You really should learn to plink.
It’s the most reliable way to get tight links to come out consistently.
I know there is a thread out there on plinking, but it’s still a little confusing. If you can break it down a little better (the combo w/ plinking), that will help immensley. While I can do this combo, if barely, I can’t do it reliable enough to make my Rufus deadly…
P-linking is basically inputting a command then inputting a command with less priority than it alongside it one frame later. That was a terrible explanation, but let me explain more thoroughly.
For this combo, you would press LK, HP~MP xx HP GT. This means that you’ll press LK, then HP immediately followed by HP+MP. So your finger basically goes down on the HP button one frame before your other finger goes down on the MP button. The game reads this as you pressing HP the first frame and HP+MP the second frame, and since HP is stronger than MP it counts the HP+MP as a HP. Therefore you can be off by one frame and still hit the link.
Hey fellas,
I can do the plink, or what I believe is the plink. My issue is that when i go to do the galactic tornado, i get an ex version instead. Am i just hitting the medium punch too fast?
You don’t plink the GT…
I don’t know why my friend used to do the same thing, but don’t plink the GT. s.lk, s.hp~mp, qcf+hp~hp is how I do it. Aka plink the s.hp and double tap the hp GT just to make sure your fingers aren’t pressing buttons they’re not supposed to press.
ah thank you much. hitting HP x 2 helped a lot. I think i have been letting my fingers off the medium punch fast enough, but forcing myself to hit hp x2 work’s awesomely.
Also the tip about thinking of the high punch as 2nd or 3rd light kick for the timing has really helped my inputs.
I’ve been practicing plinking like a fiend and the link is waaaaay easier now, I can get it 50-60% of the time now. But I’m still have a bitch of a time canceling into GT, I can do it no problem not in the combo but during the combo ugh. Is this just a call for more grinding practice sessions or is there a technique that makes it a little eaisier?
You might try negative edging the hard punch. Plink hp~mp, but hold down hp, then do qcf, and let go of hp, you’ll get the galactic tornado. I don’t think it makes it any easier, though. Definitely just practice more, 50-60% consistency isn’t enough!
>.> I know! It’s a lot better than my 0.5 from before though lol. I’ll give that negative edge thing a shot to see if it works better for me. But yeah I foresee a lot of training room in my future.
Man fuck plinking. I’ve been practicing this link for god knows how long and just recently I decided to stop plinking and I’m getting the same + better results.
My go to combo right now (the combo that I know I will never, ever fuck up) is lk,lk,cr.lp xx ex tornado. Instead of doing that combo though, I’m doing the exact same timing but with lklk HP xx H tornado.
You honestly do not need to plink this anymore in Super. It’s way easier. Plinking messes me up now more than anything for this link.
The only change in the st. lk, st. hp link between SF4 and SSF4 is time - in other words, it didn’t change, your ability to do it did. Plinking works for some, and not for others, but in a tournament scenario, practicing a technique that increases your chances of successfully doing the link is worth it, IMO, even if you can do the link without it in training mode. The problem with your “go to combo”, Vivaldi, is that you’re metaphorically sacrificing meter and damage in exchange for reliability without effort.
I’m just going to throw this in here:
When you practice this link, don’t practice the plinking. The reason is that you aren’t practicing the link, you’re practicing plinking. You should first learn the timing of the link and then plink it if you get the link 80% of the time. It’s much more helpful than constantly plinking imo.
I’m fairly consistent and I don’t plink (mainly because It’s hard on a pad). What I do is time it in rhythm, so that the pause between the s.LK and the second s.LK and the s.LK and the s.HP is the same, if that makes sense.
This is pretty much how I do most links actually.
Yeah I’m aware that my “go-to combo” sucks. It’s just what always feels the most familiar. I just don’t know where I go with this character/combo. It’s been a year of consistently practicing this and here’s how it always goes down for me:
In training mode offline: I hit it 90% of the time
In a casual game with no pressure: 30% of the time
In a tourny match: 10% of the time
And that’s only on the right side of the screen… left side is even worse.
sounds like u need more tournament experience to kill the nerves and hit more of those combos.
practice and what helps me is to assume your opponent is beneath you. In old tournament matches I would miss combos because I believed my opponent was superior to me and when I actually landed a good falcon kick I wasn’t ready for the combo. Assume you are the shit.
The problem i have with this link is when, sometimes i use it against ryus the LK> HP hits, But the Hp.GT sometimes get blocked or i get DP out of it, proberly becuase im too far away.(yes i do hold forward) its really annoying when i have them in the corner, and i want to finish them off with U1. but they end up blocking the GT. Has this happened to you? and does it only work for ryus?
I take it, u are trying the combo off dive kick? The problem lies with how the dive kick lands. There are instances where the tornado will not connect, allowing for a reversal to take place. This happens with any character, not only Ryu, but Ryu does have a very good (mash friendly) reversal.
Some of this can be fixed with doing an extra s.lk before ur s.lk xx s.hp (usually when your dive kick lands too deep).
Otherwise bait the mash, and punish accordingly. =p
Hope that helps.
I saw this posted somewhere else too. Is it confirmed that the pause between sLK sLK and sLK sHP is the exact same? I can do the shorts 100%, and when I try to pretend the HP is just the next short, it works sometimes, doesnt work others. I think this method is the way to go to practice it, though, but I’d need absolute confirmation that the timing between shorts and between the HP is supposed to be the EXACT SAME.