if ibuki ex dps, dash forward to eliminate the kunai mixup, dont bother with focus. you’ll end up completely safe on the other side (with enough time to stand roundhouse punish) if she chooses to kunai or not. you can also tk normal izuna her overhead on startup. otherwise the matchup is about playing lame and making your knockdowns count
Didn’t think i needed to explain how or when to OS her back dash it was just extra stuff http://youtu.be/tbBKJj50AGg?t=1m37s (on reaction) is base on me seeing the back dash without buffing and still punishing it also am bad at explaining stuff I posted about that as well.
Oh I must mention the best OS for Deejay is Cr.mp, it’ll stuff every option of his including his upkicks.
Best against Honda is cr.mk/hk. MK is only if you can time a st.hk after cr.mk whiffs to avoid buttslam and nab a bigger punish. Why is it better than EX tatsu… you don’t risk waste one meter against Buttslam to get beaten as most Honda’s will normally use normal Slam instead of EX. Still throw EX tatsu in there every one and a while as they will opt to EX headbutt I’m sure or just simple block.
OOH and Cr.mk is much better to use against Viper, causes her HP knuckle to whiff against Guy or you’ll stuff. SAME with Rufus! EX messiah will soar right over you. Same with Balrog, causes Headbutts to whiff and you’ll still be safe from EX dashes, it won’t catch the backdash but slide is unsafe as it’ll hit where Guy won’t knock down and you’ll be -
MK tatsu is better for Bison as well, stuffs EX Psycho, catches backdash and back teleport, unless they devil’s reverse the head stomp you avoid it and only one hit occurs from EX scissors. Wide open if they do forward teleport though.
Also I must mention Guy does not have a slow wakeup, his wakeup hurtbox is weird, what you need to do is actually delay the j.hp or use a different normal. Believe the same applies to Gen. AE Hurtboxes are weird, I know.
Guy’s wakeup seems to depend on whether he’s blocking or not. If he’s holding block, he’ll wake up fast, if he’s pressing nothing, he takes his time to sit up and stand lol. Maybe the block “cancels” his first few standing up frames.
Jump HP will whiff on this, but jump LP will always connect. As you said Blooddrunk, Gen also has the wake up slowly, or wake up blocking situation, but unlike Guy, not even jump LP will connect.
Yeah I was also under this assumption - but if you use nj.LP it will hit Guy regardless, from what I remember.
Those OSs mentioned by blood are also very good - but depending on if the opponent has meter and normal reversal, you may want to just walk forward instead, as an OS. Like against Bison.
Plus they’re player dependent too…a good Bison will not ex psycho crusher knowing the Guy match-up - if you’re aware of this, the best OS is actually walking forward. Of course they can use ex psycho crusher if they have 3 meters to cancel it, or they may learn that you’re always walking forward and just do it anyway. But I’m learning that the walk forward is one of Guy’s *best *OS cos of st.mp>slide punish.
Another reason why the walk forward OS is good - it will get you some grey damage combos! If the opponent thinks they can focus backdash Guy’s air meaty after run slide, they’re in for some dmg and stun. Plus it’s better than just doing cr.HK (normal slide for 90dmg)
So there is a way to use the EX tatsu OS against Honda but it requires a rather delayed timing. The timing itself is hard but easier imo to achieve mk as oppose to hp for the meaty. This will beat all option but EX buttslam, both of you will whiff.
There are ways to use Dash OS after a cr.mk to avoid buttslasm, the timing here is difficult as well to beat LP headbutt and block EX headbutt.
One obscure option though for when Honda doesn’t have meter is to do and empty jump and jump TK izuna. You’ll catch all the buttslams and LP headbutt will whiff and you can punish the recover with cr.lp - st.mp. Now unless they do normals, MP/HP headbutt or SPD… you’ll be safe.
Blood, just wanna say thanks for the info on cr mp os, the other day I had an easy time against a regular DJ player and Viper. Cr MP and MK alone seem to tilt the matchups in Guys favor.
This match was already in Guy’s favour. I haven’t tried this but, can you actually get a full combo after the cr.mp connects, or does he just get air reset? I remember reacting with cr.HP if he does the up-kicks that get him to the other side - you can probably do ex hozanto too.
Air Reset, Which is better if he does all the upkicks but EX , with MGU you’ll get counterhit that you can combo off of, and EX Sobat it requires a timing but you can get a combo as there is a point where DJ is standing, otherwise air reset. Cr.MK is still a option as you’ll avoid EX Upkicks and get a full punish but cr.mp stuff its as well.
I honestly wish this applied to Honda as well but his headbutts stuff cr.mp
Honestly the only DJ you’ll likely ever lose to respectably is Freej4y, myself and Redman have shown him that matchup to the fullest.
Marq Teddy is good but I don’t think he should be called the best guy player,even in the US.I keep watching WNF to see him fight snake eyes he goes auto pilot regardless of the match-up.Example run/overhead kick on gief is no worth it vs gief I seen him it use more then twice in every rd almost.He is as bad as me when it comes to anti-airs which makes me believe he plays a All Or Nothing playstlye (which guy can play) but lack fundamentals. He played rog before guy so I don’t why he never lames it out for the win at a huge health lead on character that has mobility.
Feels like the Guy thread is going in circles a lot of the time but: sure, you’ll look like you’re the best Guy player alive if you’re playing against people who don’t know how to approach Guy in the first place. Guy *players *are probably the most overrated - mainly because their opponents make them look good.
On the other hand, it’s easy to tell when a Guy player wins fraudulently - yet most people can’t tell.
By fraudulently - I don’t necessarily mean the Guy player sucks, but I mean the opponent made it way easier than it should be because of a lack of knowledge or experience or both.
It was very hard to watch snake eyez vs marq teddy.Later Commutators quoted marq teddy saying “that match up is too hard”. I think he will get better at that match up.
I was talking to Marq about this just yesterday
To be honest he got in touch with me because he was sick of me talking smack about him on EHubs, saying a lot of the kinda things you guys have just been saying in these last few posts. But he made some very good points. He has never said he is the best or even one of the best Guy players in the world or US. His reputation for this largely comes from commentators and then spreads through forums and comment sections like wild fire. But credit to him, he is doing really well for himself lately. I’ve invited him to join us here, but in general he doesn’t seem to like the Guy community because they are all too concerned about who the best player is (or thinking it is themself) rather than helping to work together to up their game. He sounds like a really sensible guy and I hope he does make it over here.
As for the Snake Eyez match, I think he played exceptionally well in that set. He stuck to what he should have been doing, almost every risk he took was an intelligent, calculated one. Why are people niggling at every little mistake he makes? Sometimes (and I told him this myself) I think he just goes far too crazy with run moves and hitting too many buttons up close. But aside from that, he must be doing something right because he is winning tournaments and we aren’t. It’s the typical case of what I call the Daigo Rule. If any other player throws out a ‘random’ DP that hits, it is considered lucky. If Daigo does it, it’s considered a godlike psychic read Ume shoryu. If Marq goes for something and it works, even if we consider it to be random and unsafe, he still did the right thing. Even if the opponent should have known better than to fall for it, what he did worked so technically it was the right thing to do.
And thanks to af0 for PERFECTLY putting into words my feelings on attitudes towards Guy in the community. Guy as a character and a lot of Guy players are overrated because the opponent doesn’t know what the hell they’re doing. Marq disagrees with me on this because he’s been going to WNF for a year now so there’s no way that the regulars can’t know the matchup by now.
I can’t agree on that last part. I basically have had to spoon feed people what Guy loses to and what they can do in the matchup and until they hardwire it into their game they aren’t going to win that matchup or do any better. There are people who I’ve played for 2 years now… who still hate the matchup, and don’t extensively know it after I’ve told them everything. They feel its too risky to do that cause “If i get hit I take damage and put into another setup.”
In terms of the Guy community I just find myself one of the most knowledgeable about the character. Knowing what setups are safe, how the opponent can get out of that setup, the risk and reward for it. His frame data for everything which I can explain why Marq and almost every Guy player will use EX hozanto xx FADC. Its a 10 frame move, hard to react to and the FADC forward leaves you at -1, you’re basically doing a faster LP Hozanto for 3 bars with the chance at 450+ or 30 chip and pressure. Unless the opponent feels it is coming it’s a viable option surprisingly. It has its using to catch someone walking back and forth or whiffing buttons and you manage to snag the recovery/force themselves to block.
Marq shouldn’t rely on going for that strategy every match because once he gets stopped. All composure is lost and he hangs himself for it. Granted I’ve never faced Snake Eyez but I’ve faced Aquasilk online and offline. I learned the Gief matchup through him, I was remarkably one of the better Guy players he had faced because the majority of them just always want to go in and once stopped they crack and I haven’t lost to a Gief in tournament since then. Marq is doing that exact same thing. He should control his sporadic nature of using unsafe special moves when he has meter. He’ll create some space, possibly get Snake eyez to attempt a punish hopefully it will whiff and gets a punish for it. At this point that may work for him as Snake is currently used to Marq’s way of playing the match now. Even if he plays better he’s still losing and he has to break away from becoming “autopilot” with his playstyle and going with a more controlled approached (using normals, anti airs, not risking the run overhead, using meter when wanting to do a possibly unsafe special move.)
He has fundamentals but they are incredibly lacking unless he is forced to play that way and he shouldn’t be like that at all, it would have added him in several matchups that he has lost that we have seen.