KoF XIII General Discussion: Part II

I understand I’m going to get zoned to bits. But that’s just all part of my challenge. I will just have to learn to overcome zoning, thus I will have to be always on-point with my movement, make sure I do as much damage as possible when I get in etc.

All part of the challenge.

You may be asking for more a challenge then you’re expecting.

Just sayin’ :sunglasses:

I would disagree. Clark can rushdown and has ways of dealing with fireball zoning. He has EX Gatlin’ goes through that shit for a reason. Plus his A Gatlin’ is a good AA move and he has some really good pokes like s.c and s.D and a great Sweep. And hey Raiden has Mist, so you can play him a little like Ryo if you want to, keep them out, force them to make a mistake. Truth be told to get the most out of Raiden you pretty much have to learn how to use his Dropkick. As for Goro? Yeah, he can play rushdown too and he can be defensive. Case in point:

[media=youtube]C3HFBf-O5L0[/media]

I will play each characters strengths. But in honesty I don’t even see this as a huge challenge. It’s going to be fun to do, and fun to watch.

I know I’m going to get so many L’s but those W’s are going to feel so damn sweet when I go argentine on bitches.

Not surprised MadKof won KOF, if you have not seen his videos, WATCH THEM. I told everyone back in about January that if he and other Cafe id people come, Bala is gonna have a hard time because they play as many characters as he do on a high level. MADKof has used about half the cast online and in person so he knows the ins/outs of them. Also, Bala has a hard time with Kim( a lot of people do though), Reynald’s Kim is indeed good and he gave him a hard time. However, MadKof rushes down more than Reynald and punishes better than he does in terms of roll and whatnot. Great matches though.

Just a quick note, almost everyone from Korea used Kim at least once LOL.
[media=youtube]ZzSWBAiuk3E[/media]

Also, Mexico beat Korea in a round robin ft20 match in someone’s room Thursday night(I think it was Arturo’s room, not sure). Final score was 20-9. Very back and forth until Bala lost the first time. Korea took like a 5-9 lead until he came back to sit down… and he didn’t get up after that lmao. Some guys(including me) speculate that Korea sandbagged a bit to get some matchup exp not just against Bala, but all the players of Mexico. They played a lot more solid on Saturday and Sunday. My hat goes off to them and Mexico for giving us a great show.

So…other than Reynauld and possibly Romance, not sure, was America even represented?

http://shoryuken.com/2012/07/08/cafe-ids-mad-kof-becomes-evos-first-king-of-fighters-xiii-champion-at-the-evo-2012-world-championships/

I don’t know all the nationalities of the players, but I do know KOF is now Mexico and Korea’s game.

Reynald the only American in Top 8.

Ren from Taiwan did great as well.

Cafe ID guys is like a group of ~8-10 dudes that grind KoF hard. That’s definitely something a lot of KoF communities in the states can emulate. Everybody should get to doing that asap.

Does anyone know if a gif of the guy in the horse head waving the mexican flag has been made yet?

thank you Mr.X greatest gif of Evo 2012

More like best FGC related gif ever IMO, at least in terms of a crowd.

4Leaf and I tried this at EVO. We set the dummy to all guard and did Shen’s CD, cancelling it at the first possible opportunity. After some tries, we managed to find that you can cancel into command grab without hitting him. I can’t prove it without video evidence, but that’s what happened. We also tried it with Shen’s EX overhead to see if you could HD bypass his overhead. Using the CD whiffing, you can do that too.

Can’t Hwa do the same thing with his command grab super? I’m sure I’ve seen Reynald or someone go for that kind of set-up.

So I think I’ve finally settled on a main team now after trying so many different characters on point.

Mature/Beni/Andy.

Thoughts?

Who are some really notable players from Japan/Korea/Mexico that didn’t show up for Evo?

I can only think of Dune

Dune,Haregoro from Japan
ET from Taiwan

I like how Kyabetsu eliminated Karou.

On a different tangent, I feel better now. But once I lost to Kane317 (who I didn’t have too much trouble with before) in losers, I came to a realization that I’ll never be good at KOFXIII because I live in the middle of nowhere, no scene, no money, and terrible online play. From what I hear, Japanese players in general call KOFXIII a “grasshopper” game because simply grounded anti-airs became pretty weak in terms of utility and damage and jump ins just became stronger. It’s as if you really need to play Ryo that actually has a normal cr.C, or pick a character that has a good DP or be like Kim and have some ability to control air space really well. I feel like the three years of putting effort into KOF was all for nothing, although I must say that I did learn a lot and grew my fundamentals greatly so I can learn any game pretty well. But, fundamentals couldn’t get me out of quarter pools and my confidence in my KOF skill is shattered. Once I kinda figured out what you need to do to play this game really well (do a lot of nothing like Karou and be patient and play characters like Ryo and Mr.Karate to stop jumpers and force a million errors). I tried playing my friend Sparkster (who is near my level and a good friend of mine, we stayed in the same hotel room) I realized and I think he realized that we particularly didn’t particularly enjoy XIII and was just a miserable pile of not fun. My Terry’s j.C is good but it felt stupid it phasing clean through cr.Cs (I’m winning but it’s just so damn stupid that it is), him landing Shen Woo combos to just 100% my anchor character (cool basics), and the game feeling kinda sloppy in general. When we popped in 98um (we never played the game against each other, only 98 og) we genuinely had fun with extra mode being better, he enjoyed Krauser’s toptiershit while I was a baller using Lucky Glauber’s new buffs, kinda disappointed with the rekka Kyo nerfs, but we had nothing but smiles with how the game played and was fresh to our palettes.

Then I just came to the realization that the games that have a good solid set of tools will never become big, and most of the skills I’ve been trying to hone with discipline is undermined with big comebacks of HD, Guard Crush being a free combo opportunity rather than actually trying to count amount of guard damage to get the small yet perfect opportunity to get something chunky, am forced to play Ryo now since he’s one of the few characters that plays “normally” to actually shut out bad jumps, and since I can’t even play online I won’t be even able to handle and punish unsafe stuff because I have no muscle memory to actually punish stuff.

For me to get decent at 98 (I’m still just a nobody in 98 compared to general Korean/Japanese/Chinese/Taiwanese public), I had to lose a million times and get hit by a million dumb/gimmicky/tricky stuff to be able to get used to it and use solid play to stop it. With how my location and how online is, I can’t even lose. I can’t lose to learn and from learning to improve. So I’ll never become a better player and I’m just doomed to mediocrity. Or rather, I’m just doomed to play games that nobody in the states will ever care about. 98um Final Edition is nesica so that will never come out here and nobody will ever care about 2002 UM anymore.

Sorry guys for complaining, because I know that the FGC respects people that suck it up, pick it up, play, and win and none to the loser. I’m pathetic and that I just have to get these feelings out because this shit is eating away at me and I feel I can’t move on unless I let it all out for everyone to see and criticize and shit on my face. I’m not saying that XIII is a bad game (compared to KOF 2001 and 2003 or 96 or 99, XIIII is really well designed); but, KOFXIII is a game not designed for me in terms of the ever subjective and non-objective word of “fun.” I have fun trying to control space and tricking people into approaching into the wrong areas and having good vertical anti-air normals winning and not having jump-ins curve around it. I have fun having zoning characters being able to make each hit hurt and come with significance. I have fun when zoning was more in an SF style (yes old KOF had SF style footsie approach) where most zoning attacks such as Psychoball and Choukyuudan couldn’t be easily hopped over or such and the opponent had to slowly work their way into the mid-range space to force the zoner to play footsies or commit to a projectile which is susceptible to a full jump. Now, projectiles recover a bit more quickly so it’s easy to trap and DP full jumpers, but it’s now almost irrelevant now that most projectiles could be hopped over. Even characters that can’t normally hop over a projectile can whiff a hop normal to actually shrink the hurtbox to actually go over a projectile. I have fun when you don’t have to force 20 errors and do about 20 anti-air Kokens to win. I have fun when normals just wouldn’t normally trade against jump-ins and win out clean. I have fun using hops that didn’t have some weird deceleration after the apex of the hop, so empty hop low/throw was more viable outside of wake-up game (at least Takuma/Mr. Karate’s was normal.) I could keep going on.

For now, I just have to find a way of playing so I can enjoy this game. Before that, I just have to find a way to be able to play this game in general. Otherwise, what is K O F?

For those that actually finish reading my rant and stuff, thanks for even bothering with a person like me. It’s as if “why even listen to such a guy as free as him?”

I understand man, you get to a level by playing the few players and you might get to the point you keep winning because of this you start leveling up very slowly and get used to their playstyle and once you enter a big tournament you see a completely different variety of game playstyle that its too hard adjust in little time and get bopped, hopefully even the shirt monsters who entered KOF that tried the game pick it up and stick with it as well as all the people streaming online are now interested so that the scene grows making it easier to find competition to improve with.

So…is Laban giving up KOF? Maybe I’m misunderstanding.

I’ve only played against one person, and it was hella fun. My one buddy Adam. I don’t have XBL but I’m lucky enough for there to be a scene about an hour from where I live.