I never thought about doing the combo that way (without landing after the first j:h:). I will definitely try that combo out. How is the timing for the air Buktooth series? I ask because I’m having a hard time with it. I keep on delaying too much dropping it. Sad, when you think about the fact that it was the first combo I learned on this game…
Also, you can have two lighting legs in that combo if you triple tap
+ :h: near the end of the first set of legs. You’ll dash and then cancel the dash into another hard legs. It’s very fast, and your combo won’t drop if you do. It adds a little bit more damage, just enough to make the level 3 hyper combo kill Magneto(850k) if you do the the hyper at the very last second. Totally worth it, in my opinion.
And here’s some new(ish) combos. I’ll have more precise damage values up soon. I lost my internet and I’m over at a friend’s house right now free-loading on his connection.
- Cr:m:, st:h:, Kikouanken, (if you’re not near the corner, dash cancel the enemy towards it) walk back a little (if you had to dash cancel to the corner, instead of walking back, back dash once), Neck Breaker :f::h:), st :h:, cr:h:, instant air stomp, d:j:m:) instant air dash, j:h:, land, st
, st:s:, super jump, j
, j :h:, jump cancel, j
, j :h:, (depending of the enemy’s size, you might only be able to do one jump cancel. It’s up to you.) jump cancel, j
, j :h:, Hard Legs :h: x 3), stomp kick x 2 :d:
), Hard Legs, stomp kick x 2, Hard Legs, j:s:, land, OTG assist, jump, Hard Legs.
Does about 650k depending on how many times the final Hard Legs hits, makes 2.3 bars, and doesn’t spend any of it. You can replace the final jump - Hard legs with a Kikoushou to do about 727k off of one bar, or do a Level 3 for about 940k. Without the OTG assist, this combo does about 537k (since you can’t do the final Hard Legs without the OTG).
This combo can be turned into a touch of death if you’re willing to use Level 1 X factor. The string for that is:
Cr.
, St :h:, Cr :h:, X factor Level 1, St :h:, Cr :h:, etc, (see combo above).
Does 1.27 million in Level 1 factor.
- This combo is dedicated Magneto. May he roast in Hades.
Jump, instant air dash, Air
, Air :s:, land, cr
, st :h:, Kikoanken, cr :h:, instant stomp kick, instant air dash, j :h:, land,*** st
, st :h:, cr :h:***, jump, (Begin down charge here), j:l:, j:m:, j:m:, j:h:, j:s:, Hard Spinning Bird Kick, land, Hard Legs, Dash Cancelled Hard Legs (Press
+ :h: three times right before the first Hard Legs ends), Shichisei Ranka (Level 3 Hyper)
Does 851k damage. Kills Magneto with only 1000 damage to spare…and it uses no assists. Not even one. Who’s low tier now, Mr. Master of Magnetism? Huh!? HUH!?
/salt
A note about this combo: When I first did it, I was without any means of recording the button inputs at the time so it might be mistaken about the exact combo. But I do know if you hit the enemy too many times before the air Buktooth series, the enemy will fall out of it after the first j:l:. That’s why after the Kikoanken, you go straight to a crouching heavy instead of doing the standing heavy first: to lower the number of hits in the combo. So if the combo doesn’t work for you, take out some of the attacks in between the asterisks to shorten the combo. Start with the standing medium, of course, and just take out attacks until you can successfully chain the j:l: and the first j:m:.
The first chance I get, I’ll retest this combo and edit this post accordingly.
And lastly, for TsuKiYoMe, since we use a very similar team, here is a combo dedicated to your Chun-li, Wesker, Taskmaster team. (I use Chun/ Task/ Viper)
- Cr.
, st :h: + Taskmaster forward arrows assist, - Hark Kikouken, dash towards the enemy if you aren’t in the corner, st :h:, Kikouanken, (wave dash the enemy into the corner if he isn’t already there) st:h:, cr:h:, instant air stomp, instant air dash, j :h:, st
, st :h:, cr :h:, st :s:, jump, j
, j :h:, jump, j
, j :h:, jump, j
, j :h:, Hard Legs, Stomp x 2, Hard Legs, Stomp x 2, Hard Legs, j :s:, land, OTG assist, Kikoushou.
Deals 807, 900 damage (with Viper’s assist. I don’t know how much damage Wesker does) builds two bars, spends one. All thanks to the damage Task adds with his arrows (162k? Whoa.) You can DHC into Taskmaster (only if your OTG character is third) to do about 1mil damage if you time it right.