- Ground Attacks -
5A - 0.750 B <-> 0.8xx B; Hits Medium; 1 Hit
2A - 0.650 B <-> 0.66x B; Hits Low; 1 Hit
5B - 1.140 B <-> 1.21x B; Hits Medium; 1 Hit
2B - 1.200 B <-> 1.25x B; Hits Low; 1 Hit
5C - 2.137 B <-> 2.231 B; Hits Medium; 3 Hits
2C - 2.200 B <-> 2.3xx B; Hits Medium; 1 Hit; Causes Knockdown
6C - 2.565 B <-> 2.8xx B; Hits Medium, 3 Hits
- Aerial Attacks -
j 5A - 0.800 B <-> 1.044 B; Hits Overhead; 1 Hit
j 5B - 1.200 B <-> 1.566 B; Hits Overhead; 1 Hit
j 5C - 2.935 B <-> 1.3xx B; Hits Medium; 3 Hits; Causes Knockdown
j 2C - 2.935 B <-> 1.3xx B; Hits Medium; 3 Hits; Causes Knockdown; Can Hit Behind Opponent
- Special Moves -
623A - 2.400 B <-> 3.1xx B; Hits Medium; 1 Hit
623B - 3.293 B <-> 4.2xx B; Hits Medium; 3 Hits
623C - 4.431 B <-> 5.6xx B; Hits Medium; 5 Hits
623A - 5.080 B <-> 6.5xx B; Hits Medium; 2 Hits
623B - 6.257 B <-> 8.0xx B; Hits Medium; 6 Hits
623C - 7.845 B <-> 9.9xx B; Hits Medium; 10 Hits
[4]6A - 2.280 B <-> 2.4xx B; Hits Medium; 1 Hit
[4]6B - 2.280 B <-> 2.4xx B; Hits Medium; 1 Hit
[4]6C - 3.360 B <-> 3.5xx B; Hits Medium; 2 Hits
[4]6A - 4.560 B <-> 4.9xx B; Hits Medium; 2 Hits
[4]6B - 4.560 B <-> 4.9xx B; Hits Medium; 2 Hits
[4]6C - 6.468 B <-> 6.8xx B; Hits Medium; 4 Hits
j 236B - 2.480 B <-> 3.2xx B; Hits Overhead; 1 Hit; Hits OTG; Causes Stagger(Grounded) or Knockdown (In Air)
j 236 - 4.960 B <-> (3.2xx) B; 2(1) Hit; Forces Opponent into Air(Grounded) or Knockdown (In Air)
j 236C - 3.600 B <-> 4.7xx B; Hits Overhead; 1 Hit; Hits OTG; Causes Stagger(Grounded) or Knockdown (In Air)
j 236 - 4.960 B <-> (3.2xx) B; 2(1) Hit; Forces Opponent into Air(Grounded) or Knockdown (In Air)
Buster Level 1 - 1.080 B <-> 1.4xx B; Hits Medium; 2 Hits
Buster Level 2 - 3.000 B <-> 3.9xx B; Hits Medium; 3 Hits; Causes Knockdown
Buster Level 3 - 4.427 B <-> 5.9xx B; Hits Medium; 4 Hits; Causes Knockdown
Buster Level 1 - 1.080 B <-> 1.4xx B; Hits Medium; 2 Hits
Buster Level 2 - 5.991 B <-> 7.1xx B; Hits Medium; 4 Hits; Forces Opponent into Air(Grounded) or Freefall (In Air)
Buster Level 3 - 8.225 B <-> 10.8xx B; Hits Medium; 8 Hits; Forces Opponent into Air(Grounded) or Freefall (In Air)
- Throws -
Forward Throw - 5.200 B
Back Throw - 5.200 B
j Forward Throw - ~6.5xx <-> ~7.8xx B
j Backward Throw - ~6.5xx <-> - ~7.8xx B
- Supers -
Giga Attack/Rekkoha - 14.382 B <-> 16.8xx B; Hits Medium; 5 Hits; Causes Knockdown; Hits OTG, Invincible Until Ground-Pound
Dark Hold - 21.000 B; Hits Medium; 2 Hits; Causes Knockdown; Invincible Until Hit
- Misc -
Assist - 3.312 B <-> (2.3xx) B; Hits Medium; 3(2) Hits
Tag In - 0.800 B <-> 0.82x B; Hits Medium; 1 Hit; Causes Knockdown
[LEFT]Note: UAS rewards the attack with higher damage the higher your opponent is when you smack them in air. With this, the numbers given are based on this. Left means grounded. Right means in air @ maximum Super Jump height.
Note: Anything in this color means that it is being done with Sougenmu/V-ism/Shadow Double/214ABC.
NOTE: ALL AERIAL DAMAGE GATHER IS BASED OF NON-COMBOED SUPER JUMPS. THIS MEANS THAT THE NUMBER YOU SEE IS THE NUMBER YOU WILL GET IF YOU DO THAT ATTACK AT PEAK OF THE SUPER JUMP.
If any of the info is wrong, feel free to tell me.
Partial Thanks to x S A M U R A I x for pulling some of these numbers for when I was too lazy. lmao.
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