Misse’s Haiku :
Hard reads are hard.
Patience is the key.
F*ck this shit i’m out.
Man, that was so fast, and yet so close.
I was shocked over it, didn’t want to realize that meant Misse was out lol.
It’s unfortunate, because Daigo said before the tournament he was kinda “afraid” of Misse, because Misse is apparently the player he get beaten by the most in the arcades. ( Misse is still rank 5 over there )
:’( Goddamn, that hurts
By the way, second game round 2, if he only finished the reset with neutral jump HP instead of axekick… that was stun
I was so close and yet so far. Being patient with Makoto is hard, I think she will get better over time. If only she had a decent walk speed to be more subtile while footsying and a true advantage after hayate. I was also surprised to see some Yun meaty technology where he can’t be reversaled. That should be a makoto technology.
Shit happens when you made a mistake against E.Ryu, especially if it’s the world best one. Daigo was afraid about Makoto since forever, but he knows our girl is now even more inconsistent. Daigo did his best to keep Misse under pressure without getting closer enough to get grabbed. The only way to kill a player like him is make him guess through our plethora of ex fuki mixups, but Misse considered something different from ex fuki+HK Tsurugi only when he’s pissed or for a comeback becoming predictable. TBH Daigo is a better player than Misse, so the result was expected, sadly Misse hasn’t the Haitani level of yomi. Plus E.Ryu is what Makoto isn’t:consistent. Isn’t forced to offense and when he get closer he can do it safely. His Mk Axe kick works like Makoto Mk Tsurugi, but is safer and leave the defender in guess even if he can’t combo in Ultra like Mak. In a defensive game like SF4 having fantastic offensive options means nothing if almost all of them are unsafe. SF5 is getting closer, be ready to say bye to this shit.
im ready! goodbye sfiv bs…
Mise vs Bonchan Loser brackets EVO 2015
:3 you guys beat me to it!
I was able to catch two of Misse’s pool matches, one against a Juri player named Diaphone, and his pool finals against Chris King.
Diaphone almost got him, got hit with the Day-1 tech at the end. Made the Claw match up look ridiculously easy against Chris King, one of the better Claw players on the West Coast along with El Cubano Loco.
Misse was playing really messy in that Juri match. He refused to block everything lol
Also, I don’t understand who you can play a ft2 as Vega against Mak and not get or try ANY kara throw. He was going for a lot of framerate and he never even tried to throw. Kara throw is always the thing that makes me slow down against Claw.
It looked like Chris King was struggling to get his links down, which everyone was at first this year. If you were watching streams and noticed really good players dropping links they never usually drop, here’s why.
This year all the monitors were the new BenQ fighting game monitors with lagless input. Normally televisions and monitors will have some small amount of input delay that players will compensate for by pressing the next button in the combo a little bit early to ensure that the input for the next button will link. However, with the BenQ fighting game monitors they had at Evo this year, there was no input lag, which means the timing for all of those 1-frame links needed to be put in slower than normal because the players didn’t have to press the next button in the combo early to compensate for the normal amount of input lag that is usually present.
Ironically it made it feel like the monitors were extremely laggy instead, when in reality we were just pressing the next button in the combo during the recovery period of the previous normal, which is what caused the links to drop. This problem is particularly annoying for characters that are 1-frame link heavy, such as Elena and Claw.
http://gaming.benq.com/gaming-monitor/rl2460ht
Looks like I’m going to have to buy one of these things to play on now that BenQ is the official monitor of Evo.
I noticed misse kept getting a wiffed throw after the ex hayate in the corner, what was up with that?
Could be a set up, using the throw frames to time out his safe jumps.
Or he was trying to plink for a f.LK reset.
kara lp hayate maybe
Did fchamp really have to make haitani pick random stage like that would’ve mattered?
And not a single EX Fukiage was seen that day.
Haitani clearly still using her like it was AE2012, but it’s always cool to see him play her, his movement / knowledge on how to approach neutral with that character is unparalleled.
For some reason, i found it hilarious. Maybe the tatsu ex coming from nowhere.