"Messatsu" Akuma Partners And Team Combo Thread

Technically, it does because Akuma does his damage for his Misogi and the game registers this damage as a KO after the last hit connects. Which is about where his symbol kinda burns up on the ground.

If you see him still in his Pandora form when this happens, then the combo is legit, hopefully, you will have KOed them by then. If not, prepare for an embarrassing loss lol.

And obviously if he reverts back before this then it’s not and you’ll lose the round/match even if they’re dead.

does akuma have heavy damage tag combos ? errr…tagging IN to Akuma i mean

Depends on the partner and screen position. Mid screen he gets good damage most of the time with combos such as jump hk, cl.hp xx hp srk or far hk, cl.hp xx hp srk. In corner he can do a lot more with cr.hp/cl.hp xx hp red fireball, cr.lp, cl.mp/cl.hp xx hp red fireball, cl.hp xx hp srk.

teammate is cammy. ive mained her in literally every game since ST and I dont plan on stopping. Im kinda soul searching looking around for a character that can cover her weaknesses / that does good damage off a dp tag cancel or off of her boost combo

I use Akuma/Marduk, and their basic team bread and butter combo deals up to 500+ damage.
Try - J.HK, St.HP xx light tatsu, St.HP xx HP srk, tag Marduk (walk forward a little), FJ.HK, J.HP, Cr.MP xx HP air grab (I forgot wtf it was called xD) - 527 Damage 1 Meter

P.S. Straight from Akuma’s shoryuken, I was still able to deal up to 485 with this combo - HP Srk, tag Marduk (walk forward a little), FJ.HK, J.HP, Cr.MP xx HP air grab

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Akuma X Vega combos. This team does very high damage.

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A video comparing Juri’s synergy with the shoto characters. The first one featured Akuma/Juri.

I normally hang around the Juri forums, but since these feature Akuma too, I figured it wouldn’t hurt to show them here.

I’m still trying to learn more Pandora Combo’s. More Importantly, Practical Pandora Combo’s. Taking BnB’s you would use in a real match and expanding on them to work with Pandora. All damage is without Gems.

**[525 Damage] *1 Meter lk Fuhajin Stored:

(Juri) c.mk xx release, s.mp xx hk Senpusha xx SC (Akuma) hk Demon Palm, Pandora (Juri) Super.

**[463 Damage] *lk Fuhajin Stored No Meter:

(Juri) cr.mk xx release, s.mp xx Launcher (Akuma) cl.hk xx CADC, cl.hk xx CADC, Pandora (Juri) Super

*[524 Damage] 2 Meters

(Akuma) s.hk, s.hp xx lk Tatsu, s.lk, s.hp xx hp Dradonpunch xx SC (Juri) cr.hp xx JC, j.hp, cl.hp xx hk Fuhajin xx SC (Akuma) hk Demon Palm, Pandora (Juri) Super.

This next one is an Alternate, Easier, and more importantly, more Damaging version of the above combo. Gotta love damage scaling.
**[544 Damage] *2 Meters *Alternate Starter **

(Akuma) s.hk, s.hp xx lk Tatsu, mp Dragonpunch xx SC

Ignore the EX Air Fireball in this combo, it only adds 1 extra Damage.
**[542 Damage] [543 Damage with EX Fireball starter] *EX Air Fireball starter not recommended Corner Only

(Akuma) s.hk, s.hp xx lk Tatsu, cr.mp, cl.hk xx CADC, cl.hk xx CADC, Pandora, (Juri) Super.