lmao I couldn’t see the pic on the desktop I use at home, but it shows up just fine on this laptop. cool for the laptop. bad 4 the desktop =/
Mixup: you put red boxes around the characters that you think are ‘cheap.’ What do you mean by cheap (e.g., how is Sonson cheap? does this apply to on-point or does it include assists as well)?
characters you personally think are the lower-tier (most disadvantaged; less capable) in this system: felicia, shuma, dan, ryu, sabretooth, zangief, jin, hayato, cpt america, sakura, hulk, servbot, roll
*the biggest misconception that i had to get over and likely some others is that this does not mean that they can’t be used effectively in the right application(s) (e.g., hulk DHC, shuma unblockable, sabretooth ambiguous angles/overhead game, etc, etc, and not to mention assist usage)
so, this is basically a suggested and generalized reconstruction of the tier caste given the NEC rules?
i wonder why capcom and psy are still left avail in the NEC revision? sure, you’re not seeing ROM off of psy-aa, but there are still some creative stunts/strats to pull off her; and capcom-aa as far as defensive strats run. really curious on that reasoning
*http://www.video-opera.com/features/mvc2/mvc2-joo.php
looking and thinking on the evolution slightly
it’s interesting reading your opinions b/c i know you know your stuff from your experience lvl and accomplishments in the game. i backread to see what you qualify as strong and weak to better understand your coupling of chars. keep it up
tidbits to note so far:
crucial – Zoning (interested in the varieties you may have messed with), assist punish, projectiles, mobility (not too much of an issue with wavedashing imo although mobility hits on more than just ground cover, but you can never knock off the art of footwork and spacing)
also crucial – Competing w/ most launchers and zoning games?
*i know you feel jump-ins are crucial to some low-tier strats, but jumping in while blocking to bait a pre-emptive launcher with an assist call punish into f/u is a strat in itself; it doesn’t look that limited to me as does, say, XvSF
also noted-- Ambiguous angles on roll?
*not exclusive to just Cammy…
i wish mvc2 network play would just happen already =/ 4:30 in the morning and i could be getting in some matches before work :S