Marvel VS Capcom 2 is the best fighting game ever

What game ISN’T meant for casual play, you moron?

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justin started with mvc2. now he gets top 3 at every game minus guilty and 3d fighters.

you’re an idiot. who are you to define a ‘serious’ capcom fighter?

The fact that many lower-level techniques in Marvel are easy to perform is a part of the freedom everyone has been talking about as one of MvC2’s biggest advantages.

However, at a high level Marvel is by no means an easy game to pick up, especially with the competition it currently has. People new to the game might be turned off by dying over and over to tactics they feel are “too easy” to learn (and yet somehow can’t utilize to their advantage against the people who are beating them). They’ll start calling these things “cheesy”, “cheap”, “lame”, etc. and leave it at that, somehow attributing the fact that they lose in Marvel to MvC2 players sucking at other fighters and relying on cheapness to win.

Of course there’s a way to counter/avoid dying to chip damage. A thousand ways. If you die to chip, it’s your fault, there WAS something you could have done, at some point. Learn to push-block cancel out of traps, avoid situations where you’re forced onto chip, learn to use chipping, and other “cheapness” in Marvel, to YOUR advantage.

Don’t just give up and call it lame and say that people who are good at it are cheap and suck at other fighters.

cogh Alpha Counters cough

I understand where dude is coming from with that chip shit. I seen a lot of matches end where storm just does hailstorm after another and if the opponent gets close call out assist repeat. Espcially if u have psy or cap ur done its close to impossible to get close to that bitch.

peace

Sav

Stop trying to cover up the games flaws. Pushing blocking? LOL. So what you’re saying is that I can survive an instant AHVB with only a little bit of stamina left by…push blocking? How many characters can avoid storm’s lighting storm and hailstorm? Cyclop’s optic blast moves? Capcom’s anti-air? any fast assist move. The game system is flawed right along with the character balance. The shit was designed to draw casual fighting game players. Hardcore streetfighter players can play it as well, but weren’t supposed to take it seriously. Everyone who plays marvel ain’t good so back away from that. Also alot of marvel players didn’t play fighting games before marvel. I wonder why. Because streetfighter wasn’t easy to get into. Marvel is. Sure NOW people have become experts with those four characters they play with, but in the beginning everyone was on the same page. It’s alot harder to become an expert in 3S than it is for marvel. The game system in 3S is not as simple to understand if you’re just starting. People like Marvel because it’s cool-looking. Team supers = cool. hyper delay combos = cool. 89hit combo = cool. silver samurai vs. guile = cool. Alot of Marvel player don’t know about tradition one-on-one fighting. They call it “boring” because it’s not cool-looking. You have to work alot harder in one-on-one to win than a versus game. To casual gamers that’s a turn-off. Ya bitch ass can’t hide behind assist. It’s just you and me and nothing in between, but the time limit. Chip damage isn’t as extreme(ggxx and 3S handle that perfectly)in 1-on-1. Go ahead and be mad at me, call me names all you like. Idon’t care(read my title). Capcom said it themselves. It was designed with the casual gamer in mind. Ask them yourself or stay in denial.

I didn’t know you could alpha counter with ONE CHARACTER left in marvel. :wow: That’s new to me. :rolleyes:

Marvel vs Capcom 2 is the best fighting game ever…for the casual crowd.

if its so easy to be a master at marvel like you say, get back to me when you beat justin or sanford, k thanks. :tup:

i dont understand wth youre arguing about. who the fuck cares if capcom intended for marvel to be for the casual crowd? bottom line is, it may have been intended for the casual crowd, but it ended up having much more (unintentional) depth than that. there are some great games that became great by accident. so who cares if it was made for a casual crowd or not.

i dont even know why youre posting here, if anything, the only feasable reason i can think of is that youre here to piss people off. what you’re saying is not going to change anyones opinion on the damn game, especially if its coming from someone whos as biased as you. You’re really just wasting your time…

when was the last time someone got chipped to death? 2000? Put away those B4 tapes and old seattle iceman vids. If your going to talk bad about marvel you should at least use something that MIGHT win you a match.

Think about this, why do you have ONE character in the first place?:pleased:

Didn’t you listen earlier, ALL fighting games with the exception of maybe VF: EVO and GG:XX are made solely for casual play. It’s just that the hardcore fighting fans make things “competitive” and finds glitches/strats etc… How can you diss a game that you’ve barely tried? I played CVS2, A3, SF2, A2 and even SVC thoroughly (3S not thoroughly enough cuz no one plays it because of CVS2).

You think restrictions make a game better? You don’t seem to understand that more options lead to more variables in matches, more ways to think of counters to unorthodoxed options each character has; thus more strategy is involved. You can’t rely on invincible DPs solely covering all your anti-air needs or a high priority poke stuffing out everything all the time.

MVC2 went to a whole new level of fighting, one where many of the restrictions were cast aside allowing the player to have more options to get that “You Win!” at the end. Oh and non-linear combos are easier right? Just asking but have you learned ROM, Fast-flying, Storm infinite, resets, the works?

And no runaway in old school games? Last time I checked that was one of Mai’s special abilities, Guy more or less could play a mean runaway game. Marvel isn’t just cool or flashy or technical or competitive but all those traits in one game, which is why it’s pretty solid.:cool:

They’d have obsessed over Sonic or NHL93 or some other game, or maybe some other pastime. In that case, there would be a parallel universe with a bunch of new NHL boards with people talking about how great NHL was, and how they couldn’t imagine life without NHL. As I said, that wouldn’t mean more/less people would use the internet and come to boards like this. The people would just do something else with their time, and talk about that. There’s always a #1 in the charts. There’s always hype about the latest game. MVC is just a title. A similar board to this will always exist.

Yeah, I loved A3 when I first played it. And I loved SF2 when I first played it and knew nothing. They are fun when you’re a beginner, and they’re fun when you’re an expert. They’re good games with multi-leveled universal appeal.

Are you somehow saying I’m unable to judge a game I’m no good at? In that case, most of us are unable to judge 95% of games… How ridiculous. Stop sitting on your elitist high-horse and smell the custard. MVC2 is a game and I don’t like it. I AM able to say this with validity without being an expert in wave-dashes or whatever. Deal with it.

Well, yes, good point. They started out as glitches (or rather, a side-effect of deliberate playing aids), but were soon officially adopted and modified by Capcom. I don’t really get your point though. It’s not as if a Gief or Sim or Blanka or Honda player will spend all their time looking for a way to land a 2in1. They don’t matter that much.

That’s partly what I was getting at on p5. Too fast, too many gimmicks. Too childlike and too epilepsy-inducing.

ugh grandabx is a troll dont worry about it. i already made a large post addressing how to avoid chip in the past and he just waved it all off.

counter - yes it obviously won’t work if you have one character left, but thats why you avoid having one character left with just one pixel of life left. that’s a LOSING situation in ANY game, unless your name is justin wong or daigo.

guard cancel - concept of guard cancel is that push blocking gives you a few frames of invincibility. you push block, put your stick in neutral, and then super jump out - allowing you to escape a trap without taking any damage. the timings different depending on what trap your opponent is trying to do.

as for the cable doing ahvb to chip you, um, AHVB does VERY little chip damage. you can minimize chip by crouching. if you DO die to chipping from AHVB, you only had a few pixels of life left anyway. again you were probably going to lose anyway (unless again, your name is wong or daigo). also, if you have a few pixels of life left, OBVIOUSLY the opponent is going to try to chip you for an easy win, you can anticipate that and superjump, and use moves like teleports, air dashes, flying to stay above your opponent. if your opponent is stupid he will blindly do an AHVB or MOB or HSF or whatever. then you can land behind them for the win.

learn how to wave dash too if you are right next to your opponent all the time its going to be a lot harder to do chip

FINALLY, CHIPPING MEANS THAT STUPID ASS PANSIES CANT TURTLE ALL DAY. THIS IS A GOOD THING.

again, as people have said, you clearly have no clue how to play the game. with all this whining about chip damage, youve obviously NEVER played against magneto before. that boy doesnt chip. he just kills.

one final tip, throw a sonic boom if you think storms gonna do a hailstorm. sonic boom >>> hailstorm. knocks her out of it every time.

So what you’re saying is NO ONE ever has a close match? EVERY time someone wins they ALWAYS have 2-3 characters left? Damn, show me those people cause we need to play together. It’s funny how people try to defend the game: A sonic boom? Who uses guile/charlie? How do anticipate a screen-filling super? Superjump? What happens when you land? How many characters can wavedash? Ya funny. Sabin you think coming on here means anything? None. You’ve been a fan since it started. I expect that from you. It wasn’t meant to taken serious so cry yourself a river.

Marvel 2 the game made directly for the casual gamer/
Who cares if you don’t like it, I diggest all you flamers/
Thinkn’ you’re great cause you got something to spazz on/
The game’s engine so poor, the character selection revolves around 4/
A straight bore, but dogs will eat shit if they’re starving/
And play follow the leader, popularity takes over the mind/
Blind fucks playing, praising the game’s fucked up design/
Most never touched a fighter until it’s time because of flash/
Mega optic blast, LOL, 1-on-1 they get handed their ass/

so… why is cvs2/3s/kof… etc made for the “serious” player?
you’ve done a good job of avoiding that question.

sabin, from what I’ve seen DOESNT play competative marvel at all…

& sonic boom was a bad example… how bout psy shot/smart bombs? does it really matter? all your counter arguments end up being situational, and end up applying a good tactic in some retarded instance

the character selection… revolves around 4? fuck no. yes, you have the top 4, but they’ll do shit if you dont choose the right assists… a team’s strat/approach changes dramatically w/ the switch of one assist. The problem w/ you and marvel is, you keep saying its broken because its not 1 on 1, but you still refer to it like its a 1 on 1 game.

you said earlier, people play marvel because its easier to pick up and flashier.

  1. chess is easy to pick up too, you’re still gunna have your higher lvl people and scrubby players.
  2. I think a better generalizations about marvel players is that they prefer speed over flash… most of the marvel players you’re thinking of are the casual players.

co-muthafuckin-sign

So, for that rapping part, do you say “LOL” as “ell-oh-ell” or “lawl”?

Oh, and for what it’s worth, I believe there will always be different styles of fighters and there will always be people from those styles who don’t like the others. It’s a matter of preference, and while discussing differences is interesting, flaming someone for their preference is overall just very silly. I don’t take Smash seriously at all. I do respect it, but I think it’s just a party game. However, there’s a whole community out there willing to take it seriously so obviously there’s some merit to it. Same goes for MvC2.

Why are you people even responding to Grandabx? When someone says it’s alot harder to master 3s than Mvc2, it’s clear they don’t know shit.

Bellreisa-- exactly, in the end it comes down to personal prefference :slight_smile:

Grandabx, many of the aspects of Marvel you consider flaws I find actually add more depth and excitment to the game. I LIKE chip damage and high-priority assists. I would enjoy the game LESS without them. And I can’t see any way an argument could be made that they make the game take less skill to do well in, since how well you do at any skill level, in any game, depends entirely on the skill of the person you’re playing against.

And for the record, I never called you names in my post so I don’t know what you’re talking about there, unless you were refferring to someone else… (the guy before my previous post called you an idiot, you might have got us mixed up? Or been talking to him?) Anyway I don’t want to contribute to a flame war here, and it’s so hard/impossible to change people’s opinions on a message board. I think we can just call it a matter of personal prefference and leave it at that, eh? Sorry if I came off as rude :slight_smile: