Low Tier system potential

lmao I couldn’t see the pic on the desktop I use at home, but it shows up just fine on this laptop. cool for the laptop. bad 4 the desktop =/

Mixup: you put red boxes around the characters that you think are ‘cheap.’ What do you mean by cheap (e.g., how is Sonson cheap? does this apply to on-point or does it include assists as well)?

characters you personally think are the lower-tier (most disadvantaged; less capable) in this system: felicia, shuma, dan, ryu, sabretooth, zangief, jin, hayato, cpt america, sakura, hulk, servbot, roll
*the biggest misconception that i had to get over and likely some others is that this does not mean that they can’t be used effectively in the right application(s) (e.g., hulk DHC, shuma unblockable, sabretooth ambiguous angles/overhead game, etc, etc, and not to mention assist usage)

so, this is basically a suggested and generalized reconstruction of the tier caste given the NEC rules?

i wonder why capcom and psy are still left avail in the NEC revision? sure, you’re not seeing ROM off of psy-aa, but there are still some creative stunts/strats to pull off her; and capcom-aa as far as defensive strats run. really curious on that reasoning

*http://www.video-opera.com/features/mvc2/mvc2-joo.php
looking and thinking on the evolution slightly

it’s interesting reading your opinions b/c i know you know your stuff from your experience lvl and accomplishments in the game. i backread to see what you qualify as strong and weak to better understand your coupling of chars. keep it up

tidbits to note so far:

crucial – Zoning (interested in the varieties you may have messed with), assist punish, projectiles, mobility (not too much of an issue with wavedashing imo although mobility hits on more than just ground cover, but you can never knock off the art of footwork and spacing)

also crucial – Competing w/ most launchers and zoning games?
*i know you feel jump-ins are crucial to some low-tier strats, but jumping in while blocking to bait a pre-emptive launcher with an assist call punish into f/u is a strat in itself; it doesn’t look that limited to me as does, say, XvSF

also noted-- Ambiguous angles on roll?
*not exclusive to just Cammy…

i wish mvc2 network play would just happen already =/ 4:30 in the morning and i could be getting in some matches before work :S

Mixup: you put red boxes around the characters that you think are ‘cheap.’ What do you mean by cheap (e.g., how is Sonson cheap? does this apply to on-point or does it include assists as well)?

ahh in the case of son son, she has a very very strong point game, i’ve been playing her casually for about 6 years and she really has somes strange tools that nobody else can really compare with. relayered assist + her wall run + monkies fully utilized( once they are out and your projectile assist on the way, you do repeated airdash cancels or 1 airdash cancel then whiff into instant overhead) + mastery of her dashing crossup uppercut = nuts

she has a million tricks and in this system a seriously great anti air, she also has the great alpha counter upper to dhc with.

characters you personally think are the lower-tier (most disadvantaged; less capable) in this system: felicia, shuma, dan, ryu, sabretooth, zangief, jin, hayato, cpt america, sakura, hulk, servbot, roll
*the biggest misconception that i had to get over and likely some others is that this does not mean that they can’t be used effectively in the right application(s) (e.g., hulk DHC, shuma unblockable, sabretooth ambiguous angles/overhead game, etc, etc, and not to mention assist usage)

so, this is basically a suggested and generalized reconstruction of the tier caste given the NEC rules?

I’m glad that you understood me, yes this is basically a re-list that more or less cuts out all of the fluff. yeah sure u can build a team w hulk on it so u can dhc, but i really see hulk flat out losing after he gets the dhc kill. in some teams this type of strategy works, however for my own team approach, i build teams that can 1 hit kill w a dhc and they dont suffer the way that hulk does on point after the dmg output. This is my way of sharing experience and attempting to showcase the more solid combinations that i feel are available.

i wonder why capcom and psy are still left avail in the NEC revision? sure, you’re not seeing ROM off of psy-aa, but there are still some creative stunts/strats to pull off her; and capcom-aa as far as defensive strats run. really curious on that reasoning

well, the power assist make or break some of the semi effetive assists that are left.

chun li for example is in love with psylocke assist, without her, we lose the low tier magneto…

it’s interesting reading your opinions b/c i know you know your stuff from your experience lvl and accomplishments in the game. i backread to see what you qualify as strong and weak to better understand your coupling of chars. keep it up

I’m trying to approach this thread as my own personal experience as i build strong low tier teams, take what is useful :]

tidbits to note so far:

crucial – Zoning (interested in the varieties you may have messed with), assist punish, projectiles, mobility (not too much of an issue with wavedashing imo although mobility hits on more than just ground cover, but you can never knock off the art of footwork and spacing)

I will respong with a properly thought out post

also crucial – Competing w/ most launchers and zoning games
*i know you feel jump-ins are crucial to some low-tier strats, but jumping in while blocking to bait a pre-emptive launcher with an assist call punish into f/u is a strat in itself; it doesn’t look that limited to me as does, say, XvSF

more later, however i will mention that some characters in mvc2 create their own fluff for you to land on, in the case of approaching bison, while he is properly timing his puff, then dash jumping past you + counter calling his helper, things can get strange depending on how many things the character can put in the way. it’s never as simply as sjing falling down and guessing if he will launch or not, the priority is there, bisons mixup game is as well. it’s a really safe one as well.

also noted-- Ambiguous angles on roll
*not exclusive to just Cammy…

agree, but cammy sure is a bitch for using them so well

mixup: what tourneys do u have lined up 2 attend? o.O

I’m hoping to hit up final round and then probably the next Sb3 + whatever local happens.

Anakaris coffin assist/ruby spike assist/sonson aa

rogue or omega red/morrigan proj/sonson aa

top notch:lovin:

Roll is definitely godlike throws bouquet

I dont think that kind of shit really cuts it when you have teams built to stop most character types. Gimmick fighter will not cut it vs the best low tier shit.

I’d rather hear some of your team build concepts so that i can make a more fair assesment of wtf u actually mean.

If u would like to MM at fr low vs low using these rules, i’m down for any amount(cheap gambler here…)

interesting…

we were planning to do a tutorial series for all the beastly low tier char, maybe we should start that shit up,

alotta new teams since we dropped tron:rofl::wasted:

low tier marvel boils down to
priority
assist punish
air to air
ground to air
zoning potential
assist covering
air mobility for hi lo and assist baits
ground series potential(for hilow,nods to anakaris)
anti-guard cancel rush strings
guard cancel setups depending on char normal speed on frame release

It’s really fucking obvious that there is a LARGE gap between each individual low tier character. i’d go so far as to completely separate them into A class B class and C class characters.

Some of the low tier teams you can build may compensate for the lack of one of the above mentioned strengths, but i’m willing to lay the money down that i’ll build a dirtball team thats simply good at every one of those things.

When you show me some shitty characters who can do those things safely, i’ll pay up ;p

Setups and gimmicks do not work versus certain low tier beasts.

no hate in the post, i simply firmly believe you to be overlooking some of the basic things that truly separate characters. gettin me hyped for some hotel matches…loser rolls teh blunts/doobz

yo skitz, MM me as well. I will be @ FR and I hope you pick team shoto!

what if player 1 has a beastly team AND can block\play safe?

fundamentally flawed from the start.

cool, see you @ FR.

randomly picking some shitty characters and forming some type of ugly team chemistry isn’t low tier IMO. I play low tier as if I were playing tops.

I feel like you are missing the whole point of my thread

Low tier marvel is no different from top tier, If you feel like its ok to snap in my sonson(ahem psylocke) then go ahead.

that bitch is crazy with each team build that i put on her.

This thread doesnt need to get super serious.

Skitz, zach wants to run a low tier mm w u too

we run each of em in the same hotel room.

fuck.

you guys better record low tier matches.

Ughhhhh

Chun fuckin Li.

We gonna have a low tier triumvirate in this bitch.

2-1 payout if i can beat whatever team you pick the entire time with 1 team?

skitz mm team triple threat as well

Gief Throw/ Gief AA/ Gief Air Throw

alternatively i will spot you 5 games in Pen and Paper Iz MAHVEL BAyBEE RPG ft10 for 1000. I play Galactus/Silver Surfer/Higher-Godlike Thor and The Watcher/80’s Storm on Cleavage assist/Weapon X

no favors bc you have the same warped view as me that anything can beat anything. but

sentinel is god and beats everybody.

it doesn’t matter how much butterfly you float if you can’t cover all the attack angles. If a character doesn’t have teh right normals angles, he has ZERO counter-hit potential, meaning even a well-timed poor percentage weak CH isn’t even an option – you can be a god at picking just frames and still lose. BC of angles.

Geometry!

Skliffs!

Fine-ass dips!

Hot Sauce for breakfast.

EAST COAST

ps lemme sqweeez some space bathtub accomodations i wanna go to FR :] Massachusetts is fucking cold

You know what? I’ve noticed that the southeast people seem to post a lot of crazy shit about low tiers more often than other regions.

Anyway, make sure you guys let me know which room you’re doing the low tier in, and I’ll see if I can get my friend/myself to record em.

I only really play 2 squads though, and neither are NEC rules worthy. :shake:

Yo, straight up someone better record these matches, these are some interesting match ups.

Question. Why is Dhalsim considered low tier?:confused: Looking at Magnetro’s Dhalsim DVD tut, makes me think otherwise.

Anyway,I’ll be down for some low tier matches once this comes out in the summer.:lovin:

Hmm…

I’ve got several “low-tier” teams. I use it in quotes because some people don’t put Rogue in as low tier… I do. Rogue is in virtually every team that I have. She’s my pride and joy and I can’t wait to unleash her on you all online come Summer. =)

Here’s teams I like to dink around with.

Rogue(Throw)/Jill(Dash)/Gambit(Proj)

  • INSANE combos.
  • VERY unconventional play-styles.
  • Gambit’s Royal Flush is a great DHC finish, and Cajun Explosion is safe.
  • Though Rogue’s stamina is nice, Jill’s and Gambit’s aren’t.
  • Beamer’s eat up this team. NOM NOM NOM.
  • Gambit’s assist is the only spammable one.

Rogue(Throw)/Cyclops(AA)/Tron(Proj)

  • Tron’s assist + Rogue… 'nuff said.
  • Cyclops/Tron for the defense, Rogue/Cyclops for the offense.
  • Not really “low-tier”
  • When Tron’s dead, the team’s synergy crumbles.

Hayato(Expansion)/Juggernaut(Dash)/Gambit(Proj)

  • Hayato’s plasma combos hold them still for a really long time. You can then call an assist and pull off a reset while Jugg/Gambit are handling biz.
  • With Juggs on point, you can use Hayato’s assist to send them all the way across the screen. You have SO MUCH TIME to tell if they’re being hit with it or not, and can still chain a HEADCRUSH after Hayato’s 2nd slice while they’re still airborne, then MASH for an EASY 8 hit Headcrush.
  • LAGGY LAGGY LAGGY. If you whiff without covering yourself, you leave yourself wide, wide open. Gambit helps to fill in the blanks for the other two lagsters here.
  • Hayato’s and Gambit’s stamina.

My favorite “low-tiers”:
Rogue, Tron, Gambit, Hayato, Jin, Marrow(seriously hahah), Jill, and Ken.