Between network lag and local TV, doesn’t feel like you are more pro-active and less reactive? in the days of local competition and CRT TV you can organically “feel” your way through combos, where the timing was more evident, and the timing depends on when the hits land, whereas nowadays, because even good TVs are 2 frames behind, anything beyond 2 hits must be practiced, because the timing is not obvious to anyone who organically “feels” through a game? Doesn’t feel like you have to pre-meditate a combo?
One game, Killer Instinct 3, at first I was trying to feel my way through combos, but then I found out, just go to town on the buttons in a random fashion and you will get “godlike” combos. It’s the most open combo game. Which is ironic because Killer Instinct 1, 2, and Gold had engineered combos that were fairly free-form, but had a structure you had to figure out or else you were just doing onesies. If you have the instruction book, it will tell you the basic structure, but if you don’t have it, onesies.
Also I break more combos of theirs than they do of mine because most opponents I face use the same combos over and over until you stuff them. I figure out a good interruption point, by try #2, if I recognize the combo, i can break it. Because I’m pressing random buttons, there is no rhyme or reason to my combos, making them harder to break.
Also defense is tougher. The only way I can successfully block in time with a new HDMI TV is if I seen the combo before and my opponent goes to the well one too many times, or else willfully say I’m going to block it, and even then there’s no guarantee of whether it will be high or low unless they overuse it. Virtua Fighter becomes futile if you can’t instantly block. And the timing of the joystick requires you to premeditate your combos and specials instead of discovery
I felt before, in the days of CRT TVs, I had a more reasonable chance to block more hits by a human or computer opponent. Is that my imagination, or is there some truth in what I’m saying? Has fighting games lost the defensive and “play by feel” methods, and changed fundamentally, thanks to modern TV technology?
If that’s the case, someone should release a 20 inch, 4K, 3D, 16x9, CRT TV with older inputs too. I notice the ONLY high definition CRTs back in the mid 2000s when those were made were 35 inches or larger, hence, not a good gaming tvs, and basically become Xtoplopiketl, a giant stone head. Some people say modern inputs are high ping, because they are digitized, ut if you can play a light gun in HD mode on an HD CRT TV, then the issues of ping could be laid to rest. I even got a cooil name for a line of modern Gaming CRT TVs, “Pingwin”, and the mascot would be a penguin. A slogan could be “Less ping. More win” I got a 20 inch iMac with just a CD-R drive that has little floor space, and I believe that THOSE were CRT monitors, so a monitor doesn’t have to be heavy or carry a big footprint. Just has to be nanosecond quick.