KoF popularity in America

Mexico is not discriminated at all in South America. A good deal of it probably comes from the fact that Mexico is not in South America: Brazil, Argentina, Chile, Paraguay, Colombia and others are. But not Mexico. Nor Canada (just so somebody actually talks about Canada, lol).

As for this “Latin” stuff, this seems more of a US thing in the sense that’s actually an euphemism for Angle-Saxon (but sometimes, also Slavic). Anyone of Portugal, France, Spain and Italy ascendancy should be Latin, but no-one there gives a shit about it. Well, some idiots actually do and are proud of it, but whatever. As for the skin tone from some Mexicans, this comes from the Indians. In some countries, they haven’t been mostly annihilated like they were in USA, Argentina and Brazil. You see many people with similar tone in Paraguay, for instance.

I find it hard to generalize about arcade operators not only around South America, but the whole Western world, one aspect aside: incompetence. The vast majority of them had no real idea of the business they were running. To them, the machines were no different than coffee machines or any other device that you plug in, leave it running and have people occasionally drop money in there, which you collect at the end of the day or the week. The clients themselves were an inconvenience, specially if, heaven forbid, they actually got to be good at a game. These infamous kids or young adults would fucking lock the machine for quite some time, preventing other players from leaving quarters and quarters there, and that was what mattered. To reduce the inconvenience of actually having people inside the arcade saloon, they never opened toilets for them. I have never seen, in my country and in my travels to Argentina, plus a travel to Uruguay, a single arcade saloon that would allow you to take a piss: you had to go home, or maybe find some store nearby. At only one of them you could buy something to drink, and would want get tired and want to seat, you basically had to find a vacant car game cab. I was only asked once about which games they should get. The many times I asked about incoming games, most times I heard that “those were the games the retailer sent them.” Many times popular games were suddenly replaced. That probably killed HF, ST, SamSho and others in arcades more than anything: people went on vacation, and when they got back, cabs were gone, no questions asked. At the place I go to during summer, the “operator” (who’s actually a friend of mine) had absolutely no control of the games which were sent. Operators blame consoles, people getting old, prices and many things, but most of them never took the time to think of how they could manage their business in the long run.

I agree, but let’s agree on this, you don’t remove something that feeds you and gives you a huge income. Whatever games were most played, they wouldn’t be replaced. That wasn’t the case with SF, which had all of it’s iterations installed where I live, but at some point people didn’t like what they saw, or they started to see something else in KOF that SF didn’t give them, and they began to favor KOF more, that’s the truth behind. SF only is more popular in anglo speaking countries because Capcom conducted huge publicity campaigns directed to anglo speakers and had to do a lot with consoles being a recognized and one of the most loved and trusted console game making brands since the NES era, SF remained more and was felt more by them. Paired with the fact that SF is a more simple to pick up game, and more lackluster in terms of gameplay complexity than KOF, US audiences and casuals embraced it more. A foreigner company’s game like KOF being actually better than SF, that had a past bonded with AOF and to a lesser degree FF which were considered second hand fighting games and copies by some, didn’t launch properly there due to lack of publicity, and like someone said, price of consoles and games. Add to that the “main game” feeling US players had for SF, and you have your answer.

That didn’t happen in South America. South Americans felt both sagas, and got into both, but at the end, they made their decision. Later came bootlegs, roms, bankruptcies, returns, UMatches, ps3, new netplay codes + XIII, whatever, but that wasn’t the reason why KOF became amazingly more popular than SF. If you compare both games’ popularity, in a lower level it’s like comparing Soccer’s (true Football) popularity in the whole world with American Football, which is played up there and Australia, and in some other rather marginal competitions. KOF is the world cup, and SF is the American glorified Super Bowl of it. Look at Japan, they play everything, if this game or the other are the most played there or not, doesn’t matter, it’s just a country, but they play everything.

Oh, they did it. Where HF was popular, most cabs were removed when Super 2 came out. At other places, people had it in console, only, and could not play on cabs. I doubt the operators knew the cab and console versions were actually different. After ST came out, it was similar: cabs were removed when Alpha was released. According to the classic SF2 era thread, similar things also happened in the US: fans of CPS-1 SF had no place to play after CPS-2, and ST players had few places to play after Alpha. They were that incompetent, definitely. But I do not think the players should blame Super 2 for striking a fatal blow on SF2: the operators, more than anyone else, rushed to switch cabs without consulting their clients. Want a testament of arcade operator’s lack of competence? Here it goes: the first time I have ever seen a Marvel vs Capcom 2 cab was 2 months ago, in another country.

As for SF vs KoF, I will not engage on that discussion.

Where are you from? Brazil?

I find it funny so many people grind their gears and wonder why so many non fighters know about Street Fighter compared to KOF. Street Fighter has had 2 TV series, 2 released to theatres movie, 1 animated move released to theatres in other countries, and 2 OAV’s. Mortal Kombat had 3 movies released to theatres, I OAV (done in North America), 2 TV series (1 Live action and 1 animated).

SNK released 2 OAV’s and one movie of Fatal Fury. that’s why Terry Bogard is more known in the mainstream crowd. Best KOF got was the skimpy 4 episode (9 min a piece) series advertising a series most KOF fans really didn’t get into.

BTW Yes I know about the Samurai Shodown OAV’s and Art of Fighting. Only on good out of that bunch was the 2nd Sam sho OAV based on the Hyper Neo-Geo game, but never got a US release.

Yeah, I am from Brazil. One can not generalize about the country alone, as it is very big. Some cities are known to have scenes for certain games, mostly. But, as of now, I would say KoF and SSF4 are the most popular games. Some cities had constant arcade updating, such as Sao Paulo and Curitiba, while others had CE and '95 machines sitting on forever. But, in general, they have some pre2k KoF, 2002, Alpha 3 or 2, MvC1 (lol), sometimes CE, sometimes SS2 and some Tekken (Virtua Fighter justifies its name, if you know what I mean).

Same in europe most dont even know what KOF is. I dont wanna sound mean but KOF went big in mexico, south america and other country because its cheaper to get kof machines and cost much less to play it or? _And probably easier “hackable”

That’s a common misconcept.

I’m talking about myself and the city I live:

Back in the 90’s the CPS1 and CPS2 games prices were par or in some cases cheaper than MVS games. But this has nothing to do with the popularity of the SNK games.

Back in the days I often find myself in an arcade center with many games from different companies, but for some reason the SNK games attracted more people. This is just my opinion, but I think the reason (or one of the reasons) is that the games were more fun, simple as that.

I agree that Street Fighter is way more popular world wide due to inumerous reasons, in fact I could list some of these reasons (many of these was already mentioned in this thread, read the whole thread next time):

  • Street Fighter was present in the 2 most ever popular consoles of the 90’s (SNES and Genesis) and these consoles were very affordable. This is probably the major reason why SF is more popular.
  • KOF was present in the home format in the shape of NeoGeo AES and NeoGeo CD. The first one was fuckin expensive back in the day, the second had so fuckin annoying load times that people were often more enraged with the load times than enjoying the games. The PSX and Saturn versions were a joke.
  • Street Fighter is teorically easier to get into (in the versus aspect) than KOF. Yes this is a matter of opinion, but no one can deny that a KOF player can adapt to SF easily than the other way around (see RF, Kyabetsu, Uryo, Kyoku, Oogosho, Xiaohai and others). That should say something.
  • Capcom is way more rich than SNK. They could advertise the franchise in much more wider ways than SNK ever could. This is probably the second major reason.

Now I’ll list the reasons why KOF is more popular in the arcades and the hardcore niche:

  • As SNES and Genesis didn’t have KOF versions, and NeoGeo AES/CD consoles were expensive, people found themselves forced to go to the arcades more often. That’s also prolly one of the reasons why I often saw MVS cabs more crowded than the others.
  • KOF look cooler than SF. Think about it: imagine 2 Karate fighters poking each other in a boring way. Then think about 2 MMA fighters beating the shit out of each other in a intense and frenetic way. Wich one appeals more to fight fans?
  • SNK characters are more charismatic, badass and cooler than Capcom characters.
  • Shinkiro art had no equal. Fucker is in Capcom now, but he did his job very well while he was on SNK.
  • Combos. Hardcore people like combos. Compare how many KOF and how many SF CMVs were released in the interwebs in the last 15 years.

I think that’s it. :stuck_out_tongue:

SF is only easy to get into until you run into a good player. This happens in any game or sport, unless it is really superficial. For instance, you pick easy-mode Guile in WW, eat a sweep from Gief cos of whiffing a single cr.Fwd, and gets looped to death. People did that. These claims come out of ignorance, basically. 3S players saying their game has “technique.” HF players saying their game is based on the “fundamentals.” BJJ MMA athletes saying that they will try to win by “applying the technique.” It is their technique, just that: other martial arts have their own techniques and strategies. Well, there is a simpler example, damn it: a fight. It is easy to get into a fight, and very easy to keep going. You just punch the other guy while avoiding the punches of his. But hope you don’t start one with Manny Pacquiao. Botton line is: you do not know about it, you do not talk about it.

Street Fighter in consoles is not that much a reason of why SF was popular as it is a result. I can give you like 20 reasons why SF is more popular, and like 19 of them will be aspects that were first introduced in WW. Not only the game itself, but the way it stood out of every other arcade game ever made till then. As a matter of fact, no arcade game has had more impact than WW, that alone should tell something. That is why one may find a number of guitar players which are arguably better than Hendrix in certain (or even many) aspects, but there is a sad fact about them all: Hendrix came first. He will always be more famous than Blackmore, Petrucci and whoever. If someone surpasses his fame, odds are it will be someone with no talent but great marketing investment, such as what pop and rap get today, such as what SF4 got to surpass the older versions (but WW). The cabs were at the arcade saloon, gas station, comic store, you name it. For the SNES, more people remember the console more for the SF2 port, and one would be surprised if he knew how many actually have not played Metroid 3, arguably the best game for the console.

The idea of “looking cool” which was presented is laughable. In fact, it actually lacks knowledge of the first SNK games. Street Fighter and Fatal Fury had an art style based on western Comics. As for the design itself, their were mostly sterotypes: a Karate fighter, a bad-ass army guy, a bad-ass street fighter, muai thai champions, Sumo champions, wrestling champions. One stereotype for a country - or neighboorhood, in Fatal Fury and the first Art of Fighting. KoF has several emos, emo-punks and alternative high school kids, together with a few designs probably aimed at the homosexual public, such as Benimaru. When a character fights e.g., with a hand near his leg, the other somehow at his back, and attacks in unnatural stances, this may look “cool and stylish” to some, “freakish and retarded” to others. Gotta be careful there. And, again, that is not the “SNK style”: that was the style they used for the KoF series. Fatal Fury, just to mention a very competitive SNK game - highlights to Fatal Fury Special - has a design similar to the CPS-1 Capcom games. World Heroes, too, but it is a bit less ordinary.

Too lazy to respond to everything, but quickly:

  • SNK “emo” characters were like that way before this stereotype turned into a stereotype. Even so, do you know what a “emo” is? I don’t see any SNK character that resambles a “emo” person, maybe Basara from SamSho series, but that’s it.
  • Benimaru aimed to the homosexual public? Seems you are ignorant, and don’t know what a metrosexual is.
  • You are cleary ofended by what I posted regarding Capcom. I’m sorry, I didn’t meant to hurt your fanboy feelings.
  • PS: I’m a fan of both games and both companies. I just prefer KOF over SF. Just like I prefer Pepsi over Coke, but I drink both.
  • I just noticed your nick. Oldschool. One can not argue with an oldschool person. It’s like arguing with christians. Bye.

You are entitled your opinion. Farewell.

Lmfao, Benimaru isn’t aimed to any gay public. It’s the merit of his design, what’s interesting, peculiar about him. It’s called personality, like all other characters have.

There aren’t any emos in KOF period. That’s a retarded and ignorant thing to say from sf fanboys.

KOF is full of emos thats aint hate from SF Fans its true fact ot what else are iori and co.

Stay ignorant, SRK.

lmao, i love seeing people toss around “emo” until it has no meaning. Are you posting with a time machine? I have not seen the word used that way for yeeearsss.

I’m not sure about this, but I’ve heard that guys like that/ash are appealing to Japanese women, and that Japan sees characters like Zangief as homosexual. So, sort of reversed? shrugs Not sure about that.

I guess the womanizer from Jojo’s Bizarre Adventure, Polnareff, is gay.

It’s so dumb you feel so insecure about your game that you go on these eye bleeding tangents based purely on opinion. For example, justifying SF’s success based purely off of marketing and that you think it’s not as complex as KOF. Also I really don’t know why you are talking about KOF as being foreign while implying SF was homegrown in the US or something. Also, using Japan as an example of some sort of unique country who plays all games just because they accept them is just stupid. Of course they play KOF and SF, they’re both made in Japan. It’s the same in the US with Mortal Kombat which is widely popular and played because it is made in the US and is very much in line with US culture. It isn’t popular in Japan (so obviously they don’t “just play everything”) but it has a decent following in the West.

WTF defines “emo” to you? “Weird” dress sense, amoral perspective on the world, trying to come off as “dark and mysterious”. Because coming from a guy with an Elektra avatar, that’s kinda funny.

lol@ KOF getting shit for basing characters off of Jojo/HnK while SF did the exact same thing.

KOF failed because they refused Capcoms offer of trading Sagat and Ryu for Kusanagi and Terry Bogard . PERIOD .