Iori Yagami
Fighting Style : Ancient Yagami-style martial arts + instinct
Birthdate : 25th March
Nationality : Japan
Blood Group : O+
Height : 182 cm
Weight : 76 kg
Likes : Band
Fav. Food : Meat
Strong Sports : All
Important Things : nothing
Hated Things : Violence
THROW
Sakahagi: close, b or f + A + C
COMMAND MOVES
Ge Shiki Yumebiki: f + A, A
SPECIAL MOVES
Muetouchi: dp + P
Shougatsu: qcb + P
Sayatori: qcb + K
Tsuchi Tsubaki: hcf + C
DESPERATION MOVE
Yawakajou [Eight Young Women]: qcf,hcb + P
I’m liking his new command throw, especially since you can follow up w/ his dp (that the uppercut claw move correct?) then to his super. Iori definitely looks to be a solid character.
I believe I heard someone mention in the main thread, that after you do the command grab to uppercut slash, that you could follow up with his dashing slash, on their way down, if you didn’t have a DM at the time.
I haven’t seen this occur any, if at all though. Everyone seems to be either going for the DM, or just being too fresh to the game to go any further than that.
Man, if he can air juggle lots after the Command grab, in corners… Imagine landing a CC, then smashing on the :snkc:s a few times, going into the command grab just as CC is over, uppercut slash, and then rush in :snkc:+:snkd:, that spinclaw thing he does (assuming it’s Shougatsu), and then going into DM… :looney: That’d be nuts! (and potentially quite overpowered!)
I noticed in one of the videos that the scaling gets pretty crazy if you go too crazy, that one vid with the crazy Iori combo nerfed his super really badly so it only did 35-40 percent total
But what’s interesting is that he does j.A-j.C as a CHAIN! So in the CCs with multiple jumping attacks with different strengths, you will do both in one jump as a chain, not multiple jumps.
I really like the changes to Iori im just really having trouble executing in his hitbox. Its definately going to take some practice getting used to. Why did he lose his powers? Any tips or specific pointers on effectively adapting his changes?
umm anyone know if iori’s specials r safe? in old kofs everything besides his fireball and first 2 hits of rekka was punishable on block… and also his d.D was very punishable on block…
so far in all the videos i haven’t seen anyone punish any of his specials… so since i can’t get the game yet, r they safe?