So my buddy was playing. Apparently the regular dive knocks down and staggers. You can tackle somebody and get your gun up well before your opponent can and it is hilarious.
Sprint and punch. You punch a man with a fulton already in your hands. Slam him into the ground with your fist, attach a fulton while he’s down. Gone in two seconds.
It’s kinda hard to land because you have to manually line it up but jesus christ is that fucking satisfying to land.
Played 10 minutes of the online and decided to trade this game in. Got those MGO2 vibes and just said fuck it. I wasn’t even 5% done with the main campaign.
Uh no, game forces it on you but it specifically keeps all GMP and resources earned through online modes and interaction separate from your main stuff. No enemy player will ever be in motherbase, and they can never take anything from your motherbase. The only staff they can take are what you put in a team SPECIFICALLY for FOB defense, so just put trash staff you don’t want in it
I really…really wish I knew why they went full retard. invisible people with instant KO was the nail to the coffin. I might have STILL been ok with almost everything but INVISIBLE NIGGAS running around all over the place is where I draw the line.
and these modes are fucking retarded. we can’t have a normal TDM or BASE like mgo2. instead we got some shitty-ass modes that are designed to be shitty. its bad enough that the game plays like call of DooDoo now but gotta make sure to fuck EVERYTHING else up in the process too?
ANYTHING that made mgo2 fun and unique = not in mgo3.
Pretty much what happened to me when mine finished. I was fucking pissed.
2 reasons: All that time wasted for almost nothing, and 75K Fuel, 750KGMP gone. Then right after logging on the
next day, fucking 3 people invaded my base almost within just 2 hours. I was online this time and burned them
all with splash rocket. But still, I can’t believe how quiet it was before because the nuke WAS actually keeping
away people with less than 150K heroism (they can’t invade).
And ON TOP of all that, you’re stuck with Venom looking like a pile of guts with a giant horn out his head. LOL >_<
(til you do enough good deeds to get back to normal) Cripes…
I hate when devs try so hard to be different/switch things up they stop paying heed to the basics. I was weary of invisibility when the first MGO3 gameplay trailer hit a few weeks ago. But I figured they’ll balance that out somehow. I was so wrong.
But game’s traded in now.
Apparently Kaz actually voiced a burger commercial. I’m pretty sure this is some kind of parody thing, but it’s definitely Robin Atkin Dowes doing this
EDIT: For some reason the embed isnt working. Just look up “paunch burger commercial” on youtube.
Browsed a bit through Neogaf and everybody has a love/hate relationship with the game. I heard none of the things that MGS is known for (codecs, strong narrative, cutscenes, hammy dialogue, etc.) is very prevalent in MGSV. Sounds disheartening as I was becoming a huge fan.
Even as an infiltrator with no built in counter for it, the only time camo fools me is at extremely long range, or when they are prone crawling slowly/not moving
The gameplay is great. Probably the best you’ll see in a MGS game. The rest, however, sucks. The story is patchworked in. You’ll be completing main story missions that have absolutely nothing to do with the story at all. The game also ends early in a really anticlimactic manner. The later missions are mostly remixes of the first chapter’s missions with a few new ones thrown in. When you do finish the main story, you will either like the ending or you’ll want to burn the game to the ground.
I regret having paid full price for this game. I should have waited for it to go on sale or some shit. And now MGO3, which I have to wait until January to play on PC, sounds like it sucks. There’s zero reason to really get into this game. Go on YouTube, watch the cutscenes, jerk off, and go home satisfied.