Actually, stomp puts you in unfly state. And I have vids of the FS after the stomp since I thought it was odd as well. I mentioned it in shin chans vid thread when his vid first came out. Only two hits, lk and RH one hit after the stomp no s.lp, they get knockdown. Not a bad setup for chun/tron, though I cant seem to control the FS. Of course, Ive already done 3 air hits at this point.
Lk to stomp is two sj hits, and then dash lk is post unfly state. For some reason this RH which doesnt usually cause one hit FS sometimes will. Im surprised you never saw it since you practiced chun as well.
There is actually a wall reset that stems from this, and you can also FSD with stomp after FP FS, but I havent found a great use for it yet.
I’d have to see a vid. I’m pretty sure it’s NJ mode, as that’s what other d+hks do (IM and doom’s) and allows you to call assists.
even if it is unfly mode (which doesn’t make much sense since you were not hit), FS doesn’t happen during that either.
hmmm
I have never seen it while practicing or performing upper shom.
stomp is sorta old to do after FP>FS. I don’t believe it causes FSD though, and would be hard to test since by the time you can do anything from a stomp, FS prob. would have ended anyway…
Only reason I assume unfly is from reading on magnetros site.
It lists doom, IM, WM, and chuns down + RH as unfly mode on hit or block.
I think its because you can get the special unfly with the first three by using the down + RH as a string ender, something like that. I need to read it again.
I mean like launch magic series, FP, down + RH. You stay in the air and get the assist call despite FS.
I assumed that the states you are in after doing the d+hk can receive unfly mode the regular way flyers receive it, getting hit up. I’m not sure, but it still does not explain the FS happening during upper shom.
the assist call isn’t instant after a d+hk, correct? I would think that FS ends by the time the assist comes out anyway.
yeah, you cant combo or anything, there is a big pause after stomp before assist can be called. you also cant call an assist at the same time as stomp, even a n.jump stomp + psy doesnt work. :sad:
which would make the fact that you can call assist after a stomp, after some delay, not prove that d+hk causes FSD. that small delay before you can call an assist is enough of a delay for FS to end I would think.
This is due to the fact that you cannot super with Commando while any members of his “team” are on screen. After the team pose at the end of Captain Storm, you need to wait for ninja/baby/mummy to completely leave the screen before you can execute Captain Sword.
Ah, yes. Someone else told me this SAME thing a while ago, and even though I know it, I always overlook this unique aspect of Commando when it comes to his hyper combos. I think it may be even more so b/c if I ever do get the otg after Cpt Storm, I usually just launch into an AC into throw
I have a pretty general question, I tried searching but just get white screens. I see in alot of IM/Doom teams they throw and do the Doom assist at the same time, and if I recall they go into the infinite. How or better yet what is the timing for this? It seems like I have to do it extra early but I am not to sure.