Yes I see there are plenty of gaming monitors and I can pick one based on my budget and desires.
The only problem is I’ll have 3 TVs in my basement, one for retro games (the 24 inch CRT TV), one for modern games (the new gaming monitor), and one for 3D movies (the Playstaiotn 3D TV). I’m having enough problems with 2. I’m trying to replace modern 3D TV with a Modern 3D TV that is way lower ping. By the way, do any of these gaming monitors have a retro input for everything from Atari 2600 to Wii? Component? S-Video? Composite? NTSC RF? I understand they won’t work for light gun games, but for everything else, they shoudl work right.
I’ve got way too many 3D movie to abandon my collection.
Plus I predict 3D will make a comeback, not to the point of craze like the leadup to the Avatar home release, but to a point where there is no 3D HATRED.
The 3D craze may have died down after Avatar’s home release, but most people were take it or leave it. I’ll get mine eventually when I buy a new TV…
Until…
When 3D Hatred became a thing
the 3D Super Bowl. It got decent press as the first broadcast 3D show. The problem came when people found out that the format of 3D being used was “side-by-side half”, and the main consequence of that is 2D viewers would get off the rabbit ears 2 half-width pictures of the left eye and right eye perspective. So even though the signal is electornicaly ATSC compatible, meaning you don’t have to make a new TV standard to broadcast in 3D, it’s not 2D compatible, meaning granny is going to look at the screen, se a 3D broadcast, and think either the TV or the broadcast signal is on the fritz.
Basically people found out that year, if you didn’t have a 3D TV, you were going to miss the Super Bowl. THE NFL was in the position to either tell 30% of the people they can’t show off their new toy or tell 70% of the people that they will get a coded 3D signal which looks awful in 2D, therefore sucks to be you. They chose the first.
My how different this could have turned out if the broadcasters would have instead chosen a standard of a 30 hz x 2 eye signal that will be backwardly compatible with 30 hz x 1 eye.
details
If you want to watch just like you did, do nothing but tune in. The ATSC 1.0 signal would have seen it as 30 hz x 1 eye. Buy the 1.1 tuner and 3D TV, get it with 30 hz x 2 eyes. It’s not much of a sacrifice, most stuff is shot in either 24 Hz or 30 Hz anyway.
Also dad got a TV a year before Sony had 3D TVs. It would have been nice to add an external adapter to get 3D like one would add 3D to an already existing great 2D TV. If only such a technlogy existed…
It Does
… Anyone remember the Sega Master System Sega Scope 3D? (Except if you lived in Brazil, you’d probably hear crickets, because 95% of US GAMING households were NES households, about 5% were Atari 7800 households, and 2% were Sega Master System households, with a lot of overlap. [Meaning it’s rare to be a US kid and be childhood friends with a Master System ONLY household and a 7800 ONLY household, but I beat the odds.]) Well it used shutter technology. And the best thing is, you don’t have to buy a Special Sega TV, or any brand TV with a Sega 3D Port. It worked with literally EVERY TV at the time that was made. Jamal just had to cary over a Master system, a controller, the games and TV hookup, and he said it looked even better on our 1985 25 inch Trinitron with composite inputs (he had RF, Luckily I had a composite hookup for the Genesis, and it works with the SMS) Everyone else either had Red and Cyan 3D or Pulfrick 3D, if anything.
But one thing has changed since the days of the SMS and CRT TV: sub microsecond ping times were no longer a given, and usually TVs were assumed to have 50-100 ms ping times. So a practical solution to sync glasses with the TV wasn’t invented yet…
Soluiotn 1
… Until they made the ARC signal, which syncs your sound system with the TV so you don’t get the “Rita Repulsa Effect” on everything you watch. You could use that same Arc signal to sync an external 3D glasses syncher and ATSC 1.1 tuner.
Retrofit solution 2
But do you have a pre-ARC TV, then I got another solution: Light Gun Synching. A light gun game computer “where” you point the gun baseed on “when” it senses light coming into the barrel. Just like the CRT TV, it has sub-micorsecond timing. So instead of using the exactness to determine the location you’re aming at, why not flasha 60 hz alternatig Black and White signal for about 10 frames, so it can sense when the left frame (black) and right frame (white) will appear.
3D segregation problems
You have to be careful about offering 2 versions of a movie, liek DVD did with Widescreen and Pan and Scan copies. Usually there was a shortage of one (WS) and an surplus of the other (PS). Likewise if you premiumize something, like you did 3D by adding an extra $5 to the price, you give people an incentive to economize.
I personally think, if you do it right, with 3D/2D combo discs, ones that let either the director or the user determine which of the 2 eyes they want as their 2D Eye, Left or Right (People rightfully complain about the “left eye default” especially considering 2/3 of the population is right eyed. PLus if the director was right eyed, like 2/3 are, wouldn’t the director be framing a 3D shot with a strong right eye in mind, therefore the defualt should be the right eye?) would make 3D a standard feature, but one that doesn’t intrude on 2D watching. That way you wouldn’t underproduce 3D movies and have it so everyone buys one copy. Plus you can have 4K3D/4K2D disc.
Why people complained about 3D and not other advancements
No one with a 2 speaker TV complains about Dolby or DTS surround features. No one complains about closed captions within a broadcast, and if they misheard something or are trying to decipher an accent, it would come in handy. In the 80s no one complained about Stereo TV, even though most sets were Mono. In the 60s no one complained about Color TV, even though most TVs were black and white. Why? Because all those new advancements were backwards compatible with the old tech.
3D wasn’t like that. But then again Color had its false start with UHF before the 60s. UHF TV Shows needed a special color UHF RGB TV. Black and white VHF TVs couldn’t display UHF content. Color UHF TVs couldn’t display VHF TVs. It was considered a rich boy’s toy. Very few people heard of color TV before the 60s. It was when NBC broadcast in B/W compatible color that most people heard of color, and that’s when the concept of a chroma difference that fed off a luma signal came about. it makes color signals B/W compatible.
I one day envision 3D being something like Dolby/DTS surround. It’s they are in the media, but if you don’t utilize it, you can still basically watch a show. You just won’t get the extra bells and whistles.
A pet peeve based on using surround gaming headsets
(even though I care about which format they use. I prefer Dolby, because all surround headphones, even, ironically enough, DTS X Headphones have a problem decoding DTS media. It first has to be fed in Dolby to get a signal. I understand most people don’t use surround headphones, but that’s another gap the market is missing. Maybe I’ll get some sympathy if enough fight gamers use headphones and find it as much of a problem as I do. Upstairs, I either get 2-track or silence on DTS movies, becuase I’m using a non-game machine for Blu Rays. Thankfully all TV is Dolby.)