wow. if you think marvel is fastpaced, then you won’t be happy to see the sf4 vids dj01 the gameplay looks faster than 3s imo.
i dunno about u guys, but marvel will always have a place on my list, and wherever it’s played, i’ll never turn down competing in it. gotta love the tension at the beginning of the match when ur standing face to face with a dangerous mag player who is itchin to infinite you with every move. haha if you feel someone uses their assist too much, make em’ pay for it. i sure get punished when i get lazy. scooter and ryry aren’t havin it lol. anyway, if you guys don’t meet me in marvel, i’m on the 3s, cvs2, gg, tekken, and etc. scene as well. to each his own.
spiff, doom’s inf is pretty cake, but it’s not always practical. oftentimes, doom will be making space, rather than pressuring to the corner. if you do happen to get someone in that situation tho, its pretty much:
launcher, magic series, hk, fly, lk, lp, hk, fly, lk, lp, hk, fly…then once you get them higher into the upper screen, just rep lk, hk, fly…
a good way to maximize and take out your opponent would be to end the inf around half life, dash down forward for his grab, and photon hc them outta there. fun inf
hey, i dunno if it works but it’s worth testing if you have the time. it’s a lot easier for strider to catch someone in the corner with an activated ouroborus. once strider has played effective mix-up to catch the opponent, after ouroborus ends, do magic series, c.hk, and tag out to doom for the otg, then launch and do ur thing. tag back to strider afterwards and enjoy the kill alongside the extra meter. as always, easier said than done, so practice and get some matches in
peace