Marvel: Secret Wars (all-Marvel fighting game idea)

Something I’ve wanted to see for a while is an all-Marvel fighting game. I’ve been thinking hard about how an official answer to DC’s Injustice series would play out. If this was the answer, and a game like this was real, would you play?

I’ll break it down individually.

Premise

The game, as the title would indicate, takes inspiration from the Secret Wars storyline while doing its own thing. Basically, like how Injustice imagined a new DC Universe, Secret Wars uses a new Marvel Universe.

After numerous Incursions destroy the Multiverse, Doctor Doom and Doctor Strange manage to confront the Beyonders, and Doom steals the omnipotent abilities for himself. With it, he creates a new planet called Battleworld, which is made up of the various collapsed worlds. With that, the various heroes and villains of the new world only know Battleworld (eight years having passed in-universe), aside from a handful of heroes that were in the Future Foundation’s Life Raft – namely Spider-Man, Thor, Star-Lord and Captain Marvel.

There are a number of different locations in this new world, due to consisting of various different worlds. With that, the heroes must band together to restore the world they once knew, at least in some capacity, but that’s only if they can survive the various forces awaiting them…

Gameplay

A 2D fighting game with a large cast of diverse characters. Each character has a unique Trait similar to Injustice, which sets them apart from others. Fights can be 1v1 or 2v2. Each character has a meter which can enable special moves or an Ultimate which unleashes the whole meter to do a deadly attack.

The game has a comic book art style as opposed to a “realistic” one. It’s made to look like the pages of a comic have come to life, and oozes that personality everywhere. The soundtrack also fits, being of a variety of genres depending on the character in question, and fits them perfectly.

Each character has various skins, such as their default one and ones taken from other places in the comics (examples, Captain Marvel has her old Ms. Marvel costume as an alt, and Spider-Man has the “Bombastic Bag-Man” alt).

There are a variety of stages, including but not limited to: Asgard, Times Square, Wakanda, Latveria, Xavier’s School, and Xandar. There’s also special stages that draw specifically from Battleworld.

Roster

Top

Captain America, Iron Man, Thor, Hulk, Wolverine, Nova, Doctor Doom, Spider-Man, Spider-Woman, Cloak & Dagger, Deadpool, Hawkeye, Magneto, Juggernaut, Psylocke, Armor, Captain Marvel, Star-Lord, She-Hulk.

Bottom

Ant-Man, Ghost, Enchantress, Doctor Strange, X-23, Annihilus, Super-Skrull, Doctor Octopus, Black Panther, Nico Minoru, Gwenpool, Taskmaster, Storm, Sentinel, Dazzler, Moon Knight, Ms. Marvel, Rocket Raccoon, Thanos.

The roster encompasses all kinds of characters from the A-list classics to the lesser-known. Each character would be chosen not just for their fame, but gameplay potential, leading to interesting picks. As mentioned, each one has a Trait and an Ultimate.

I’ll list the Trait/Ultimate per character, as well as a brief description for how each character plays, below. This’ll give you an idea of what kind of game this could be, and why I hope something like this comes to light.

But what do you think?

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Well, for myself, I’m more interested into a pure Marvel fighting game than one with the Capcom licenses as guests… Capcom hasn’t created a single good new franchise in decades.

Here’s the list. This’ll give you an idea of what kind of gameplay they’d have.

Annihilus
Trait: Exoskeleton – Increases his durability and gains more air-based abilities for a duration.
Ultimate: Armada – Unleashes the Annihilation Wave to send a large number of his followers to attack his opponent at once.

Ant-Man
Trait: Shrink – Shifts into the size of an ant, making him much harder to his and allowing more moves.
Ultimate: Someone Your Own Size… – Calls in an army of fire-ants to attack his opponent, and then finishes them off by growing into Giant-Man and slamming them into the ground.

Armor
Trait: Samurai– Forms a samurai sword, which gives her extended range and new moves but eliminates others until the stance is cancelled.
Ultimate: Arsenal – Creates a variety of different weapons and beats down her opponent with them, before finishing them off with a giant hammer.

Black Panther
Trait: Energy Absorption – Unleashes hits taken (either landed or blocked) in a powerful burst depending on the build-up.
Ultimate: Maul – As the title suggest, he mauls his opponent repeatedly with his claws.

Captain America
Trait: Shield – Stance that places his shield in front of him, giving him unique moves while eliminating others until the stance is cancelled.
Ultimate: Justice Bringer – Knocks his opponent in the air and throws his shield to deliver a devastating attack.

Captain Marvel
Trait: Binary – Goes into her Binary state, marked by her a flaming aura. It temporarily increases her attack power.
Ultimate: Supernova – Creates a miniature sun and throws it at her opponent.

Cloak & Dagger
Trait: Partner – Calls either Cloak or Dagger (depending on character selected) to attack, with different variations depending on button combination.
Ultimate: Darkness & Light – Cloak transports the opponent to the Darkforce Dimension, and attacks the opponent with dark matter, just as Dagger creates a giant light dagger to finish them off.

Dazzler
Trait: In the Groove – Switch song-types (disco, rock, electronic etc.) to give her abilities different effects.
Ultimate: The Power of Music – Creates a giant disco area where Dazzler absorbs all the energy, and then blasts her opponent in one strike.

Deadpool
Trait: Healing Factor – Heals his wounds to a certain degree, but cannot attack while during the process.
Ultimate: Overkill – Performs gun kata which he mixes his martial arts with guns and swords, slashing and shooting his opponent one after another, before finishing them off with a grenade.

Doctor Doom
Trait: Summoner – Summons a demonic creature to his aide for a brief period.
Ultimate: Hellbound – Grabs his opponent and takes them to Hell, where they’re attacked by a horde of demons, and Doom finishes them off with a blast of lightning.

Doctor Octopus
Trait: Octo-Stance – Uses two of his tentacles to do stand, giving him better aerial options and new moves.
Ultimate: Striking Power – Holds the opponent with two arms, and strikes them repeatedly with the other two, before throwing them away.

Doctor Strange
Trait: Astral Projection – Releases his astral form from his body, which greatly increases his speed and attack power, albeit leaving his body vulnerable.
Ultimate: Duplication – Creates many clones of himself to surround the opponent, and all of them attack with mystical powers simultaneously.

Enchantress
Trait: Time Disruption – Slows down time within her vicinity while she remains at normal speed, allowing her easy combos.
Ultimate: Illusionist – Creates an illusion of various creatures attacking her opponent, and then finishes them off with a giant stomping on them.

Ghost
Trait: Ghost Form – Turns on the invisibility in his suit, making him nearly unable to be seen, and thus giving the player a tactical advantage.
Ultimate: Deathly Surprise – Turns invisible, phases through the ground and appears behind the opponent. He then plants an explosive on their back, which detonates afterwards.

Gwenpool
Trait: Explosions – Creates a random “accidental” explosion that happens to be near the opponent’s vicinity.
Ultimate: Boom! – Takes out a heatseeking rocket launcher and blasts the opponent with it repeatedly.

Hawkeye
Trait: Trick Arrow – Selects between a number of different arrows (fire, electricity, ice) that has different effects but can only be used once per meter.
Ultimate: Archery Assault – Shoots various kinds of arrows in a single barrage at the opponent, including fire, electricity, and ice.

Hulk
Trait: You Wouldn’t Like Me When I’m Angry… – Gets angrier for a period, which increases his attack power and regenerates his health to an extent.
Ultimate: Hulk Smash! – Grabs the opponent by the leg and replicates the iconic move from the MCU.

Iron Man
Trait: Overclock – Charges his suit with electricity, increasing his speed and projectile potency.
Ultimate: Death from Above – Sends an army of suits to grab his opponent, and then fires a gigantic laser from his chest to finish them off.

Juggernaut
Trait: Cyttorak Empowerment – Increases his speed for a period to deliver his high-power attacks at a very fast rate.
Ultimate: Wrath of the Juggernaut – Grabs the opponent by the neck and unleashes a beatdown before stomping on them.

Magneto
Trait: Magnetic Forcefield – Surrounds himself with a forcefield that makes him immune to damage briefly.
Ultimate: Master of Magnetism – Forms a bunch of metal around the opponent and throws them a great distance, before blasting them with multiple beams of magnetic rays.

Moon Knight
Trait: Power of Khonshu – Temporarily increases his strength and projectile speed through the power of the god he worships.
Ultimate: Divine Punishment – Grapples around his opponent with his grappling hook to tie them in place, and then calls in the Mooncopter piloted by du Champ to deliver a blast of death.

Ms. Marvel
Trait: Embiggen – Grows large, which slows her down but increases her damage.
Ultimate: Morpho – Stretches and grabs her opponent, before tossing them around like a ragdoll.

Nico Minoru
Trait: Staff of One – Nico has a wide variety of special moves the can change the course of the fight, but can only be used once during the match.
Ultimate: Blood Magic – Uses the Staff of One to create a variety of effects that all attack the opponent, namely ice, a rain of bats, and a finally a sword.

Nova
Trait: Nova Force – Nova’s power increases over the course of the match, which he unleashes at once with the press of a button.
Ultimate: Human Rocket – Blasts through his opponent at full speed, deliver a massive and flame-enhanced punch.

Psylocke
Trait: Psionic Weapons – Utilize different weapons in combat, such as her katana, crossbow, bow and arrow, and claws.
Ultimate: Death Strike – Uses her katana to deliver a number of deadly strike, and finishes them off with a swift blow to the neck.

Rocket Raccoon
Trait: Gun for Hire – Uses various guns with different effects, depending on the one selected.
Ultimate: The Best Pilot in the Galaxy – Jumps in his ship and blasts his opponent with everything he’s got.

Sentinel
Trait: Sentinel Force – Summons other sentinels to perform commands depending on the input.
Ultimate: Sentinel Beatdown – Sentinel and others join together to beat down his opponent.

She-Hulk
Trait: Special Training – Slows down her meter, allowing her to perform special moves for less.
Ultimate: Judge, Jury and Executioner – Grabs her opponent and spins them around quickly, before throwing them away. Then she tosses a car that lands directly on them.

Spider-Man
Trait: Way of the Spider – Alternate stance that changes his move set to a more precision-based one.
Ultimate: All Webbed Up – Completely encases his opponent in webbing before sling them up in the air and dropping them down to the ground.

Spider-Woman
Trait: Venom Blast – Shoots a blast of bio-electricity that if landed will stun her opponent temporarily and leave them open to an attack.
Ultimate: Spider Attack – Flies through the air to deliver multiple attacks in different directions, then finishes them off with an enhanced Venom Blast.

Star-Lord
Trait: Jet Boots – Alternate stance that gives Star-Lord aerial control.
Ultimate: Showtime, A-Holes! – Barrage of laser that repeatedly strike his opponent down.

Storm
Trait: Goddess of Weather – Temporarily increases the power of her projectiles while keeping her in the air.
Ultimate: Elemental Fury – Summons a variety of different weather attacks, such as thunder, earthquakes, wind, and lightning, to strike down her opponent.

Super-Skrull
Trait: All for One – Enables the powers of the Fantastic Four to be used at once, giving him more potential for damage in a period.
Ultimate: Fantastic – Delivers a beatdown to his opponent that involves the use of all the Fantastic Four’s powers.

Taskmaster
Trait: Photographic Memory – Temporarily enables him to use combos easier than before and chain them with little effort.
Ultimate: Variety of Death – Beat his opponent down with a shield and sword upclose, before knocking them away and shooting an arrow at them. Finally, he tosses a grenade and it explodes.

Thanos
Trait: Turn to Stone – Shoots a beam that, if hit, will temporarily turn his opponent into a statue.
Ultimate: Moon Drop – Telekinetically breaks down a moon and drops the pieces on the opponent.

Thor
Trait: Lightning – Surrounds himself with lightning and gives him extra projectiles while giving his punches extra bleed out damage.
Ultimate: God of Thunder – Drops Mjölnir on his opponent to keep them in place, and then summons a massive lightning strike on top of them.

Wolverine
Trait: Feral State – Temporarily enters an animal-like state, which increases his speed and regenerates a degree of damage.
Ultimate: Cut to Pieces – Unleashes a variety of slashes using his adamantium claws.

X-23
Trait: Assassin – Temporarily increases the range of the blades on her hands and feet.
Ultimate: Circle of Death – Does three somersaults that slashes her opponent with bladed attacks.

Lose the traits. Or anything copied from Injustice.

  • 6 buttons
  • 3 bars of meter (unless tag, then 5)
  • multiple hypers
  • super jumps
  • button dashes
  • aerial raves

Basically, give us a modern version of this.

Depends on who is going to make it. Not sure how the relationship with Capcom is right now and Marvel executives outside of the movie branch have a history of poor decision making.

The Trait system is one of my favorite things about Injustice’s gameplay, so I wouldn’t mind a system like that in a Marvel game. It makes sense for each character to have something unique to them.

Anyways, I posted this on the Game Ideas Wiki. It’s a more complete and better written version that I’ll update here later. My ideal dev for this is Arc System Works.

Lab Zero, or Iron Galaxy. Aka devs, with actual FGC people who have played Marvel in them.

  • Doesn’t need 6 buttons.

  • Doesn’t need a lot of meter.

  • Doesn’t need superjump.

  • Doesn’t need to be MSH.

  • Half and half on traits; just cause Injustice is ass doesn’t mean it’s a bad idea. Though personally I’d just let the move-set inform the character.

On the idea in general, probably be more interesting to talk control and mechanics. Everybody would say they their game concept to be ‘very cool’. Granted the OP certainly has a love for the idea beyong ‘it’ll be very cool’, but talking mechanics could motivate him to perhaps…

Edit: “Game Ideas Wiki” is a disastrously counter productive idea. Don’t waste your creativity on that. You never know what you’ll do in the future.