 by Damien ‘Dragondarch’ Moody on 2006-03-10.
[/LIST]
Metroid II: Return of Samus

[LIST]
[]Best time: 0:59:49 by ‘carlmmii’ on 2005-01-18.
[
]Best 100%: Single-segment 1:09:23 by ‘carlmmii’ on 2004-10-08.
[/LIST]
Super Metroid

[LIST]
[]Best time: Single-segment 0:32 by 悟 ‘蛍火’ 鈴木 (Satoru ‘Hotarubi’ Suzuki) on 2006-08-09.
[
]Best time, European version: Single-segment 0:34 by Christopher Hill on 2010-02-11.
[]Best 100% time, European version: 0:48 by Christopher Hill on 2011-03-16.
[
]Best 14% time: Single-segment 0:44 by 悟 ‘蛍火’ 鈴木 (Satoru ‘Hotarubi’ Suzuki) on 2008-05-06.
[/LIST]
Metroid Fusion

[LIST]
[]Best time: Single-segment 0:48 by Kirk ‘BioSpark’ LaBuda on 2008-02-23.
[
]Best 100%: Single-segment 1:13 by Matthew ‘Wassup Dawgs’ Beach on 2004-07-04.
[*]Best low%: 1% Single-segment 0:49 by Kirk ‘BioSpark’ LaBuda on 2010-07-28.
[/LIST]
Metroid Prime

Runs using the original 0-00 North American version:
[LIST]
[]Best time: 1:01 by Paul ‘Bartendorsparky’ Evans on 2010-07-22.
[
]Best Single-segment time: 1:06 by Besmir ‘MPzoid’ Sheqi on 2007-11-05.
[]Best hard-mode time: 1:15 by Besmir ‘MPzoid’ Sheqi on 2006-07-25.
[
]Best 100%: 1:24 by Besmir ‘MPzoid’ Sheqi on 2007-10-23.
[]Best Single-segment 100%: 1:29 by Besmir ‘MPzoid’ Sheqi on 2007-10-25.
[
]Best hard-mode 100%: 1:37 by Besmir ‘MPzoid’ Sheqi on 2006-07-25.
[]Best low%: 22% 1:18 by Robert ‘Trebor’ Nobles on 2004-10-27.
[
]Best Single-segment low%: 22% 1:41 by Shawn Jones (smilingjack13), on 2005-06-01.
[]Best hard-mode low%: 22% 1:28 by Shawn Jones (smilingjack13), on 2005-08-11.
[
]Best Frigate escape: 0:04:30.05 remaining by Paul ‘Bartendorsparky’ Evans on 2005-08-26.
[/LIST]
Runs using the European [PAL] version:
[LIST]
[]Best time: 1:07 by William ‘Pirate109’ Tansley on 2011-08-29.
[
]Best Single-segment time: 1:16 by Stefan ‘Mister Shin’ van Dijke on 2009-04-21.
[]Best 100%: 1:30 by William ‘pirate109’ Tansley on 2005-01-01.
[
]Best Single-segment 100%: 1:39 by Besmir ‘MPzoid’ Sheqi on 2007-11-30.
[]Best low%: 22% 1:26 by Stefan ‘Mister Shin’ van Dijke on 2009-03-26.
[
]Best Single-segment low%: 22% 2:00 by Stefan ‘Mister Shin’ van Dijke, on 2006-01-06.
[*]Best Frigate escape: 0:04:25.40 remaining by Besmir ‘MPzoid’ Sheqi on 2009-02-13.
[/LIST]
Metroid Zero Mision

[LIST]
[]Best time: 0:27:40 by Andrew ‘spidey-widey’ Brockmann on 2009-01-15.
[
]Best Single-segment time: 0:28:42 by Andrew ‘spidey-widey’ Brockmann on 2008-08-22.
[]Best Hard mode time: 0:34:00 by Andrew ‘ajbolt89’ Bolton on 2004-06-13.
[
]Best 100%: Single-segment 0:56:11 by Damien ‘Dragondarch’ Moody on 2005-07-15.
[]Best Hard mode 100%: 0:55:25 by Andrew ‘spidey-widey’ Brockmann on 2010-09-14.
[
]Best low%: Hard mode 10% 0:45:42 by Andrew ‘ajbolt89’ Bolton on 2005-12-04.
[/LIST]
Metroid Prime 2: Echoes

[LIST]
[]Best Single-segment time: 1:27 by Charles Griffin on 2010-07-15.
[
]Best low% time: 1:55 by Alastair ‘DJGrenola’ Campbell on 2006-09-22.
[]Best hard mode time: Single-segment 2:24 by Kim ‘Silent echo’ Siafa on 2006-02-11.
[
]Best 100% time: Single-segment 1:56 by Charles Griffin on 2011-02-24.
[*]Best hard low% time: 22% 3:37 by ‘kip’ on 2004-12-04.
[/LIST]
Metroid Prime Hunters

[LIST]
[]Best time: 1:16:33 by Zack ‘DSGamer3002’ Mintzer on 2009-02-22.
[
]Best 100% time: 1:22:57 by Zack ‘DSGamer3002’ Mintzer on 2009-02-22.
[/LIST]
Metroid Prime 3: Corruption

[LIST]
[*]Best time: 2:09 by ‘Paraxade’ on 2010-03-01, done in 32 segments.
[/LIST]
Metroid: Other M
The cutscenes and loading times have been edited out.
Gameplay clear time: 2:06:00
Clear time according to in-game timer: 3:06:19.
The in-game timer adds cutscene time.

Speedrunning guides.

Spoiler

Metroid
Metroid II: Return of Samus
Super Metroid
Metroid Fusion
Metroid Prime
Metroid Zero Mision
Metroid Prime 2: Echoes
Metroid Prime Hunters
Metroid Prime 3: Corruption
Metroid: Other M

Metroid Hacks (Unofficial games & patches)

Spoiler

http://www.metroid-database.com/fanapps/

Merchandise

Spoiler

Zero Suit Samus

http://img.amiami.jp/images/product/main/121//FIG-IPN-3176.jpg

Samus Aran (Figma)

http://img.amiami.jp/images/product/main/121//FIG-IPN-3175.jpg

Samus Aran - Phazon Suit (First 4 Figures) Sold out

https://www.first4figures.com/images/stories/products/MPPZS/horizontal_04.jpg

Samus Aran - Varia Suit (First 4 Figures) Sold Out

https://www.first4figures.com/images/stories/products/F4FMPVS/horizontal_02.jpg

Samus Aran - Gravity Suit (First 4 Figures) Sold Out

https://www.first4figures.com/images/stories/products/F4FMEGS/horizontal.jpg

Metroid Prime Gunship (First 4 Figures)

https://www.first4figures.com/images/stories/products/MPOGS/horizontal_07.jpg

Zero Suit Samus (First 4 Figures)

https://www.first4figures.com/images/stories/products/F4FMPEZS/vertical_02.jpg

Hunter Combo (FanGamer)

http://cdn.shopify.com/s/files/1/0014/1962/products/huntercombo_main_1024x1024.jpg?107010

Music

Spoiler

Harmony of a Hunter

"Harmony of a Hunter is an album created to mark the twenty fifth anniversary of the Metroid franchise. A vast number of people contributed to this project to celebrate and mark this historic franchise, which includes music from the original NES Metroid through Metroid: Other M for the Nintendo Wii. The album features a diverse range of talented individuals covering a variety of genres which we hope will appeal to many musical tastes.

We hope that Harmony of a Hunter will be a fitting tribute to this wonderful series."

Relics of the Chozo
A Super Metroid Musical Collaboration

“Relics of the Chozo is a project aimed at producing a collective and collaborative interpretation of the soundtrack of Super Metroid. However, each individual piece, despite being a unique standalone work of its own, is also a part of a larger scheme arranged to create an ambience of continuity; one large song, if you will. The project could be thought of in terms of a progression of events/sentiments/stages of every relevant theme from Super Metroid for the Super Nintendo.”

Game Soundtracks:
Metroid
Metroid II: Return of Samus
Super Metroid
Metroid Fusion
Metroid Prime
Metroid Zero Mission
Metroid Prime 2: Echoes
Metroid Prime Hunters
Metroid Prime 3: Corruption
Metroid: Other M

Art

Spoiler

muju

http://fc09.deviantart.net/fs70/f/2012/261/6/5/samus_by_muju-d5f3z46.jpg

masateru

http://fc06.deviantart.net/fs71/f/2010/155/0/a/METROID_Samus_Aran_by_masateru.jpg

transfuse

http://th06.deviantart.net/fs71/PRE/f/2010/173/2/1/21c0f1785c39f8a622018b7bb503116b.jpg

iwaisan

http://th02.deviantart.net/fs51/PRE/f/2009/334/5/8/Samus_by_iwaisan.jpg

Manganiac

http://fc06.deviantart.net/fs12/i/2006/281/e/b/Omega_Metroid_suit_by_Manganiac.jpg

kalapusa

http://fc06.deviantart.net/fs70/i/2010/266/f/8/metroid_physiology_by_kalapusa-d2p7uhd.jpg

DOOMNIPPLE

http://fc02.deviantart.net/fs22/f/2008/015/2/c/METROID_by_DOOMNIPPLE.jpg

Marinko

http://payload44.cargocollective.com/1/5/182187/3187242/super_metroid_poster_english_web.jpg

iwilding

http://fc03.deviantart.net/fs71/i/2012/187/5/0/super_metroid_1920x1080_by_iwilding-d56887v.jpg

Idon

http://i1.pixiv.net/img45/img/magna13/25735408_p1.png

http://i1.pixiv.net/img45/img/magna13/25735408_p8.png

LaRoseNoire1989

http://fc02.deviantart.net/fs70/i/2012/189/9/6/metroid___25_years_of_epicness_by_larosenoire1989-d56h8js.jpg

Chronological storyline:

[details=Spoiler]Metroid & Metroid Zero Mission

Metroid Prime

Metroid Prime: Hunters

Metroid Prime 2: Echoes

Metroid Prime 3: Corruption

Metroid 2: Return of Samus

Super Metroid

Metroid: Other M

Metroid Fusion
[/details]

Cool stuff from this thread:

Spoiler

Dope opening posts. Will look through them more thoroughly later.

subscribed…I will say that ‘Metroid’ feels a bit plain though lol. I second what RS3 said in you got a nice bunch of stuff there in the OP. Now…it’s time to let everyone get the fight over Other M out of the way. HAVE AT IT!

Whoever wrote Other M needs to not write any more Metroid.

Gameplay’s ok, but rather mashy (which is a damn shame coming from TN) and it’s far too regid.

Ok I’m done.

2D Metroid is fucking godlike.
3D Metroid sucks big time.

HEEEYY!!!.. >( I can not agree with this sir!

Prime games are fine. Other M… never happened.

I just wish Nintendo would give us another 2D Metroid sometime soon. Can we at least get a collection like Kirby did?

Yeah they could do that for the series’ anniversary…

So is Samus really a blonde? Because in the old games she had a different hair color in like every game.

Shes been a blonde for awhile now.

Love the Metriod series.

Other M, tried to be a jack of all trades and its horrible story and restrictiveness (I don’t know if guys in Japan think it is meant to reduce difficulty or what) hurt the game badly. The controls were pretty decent, it just needed a better game structure around it. At the very least it proved once again, sometimes even the original people behind a series at some point may no longer GET what made the series great.

Last year was the 25th anniversary. :frowning:

yeah I know…I didn’t know how to put more sarcasm in my statement without it slap you in your face obvious.

Since the SNES at least.

Kirby > Metroid.
Kirby deserves everything.

Maybe I was too harsh, but let be honest, Metroid could have been up there with Zelda and Mario in terms of importance today, and yet it isn’t.
Metroid was already up there during the SNES era, but it’s jump to 3D was so shitty compared to Mario’s and Link’s that it all started going down the drain from there :sad:

I’m personally not a very big fan of Kirby. I get lost all the time and the map system is confusing. There’s like no rhyme or reason to it. Been a while tho.

There’s also a distinct lack of Geiger influence in Kirby.

I thought Metroid Prime Trilogy did a nice job representing Metroid in 3D. The only thing really it was missing was the speed boost…pretty much everything that had been in Metroid up to that point was in it. I mean it’s pretty much the best Metroid in 3D so far imo but it’s competition doesn’t really give much comp. To me Prime 1 is pretty much Super Metroid with a perspective shift putting yourself in Samus’ shoes. I can’t really think of a better/alternative way of doing Metroid in true 3D besides what Team Ninja tried to do but because of the fact that the enemies come in different elevations and different angles it’s going to be difficult doing something like that without it being an RE4/Third Person shooter style camera for aiming purposes thus why they had to have spotty auto aim.

For reason Prime never gelled with me. I always wanted to get the trilogy coolection for Wii tho. Wii-Mote Controls would make a hall of a difference for me I bet.