KOF XIV General Discussion - King of Fighters XIV Arcade Ver. Burn 2 Fight cabinets from Taito!

Yea thats the biggest thing I used to enjoy about KOF it always had personality Iori and Kyos interactions are way more interesting than Ken and Ryu, plus KOF supers always have style. That being said I just hope they do something. I dont mind it being pushed back to 2017 I just want it to be quality.

I really hope its good despite its visuals because I was looking forward to trying it and SFV doesn’t look like my kind of game.

And you completely missed my point, congrats

Very unnecessary thread.

U know how even with KOFXIII, it was hard to find people to play with? KOFXIV is going to be a ghost town, even if the gameplay is gold, will be tough to find anyone to play it with considering how it looks.

It doesn’t matter if it was the best looking game ever, people still wouldn’t play it. You ever try to find matches in Xrd online? It’s like the same 20 people and that’s it. KoF has less of a fanbase in the US than GG does so it was bound to not do very well anyways.

The graphics are now just the excuse people will use to justify not playing the game.

To be fair, the console netcode was abysmal and the game had a premature death because of lack of continued support: additional storyline videos, stages, some balance patches (as much as people hate them) or fixes (like fixing the HD combos that turned off a lot of people) and the game could have stayed in the tournament spotlights for a lot more time. Without anything new released, it just became stale and died unceremoniusly.

I would rather have ground KoFXIII matches in my X360 while my SF4 disk gathered dust if the netcode were good, even if the community were the size of 3S OE.

No the justification is that even to this day SNK has not given a rat’s ass about building even a SLIGHTLY proper netcode. It’s 2015 (and will be 2016 when this comes out). People aren’t going to go through the work of trying to build a local scene just to play one game when there will be plenty of quality games out at the time with solid-good netcodes so they can play with a lot more people. It could be the greatest fighting game of all time, not having a solid netcode is no longer justifiable or defendable. If you don’t have one, you don’t deserve to be played, especially if you’re going to abandon the arcades.

I bought KOF XIII, I bought KOF 98 UM FE, and KOF 02 UM all for Steam. KOF 98 UM FE, is one of my favorite games I’ve ever played, but the netcode is poor and waiting 10 minutes to play one person (usually on a poor connection) is awful. What happens, is a bunch buy these games on release, and u can usually find a match, but the netcode is poor. Within 2 weeks games are dead. If the netcode was awesome I’m sure more would stick around. Cause it is definitely true, bad netcode is going to turn people away regardless of the quality of game.

Also this supporting this or that company is absolute nonsense (as others have pointed out). I’ll support quality work, I won’t support garbage. As far as charity, yeah I’d rather help feed starving children or cure diseases than give it to a gaming company just so they can continue to make games.

Yet Marvel 3 stays alive despite having these same issues.

The 98UMFE netcode is perfectly fine and passable. Play people even remotely close to you and you shouldn’t have problems. The 02UM netcode on the other hand is a different story, but more work went into 98 and it plays much better. The connections you get with people are poor because randoms in ranked don’t live close to you because no one plays the game anymore.

Marvel 3’s netcode is sadly better than any non-Steam effort SNK has put out. That’s not me praising the Marvel 3 netcode, obviously that netcode was trash too.

Also Marvel has the benefit to being its own entity, only really replicated by earlier hallmarks in the series. Ironically enough other games to match it (well, the Marvel series in general as these games were long since released before Marvel 3) would’ve been KoFXI and NGBC due to their systems but again, bad timing more than anything.

You also have to take into account competing against yourself. KOFXIII has to compete against, well, KOF 98 and 02 which are both playable on GGPO/Fightcade with a TON of players. Hell you see 97 manage quite a few. So XIII had to compete against that as well. Eventually someone who wants the KOF fix, will want to go to equal/superior in quality games on much superior netcodes. Now I’m not saying that the two actually cannibalized the XIII playerbase because that’s obviously not the case at least initially. But it factors more, later into a game’s lifespan. Marvel 3 doesn’t have to worry about it because the only game in its own series that people would play over it, is Marvel 2 and due to that whole licensing thing it’s a ghost town online and obviously doesn’t have a MAME equivalent. You stick with it just like people stuck with Marvel 2, because there isn’t an equivalent (and in Marvel 3’s case, the equivalent/superior game is a lot harder to actively get games for).

And Marvel 3 has to compete against Marvel 2. Yet the community seems to have no problem with the idea that, even if 2 is the superior game, 3 needs to be supported since it’s the one that more new people will be playing.

Way to completely ignore an entire paragraph.

It’s not viable to support Marvel 2 because it’s a lot harder to get games for. Because of licensing it’s no longer sold on the marketplace, hell I don’t even know if it’s able to be played online anymore on Live/PSN. And unlike other games, Marvel 2 has no way to play it on MAME or anything so no GGPO, no Fightcade. Marvel 3 doesn’t have to compete with it because it’s impossible for Marvel 2 to get any new blood anymore. Doesn’t matter how good a game is if no one can play the damn thing. Only now instead of a netcode issue, it’s the ability to play the game at all.

You can play mvc2 online if you bought it before it was taken off psn and xbox live. But yeah the problem is you can no longer buy it.

You forget that even up until the release of Marvel 3, Marvel 2 had a large, thriving competitive scene. You’re ignoring that fact that somewhere along the line, a bunch of players basically said “hey, this is our game moving forward now, let’s support it regardless of whether or not we think that MvC2 is a better game,” because they recognized that supporting 3 was better for the scene in the long run (thanks in part to alot of new players coming in).

What happened to KoF is almost the same thing that happened to Smash, where a large group of players still refuse to move on from Melee, even is Smash 4 might actually be a competitively viable game.

All the talk about bad SNK netcode, yet what in the blue balls of hell happened to their use of awesome netcode that was Neo Geo Battle Coliseum?!?!

Out of all the SNK games I played online on console, that one not only gave you NUMERICAL latency instead of stupid bars, but from the few matches (around the time of when the game was released on the Xbox 360), the connections were PERFECT.

Another way is to use Demul emulator and the online plugin and play the Naomi arcade version or using PCSX2 online fork for the PS2 version.

MVC2 was a game most popular in USA. It never had a strong scene in other countries, even in Japan. Hence Capcom preferred to use Tatsunoko characters for the next game.
So while KOF was never that popular there, it managed to have a strong popularity elsewhere and managed to survive.
But even so, Capcom, Nacmo and later NRS had made the right steps to migrate their games to consoles. In contrast to SNK who did not want to alienate their fanbase.

KOF games were popular worldwide mainly thanks to arcades and emulators. A cheap way to learn and enjoy the game. SNK console versions of games compared to SF2 and MK left much to be desired. You had to buy their proprietary hardware (Neo Geo/NGCD).

By the time KOFXII-XIII appeared only way to play those games outside Japan were on expensive consoles. SNK never really had the marketing strength to adapt to consoles. While Capcom were doing the right thing regarding marketing, SNK were blaming bootlegs and piracy for their demise, even though they were using 13 year old hardware.

Yes but Marvel 2 didn’t have to compete with anything. Marvel 2 was without comparison even to its older games. You weren’t getting a taste of that style of game anywhere else.

Most people playing Marvel 3 right now legitimately enjoy the game. All the people who were only playing it “for the scene” have left. People who only play games “for the scene” never stick around which is why I’m adamantly against such a practice. Newer games don’t need such a boost because plenty of new blood will come in droves anyway.

People should play what they want, not play what they think is best for the community. It’s that same attitude that honestly fucked over Skullgirls.

The most important thing here is:
The general belief of the SNK Playmore is shattered to piece, and I mean the classic “OK, SNK Playmore doesn’t have any money and they’re producing pachislots and crappy spinoff games only to fund the next awesome KOF game!”

Well, it seems just no. It’s so damn bullshitty they’re investing more money and creating more ambitious products with their pachislot games, for example the “grim and gritty” reboot update for the Fatal Fury series:


or the Samurai Shodown pachislot, that at least have great aesthetics and artistic direction for the cutscenes:

I mean, it’s not the same producing some nicely looking cutscenes and producing actually playable graphics, but creating a Fatal Fury reboot demands much more brains and ambition, same goes for the paint job done to Samurai Shodown, that at least looks awesome.

Meanwhile, “KOF XIV” receives the worst graphics I’ve seen in a game in a decade, terrible artistic direction and zero ambition, simply Kyo and Iori with recycled soundclips and extremely bland new costumes; there’s zero innovation here, zero aesthetic proposal, zero everything, this is just a crap title all around. And I bet gameplay is going to be shit and mediocre as well, because no good reputation producer would agree to be part of a game that gives such an ass budget to a “high profile” fighting game entry while Playmore is flooding in money with their pachislot games.

This is a complete insult all around, it has insult written on their forehead. They have even gone to say: “We want the video game players to become pachislot gamers”. They only care about the money, they only care about the casino machines business, and now even their “jewel of the crown” franchise has went to, while pachislots receive the focus, pachislot games receive the highest budget, scope and artistic direction.
The myth has been completely wrecked, now their “big production” titles are the pachislot games, while their “main line video games” receive the budget and attention of the crappy spin-off titles, they’re just treated like that.

What a terrible load of crap over the SNK rights… Whoever is now in charge of the company doesn’t care at all about SNK’s legacy. It’s just IMPOSSIBLE to support a company like this. IMPOSSIBLE.