The Psycho Sphere is a short or melee range projectile blast of Psycho energy, most likely b,f+P. It appears to cancel projectiles too since it is a projectile as well.
The other move we saw is either a Psycho Reflect or a Psycho Shot that nullifies projectiles first then fires like Juri’s Kick Fireball from SF4. This move is likely a motion special not charge.
So I am guessing these 2 along with Ex SK, Headstomp, the new teleport dash, and possibly also his ultra will all be options on the table against fireball characters. If we get a new and improved Psycho Punisher also it’s game over shotos, game over.
I’ve been thinking what would be cool for Devil’s Reverse is to merge it with Headstomp. D,u+K gives you a headstomp but if you press punch at any point before you stomp, you cancel HS and reverse into DR’s punch. Alternatively, replace the Somersault Skulldiver with the Devil’s Reverse as a follow-up to Headstomp.
The teleport dash allows you to dash through characters, which means you should be able dash out of corners. So losing Psycho Warp isn’t as big of a deal. We lost 3 specials and but also got 3 specials in return that have better synergy with each other.