red parry is not for casual. it is for final round of grand finals.
if you dont believe in yourself, you cannot perform miracles…
[media=youtube]HlcO1bjdDjQ[/media]
red parry is not for casual. it is for final round of grand finals.
if you dont believe in yourself, you cannot perform miracles…
[media=youtube]HlcO1bjdDjQ[/media]
?
I’m talking about red parrying 2nd to last hit of ex mgb, jump parrying last hit and finishing with a jump in combo. You said that was too risky even for a casual match.
Nothing is too risky in a casual match.
fuck it
(unless you are urien)
Actually knocking makoto out with ken’s neutral throw is too risky, it might crash the game. :nono:
ive done it in casual and tourney multiple times.
KNEE BASH
Nothing is too risky. Especially the knee bash.
[media=youtube]qe5NpmHtw5k[/media]
Is this directed at me?
I know exactly what the knee bash does when you kill Makoto with it. “Fuck it, do it anyways” is what I’m implying.
no no lol! i know you know, or rather i assumed you knew. i was just posting it for ppl that hadn’t seen what it actually does
red parry any of dudleys attacks because each of his moves are part one long chain combo with no escape (aka f+rh).
also red parrying ken axe kick and gouki last hit of hurricane (with urien) are good too.
just red parry everything. fuck it.
The very last hit of ALL multi-hit moves.
akumas tatsu’s. if you dont youll end up in a endless chain of
kicks.
umm… nobody mentioned this but chun’s sa2… her second set.
people go for chip a lot of times.
yuns 1,2,3 shoulder parry
dudleys last sa3 hit
necro’s whatever shoulder last hit.
I’d almost say that red parries are more useful than blue ones in the sense that you don’t have to guess what your opponent is going to do. You already know what’s up and now you just have to concentrate on getting the timing down on parrying the last hit.
I red parry Necro’s SA1 and SA3
red parry jump in attacks. guessingggg lol
Your sig is hilarious
No one has yet mentioned Q’s non-ex “High-Speed Barrage”, aka “girlie slaps” (last hit), which sounds just as funny, but in the OPPOSITE sense…if you know what I mean! O_O
'DAMN…I thought I had another one…I guess I forgot, but will post later IF I recall…
Chip doesn’t occur that often, but parrying Ken’s SAIII/fireball -> SAIII and stuff like that.
I don’t remember anyone mentioning the 2nd hit of Urien’s Elbow…me sleepy…O.O :yawns:
Id say that the most useful ones are:
-Yuns 1-2-3-shoulder (parry shoulder, or if you’re pro like Japan, parry the strong).
-Last hit of Kens SA3
-Ken’s target combo (2nd hit)
-Shoto’s short x2, or short x3 (2nd or 3rd hits respectively)
-2nd half of Chuns SA2
-any EX fireballs, or last hit of Akumas half-circle forward fireball or SA1…watch the Kuroda/Ino vid for more details on this one
-last hit of Akumas hurricane spams
-Last hit of Dudley’s EX MGB
-3rd hit of Makoto’s SA2
-Ibuki’s target combo, 3rd hit
-Yang’s slashes
-Q’s slappy hands
-Necro’s tornado hook
-Elena’s 2-hit kick (forget which exact move, someone remind me)
-Sean’s Tornado kicks obviously (probably the easiest to RP, at least for me)
There’s probably some more useful ones that I can’t think of right now.