Laura General Thread: Who The Hell Is Sean?

Come watch me play Laura if you’re curious on how to play her!

Okay, there’s a use for the fireball. Giant proximity block range

Actually you can’t go forward to back. You can go back to forward though.

This V-skill may be ridiculous. You can cancel it out of anything. Instant space.

Edit: Jesus it even cancels out of her st. MK even though it’s not cancellable.

So yeah, looping her MP xx Fireball in VT? Pretty nutty it feels

That’s a really cool concept if they designed it that way.

…mp xx fireball is stupid. So fucking stupid. If they don’t have a DP they best be ready to VR your ass.

NVM, the gap is real

Whats this talk about mp xx fireball? I’m not sure what the advantage of doing it is; isnt it unsafe on block and combos into nothing else?

Yeah, turns out people are just really bad at mashing out of it. Won me quite a few rounds though.

Her lack of hitconfirms is killing me. LET ME NORMALLY LINK MEDIUMS TOGETHER DAMN YOU

Aw that’s dissapointing. I thought there would be something cool or special about it. I guess you’re in CG range afterwards but i’d rather do qcf+p for corner carry. Where the hell are all these amazing laura players coming from though like, for real. I’m getting creamed. This one player in particular kept doing loops with standing and crouching mp’s and I couldn’t figure out wtf to do about it.

Not feeling this character at all, not my cup of t abel was much more fun and interesting in terms of gameplay, she feels barebones and boring like almost everything else in this game.

Getting a better feel for her, like her more now, she still could use buffs.

She’s godlike lol. Only worry I would have is that she doesn’t seem to have any kind of anti air whatsoever outside of the dp.

I love her. Even though she might be a little bit weaker than Mika at the moment, I am doing much better with her somehow.
I prefer her V-Skill over Mika’s. It’s so useful imo and is very versatile.

I think she needs more links they look they all can combo but the frames dont let her ;_; I have a crap load of videos to upload for laura in a moment.

st. MP works fine for me most of the time.

edit: st. MK too, as if that needed any more utility lol

https://www.youtube.com/watch?v=2Ne163-fZSY

Laura combos by delephantz

i think i just played someone who used her at canada cup or trade show because he absolutely obliterated me lol. she has some nasty setups.

I’m still sifting through footage i might just put the entire stream up.

https://www.youtube.com/watch?v=9xXOLNOC0-g
https://www.youtube.com/watch?v=DCPB2PX_9m0
https://www.youtube.com/watch?v=G4mRbItTGQQ
https://www.youtube.com/watch?v=WCfCFqIBXNU
https://www.youtube.com/watch?v=RxCRta7RijY

You can get a meaty V-skill Sean Kick setup after EX Thunderclap > walk forward a split second > st. mk xx V-skill.

The st.mk resets them, and the V-skill hits meaty on the last (?) active frame. You can combo into st.LP afterward on hit.
And, if they block, it’s probably safe…though, I didn’t test that. Just got booted, lol.

EX Thunderclap seems to have some nice reset, side-switching potential thanks to her V-skill dash. Maybe that’s why her hit-confirms are lacking…

She’s an interesting character, overall, though.

Had fun with her, managed to do well using tick throws a lot.

Her command grab leaves you at a good position afterwards, if they quick rise you can dash in and keep up pressure, or go for another command grab. Her target combo also leaves you in a perfect position for a lk command throw.

HP elbow is also a pretty good antiair. her mp is kinda lacking there though, kept getting beat out.