Matador Video Thread

You are pretty much correct, sir. Sometimes I think they are going to block it and so I don’t hold the db charge, but then they end up getting hit because they tried to jump or do something and then I’m not ready for the follow up ST. Sometimes I try to make up for that with an EX FBA crossup attempts after opting for the sweep. But yeah you are all pretty much spot on and it’s not on purpose most of the time. I’ll try to have better confidence in landing those at SRK EX-Factor tonight :slight_smile:

Good luck tonight and after you finish your block strings and they finish theirs look for their jump in as your first read. :stuck_out_tongue:

Zeus against Alioune’s Cammy and Chin’s Cody. Contains ex.fba-U2 and 4xcr.lp+st.hk combos.
But not putting his usual performance I think. Many missed combo opportunities and trying to do counter cr.mk+cr.lp+cr.mp combo too much.

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I saw it a few days ago.

Awesome reactions sometimes, but not as swift on the air to airs as he used to be. Zeus without the god. =)

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that abel sure hates to block

I have to call you out on your sig, Gross. You better be joking that you think normal grabs are overpowered in SF4 series. :nono:

Can you really say that they are not as a Vega player? :smiley: It is our FASTEST move. And tell me how many times you are caught by the jab-jab-grab “combo” in a match :slight_smile: Especially against Rog, Ryu, Ken, Chun and Guile. And the dash and grabs by Bison.

I would say the same too. In fact, I think SFIV is good, but would have been even better if throws were 5 framers, and if no reversal was invincible.

This way, no one would be abusing invincible DP FADC mashing, and way less mashing stand throws techs…

But it’s already a good game as it is, I’m not complaining, just thinking. :wink:

Online grabs are perhaps too strong due to being hindered from teching as well as you should, offline they are just the right strength.

I get thrown as much offline than online, if that’s what you’re wondering about.

The only difference being online I get thrown when I’m teching as well. :slight_smile:

Teching throws online is unreliable sometimes… thanks to the small latency lag in every match.
Playing offline, I can tech quite easily and not many people even know Vega has such a good kara throw.

Yep, same here.

Claw’s kara is excellent. I’m still trying to master it, but it’s definitely worth it. =)

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This is a Christmas Athens team and singles tournament.
0:10:00 vs Rose (Team), 0:16:00 vs Zangief (Team), 0:46:00 vs Akuma (Team)
0:56:00 vs Ken, 1:34:00 vs Rose, 1:50:00 vs Honda, 2:12:00 vs Zangief, 2:20:00 vs Rose, 2:29:40 vs Akuma

Some of you guys are out of your mind. 3-frame grabs and the teching window is really well balanced (and yes, even zomg online unless youre playing some yellow bar). Play SF2 and see how powerful throws are in that, then come back and complain and I will STILL tell you you are full of baloney. Also, how can you call FADC canceling DP’s is abuse? It’s that way by design! Ryu’s U1 completely revolves around that as have others since vanilla! You guys were simply picking out random things that can be effective, and talking like the game would be better if it was different. If they WERE different, you’d probably still complain. If they weren’t even in the game you’d just talk about some other random tactic that beat you last time on xbox live.

By the way, Mashing DP’s makes you worse, not better. I’m not talking about execution I’m talking about it being an inferior strategy because you can bait it out and blow it up easily, and the gamble certainly doesn’t pay off in longer sets or tournaments if you keep doing it. Also, the leniency window? It’s a good thing. You know why? IT MAKES GRABS NOT SO OVERPOWERED YOU FUIFSYKISFSFKHSF

Grabs per se aren’t overpowered, and a throw game less effective/threatening would spell doom for some characters, Vega being a prime example. However, I’m kinda bummed out about how some characters get to set up sick 50/50’s or even unblockables of their grabs, while others don’t get shit.

Yo! Here’s that money match i had with the viper kid (this is a funny match to me)

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And here’s some oldies that i never posted (GBZ finals, NWM3, PAX)

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And with that i’m going back to hibernation and just to chill not playing games competitively again = ) hope to see you guys at events though!

-Thai Vega.

Funny FT5, I give you that : lots of sudden come-backs at the end of the match, unexpected okizeme, good combos, good overall level.

The only thing is that maybe it was a bit too surprising : i find it a bit random (wake-up ultras, mashed reversals at wake-up etc. etc.). And i’ve seen vipers comboing into ultra after the combos he did.

But it sure was entertaining. And your dashes into ultra were absolutely awesome. :slight_smile:

Absolutely no attempts at zoning in that matchup :stuck_out_tongue:

Hmmm, i think deal with it is a fair opinion as thats what i have been doing for these past few years :stuck_out_tongue:
I was making a difference in nuance between online and offline throws as i did not know what scarlets rabbi’s usual playing environment isto make that statement.

I simply feel SF4’s throwgame is drasticly different online and offline. Wich is why online play revolves much more around throwing then offline play and it makes the online play way more stale imo.
Teching on reaction is hard if there is lag in the connection so your mostly learn to do it on prediction, while techniques like late teching hardly come in to play.
So offline i think everything is fine (great even), but online its sometimes very frustrating.

As for DP>FADC, i understand it was designed that way ofcourse, but seeing the “recently” added oni should tell anyone we could be living in a better world… fadc for prolonged combo’s if u hit, get punished if u missed or got blocked, that should be the risk reward with an invincible move… not “no risk>big reward” in ALL situations except baiting the whiff. There is a reason all of the top tier and a good ammount of high tiers have this ability and few lowtiers do.

Again I have long since learned to deal with it and dont mind it so much, but do i think its a good thing all these years? not really.