Meter gain scaling

Meter Gain Scaling SF4

If you played long enough, you might notice the damage scaling. There's also a Stun scaling and a EX meter gain scaling. I need to confirm a few things about the EX Bar scaling.

In order to perform a combo, I need to build up enough meter to use a 5th EX Bar. To know wheneve it's possible or not, I'd rather calculate if it's possible or not instead of spending a few days trying to pull it off and realize that my idea wasn't possible since the begining.

There is a few way to build up meters. Any block or hit will fill meter AND specials moves (w/ and w/o hitting.)

Here's the ex meter data

blahblah FADC
70% 60 ----- 18 --- 18
80% 20/15 -- 23 --- 7
90% 60 ------- 6 --- 6
90% 20/15--- 21 -- 3
90% 60 ------ 6 --- 6
90% 10/20 --12 --- 3
90% 40 -------4 --- 4
90% 40 ---- --4 --- 4
90% 20/15 --21 --- 3
90% 20 -------2 --- 2
90% 20 -------2  -- 2
90% 40 -------4  -- 4
90% 20/15 ---21 -- 3
90% 20 ------ 2 --- 2

Total ------- 142 --- 67

on the 1st colomn is the scaling from a normal damage scaling (assuming it's the same for the meter gain). 2nd it the meter gain data from www.eventhubs.com 3nd would be the meter gain if special moves' hit only would scale down and the last one would if everything be scaled down.

Allright here's my questions :

1. To fill 1 ex meter, how much would I need exactly? (I'd say 100, but I am unsure of it)
2. When using a special move in a combo, do the non-hitting part also get scaled down? or which colomn would be the right one?


Thanks :pray:
  1. There are 1000 points in a full meter so each ex bar is 250
  2. yes all meter building scales with the hit count

Ouch 250 for a EX bar, I guess my idea was crazy from the beginning. :razzy:
Thank you very much error1, this is the answer I was seeking for. =)