KOF Maximum impact regulation a thread

kyo-C is garbage compared to Kyo

Both Kyo’s are garbage.

garbage? bullshit
has same good stuff like b,d/f+d a,a,a,d/f+d d/f+a,c,c
juggles from qcf+k,k do good damage midscreen
hcb+k wall combo does great damage
qcb+p fucks sabaki
f+b is slower than kyo’s but more ambiguous imo

Play Lien lol :tup:

mmm lien is nice

the characters that interest me the most are the ones who have interesting combos and hers are pretty cool. :tup:

WTF that’s retarded.

Just do EWGFs with Heihachi for like, two hours from both sides and you should be good, scrub.

kyo-c’s strings don’t combo properly like kyo. His B,d/f+D, which is a huge part of kyo’s game, doesn’t even combo with kyo classic. AA6A with Kyo-C doesn’t give the kind of advantage on block and hit that Kyo’s does. Also a few other SA he has do not combo properly, and even if you do a SA that can combo, it’s hard to get good damage off of them without meter, or even with 1 meter, where kyo can get 65-70 damage off of every clean attack attempt with only 1 meter. The easy and damage of Kyo’s wall game can’t be compared, not to mention the set afterward. Kyo-C needs proper distance away from the wall in order to do good damage as well. Kyo’s lvl 3 makes kyo-c’s lvl 3 look like a joke. Also Kyo has a very good command throw that can be comboed out of. The only advantages Kyo-C has over Kyo is 4A+B,C, fireball, and manual meter charge. The main thing is though if they fix the way his SA’s operate to make them match Kyo’s, he would be much stronger.

Don’t forget. Kyo-C lacks knockdown options like Kyo. This means that alot of his combos can be tech-rolled which hurts his pressure,his rushdown. Not to mention that stupid, massive pull back from activating Mu Shiki. Plus his mixup,while decent,isn’t as powerful as Kyo’s(watch KDB’s matches). As for his manual charge, Kyo-C lacks knockdowns like Kyo and Mr. Karate, thus combo>KD>manual charge ain’t gonna work. Also note Kyo-C has possibly ONE combo or TWO that knocks the enemy a good distance for him to charge. But it’s not as good as Mr.Karate’s combos that give him a good amount to time to charge after knocking the enemy away. Besides manual charge doesn’t really help Kyo-C. Not even Mr. Karate uses charge. And his Yamai Barai is pointless. For a projectile, it’s recovery is terrible. Kyo-C isn’t bad, he just needs some work and he’ll be good. A good way to amp up the manual charge would be to have Kyo-C have combos that naturally can end in charge, like how Ash has combos that end it a taunt…

does anyone play without the default shortcuts… cuz i’m going to allow at NEC unless anyone has a major issue

first to 100 for chili fries, random characters :smiley:
GET HYPE, we need to record our matches

i wish i had a way to record… the dvd recorder i use here i borrowed :frowning:

Fuck Jivatma.

Good games tonight, Dan. It was fun getting owned a billion times over. But Nagase triple teleport shenanigans>you. :nunchuck:

And Kyo-C sucks.

Dang, you guys played? Are there gonna be vids?

Nah…I’ll record next time, though.

Ya’ll suck!:mad: Are either of you going to Gamma Bowl in Feb?

Of course, we’ll be there.

We’ll probably record a few matches next time…but I’m going to edit out all of my Nagase sickness. =3

Shit gets too real lol. Why do peeps play her and not Hanzo? Aren’t they pretty much the same?

Nagase is Hanzo Jr.

Plus she has a sweet ass costume.

I’m not fully aware of the differences because I haven’t played Hanzo, really. I’m sure there’s some minor things that would be cause for picking Nagase over Hanzo, though.

Bubz are the minor differences yo.

I don’t think Nagase even has bubz.

This game is extremely random sometimes. It’s interesting.